Player Matchup

Cabrakan
Cabrakan
ATTCKNARWALS
Cabrakan
Level 29
God Stats
6W - 4L
1,578 SR
Queue Stats
105W - 85L
1,517 Elo+
Party 1
Neith
Neith
Emkuu
Neith
Level 27
God Stats
70W - 60L
1,484 SR
Queue Stats
85W - 82L
1,460 Elo+
Party 1
Izanami
Izanami
HeavensArena
Izanami
Level 67
God Stats
120W - 98L
1,548 SR
Queue Stats
184W - 135L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Shayzo492
Nu Wa
Level 73
God Stats
82W - 61L
1,558 SR
Queue Stats
84W - 63L
1,541 Elo+
Party 1
Loki
Loki
deadwish7909
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 42
1,534 SR
1,505 Elo+

VS

Team Averages
Level 83
1,538 SR
1,413 Elo+
Sol
Sol
IShipYuri
Sol
Level 157
God Stats
1W - 1L
1,617 SR
Queue Stats
130W - 125L
1,536 Elo+
Party 2
Bastet
Bastet
JokerNsty
Bastet
Level 116
God Stats
6W - 5L
1,767 SR
Queue Stats
35W - 32L
1,572 Elo+
Party 2
Chaac
Chaac
RenegadeKT64
Chaac
Level 84
God Stats
8W - 16L
1,339 SR
Queue Stats
96W - 119L
1,290 Elo+
Party 3
Scylla
Scylla
STILLT00FLY
Scylla
Level 42
God Stats
1W - 1L
1,466 SR
Queue Stats
4W - 2L
1,352 Elo+
Party 2
Fafnir
Fafnir
SonDenny
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ATTCKNARWALS
Cabrakan
13
2 / 6 / 7
8,179
682
9,136
15,072
12,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Emkuu
Neith
15
4 / 1 / 4
8,432
703
5,987
7,593
3,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
HeavensArena
Izanami
16
1 / 4 / 6
8,924
744
5,402
12,596
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Shayzo492
Nu Wa
16
3 / 5 / 4
9,187
766
15,669
7,802
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 0
6,818
568
65
696
195
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
9,983
832
12,491
7,334
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
JokerNsty
Bastet
17
4 / 1 / 5
10,076
840
7,857
10,280
4,168
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 8
9,822
819
9,599
16,787
11,613
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
17
4 / 1 / 8
9,862
822
6,835
4,663
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
SonDenny
Fafnir
13
0 / 2 / 6
8,121
677
1,194
7,187
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
10
Kills
17
17
Deaths
10
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ATTCKNARWALS
Cabrakan
2
6
7
0.92
L
Neith
Emkuu
Neith
4
1
4
6
L
Izanami
HeavensArena
Izanami
1
4
6
1
W
4
1
9
8.5
W
Bastet
JokerNsty
Bastet
4
1
5
6.5
W
5
5
8
1.8
W
Scylla
4
1
8
8
L
Nu Wa
Shayzo492
Nu Wa
3
5
4
1
W
Fafnir
SonDenny
Fafnir
0
2
6
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
37,976
43,759
Taken
46,251
23,700
Mitigated
26,871
6,143
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ATTCKNARWALS
Cabrakan
9,136
972
0
1,558
15,072
12,998
192
7,084
7,727
17,414
0
L
Neith
Emkuu
Neith
5,987
1,853
49
1,322
7,593
3,154
0
3,394
4,137
0
22,138
L
Izanami
HeavensArena
Izanami
5,402
3,249
0
2,343
12,596
4,644
933
3,849
8,642
0
37,154
W
12,491
4,252
0
3,005
7,334
2,748
4,382
3,813
3,317
49,649
3,608
W
Bastet
JokerNsty
Bastet
7,857
1,006
0
3,152
10,280
4,168
541
4,347
5,741
0
52,722
W
9,599
1,151
0
3,699
16,787
11,613
327
8,685
7,727
0
23,520
W
Scylla
6,835
156
163
779
4,663
1,485
213
2,810
1,607
28,574
0
L
Nu Wa
Shayzo492
Nu Wa
15,669
2,704
0
871
7,802
2,709
175
4,128
3,568
35,056
0
W
Fafnir
SonDenny
Fafnir
1,194
196
0
312
7,187
6,857
0
3,987
3,054
3,563
0
L
65
0
0
0
696
195
0
449
151
0
65

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
47,864
190
Minions Killed
270
0
Camps Cleared
0
924,947
Distance Traveled
1,083,736
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,179
682
20
2
0
216,738
1
L
Neith
8,432
703
31
3
0
233,149
0
L
Izanami
8,924
744
90
8
0
237,918
0
W
Sol
9,983
832
93
8
0
231,656
3
W
Bastet
10,076
840
85
7
0
264,216
3
W
Chaac
9,822
819
30
3
0
232,198
0
W
Scylla
9,862
822
62
5
0
240,402
2
L
Nu Wa
9,187
766
49
4
0
216,271
0
W
Fafnir
8,121
677
0
0
0
115,264
0
L
Loki
6,818
568
0
0
0
20,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role