Player Matchup

Mulan
Mulan
BroOfAtm
Mulan
Level 69
God Stats
4W - 2L
1,365 SR
Queue Stats
31W - 24L
1,236 Elo+
Party 2
Charybdis
Charybdis
Livin-Truth
Charybdis
Level 29
God Stats
15W - 22L
1,362 SR
Queue Stats
21W - 38L
1,320 Elo+
Party 2
Tiamat
Tiamat
Tchno_Bunny
Tiamat
Level 68
God Stats
8W - 12L
1,409 SR
Queue Stats
104W - 124L
1,336 Elo+
Party 2
Thanatos
Thanatos
Xx AGEOLL xX
Thanatos
Level 56
God Stats
4W - 5L
1,175 SR
Queue Stats
141W - 151L
1,425 Elo+
Solo
Ne Zha
Ne Zha
upwards21
Ne Zha
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 86L
1,376 Elo+
Party 2
Team Averages
Level 60
1,362 SR
1,339 Elo+

VS

Team Averages
Level 29
1,317 SR
1,121 Elo+
Cthulhu
Cthulhu
BobbyCeleryseed
Cthulhu
Level 25
God Stats
0W - 3L
1,381 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
Vulcan
Vulcan
LittleAssBoy54
Vulcan
Level 28
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
Thor
Thor
Masi10 HSB
Thor
Level 28
God Stats
0W - 1L
1,060 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
Chaac
Chaac
Olson81695
Chaac
Level 22
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
Danzaburou
Danzaburou
burdmann
Danzaburou
Level 43
God Stats
0W - 3L
1,367 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BroOfAtm
Mulan
14
2 / 2 / 0
9,270
545
2,770
11,248
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Livin-Truth
Charybdis
15
4 / 0 / 1
9,205
541
5,448
6,064
2,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
15
1 / 1 / 1
9,288
546
6,665
7,462
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Xx AGEOLL xX
Thanatos
16
2 / 1 / 1
9,514
560
5,405
10,349
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
upwards21
Ne Zha
14
2 / 1 / 5
9,036
532
7,999
13,594
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,357
433
3,619
8,710
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 1
7,162
421
3,474
9,821
3,098
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 1
7,961
468
7,296
14,048
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
0 / 2 / 1
6,806
400
6,365
8,514
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
burdmann
Danzaburou
11
0 / 4 / 0
6,472
381
3,306
6,234
1,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Mulan
BroOfAtm
Mulan
2
2
0
1
L
1
3
1
0.5
W
Charybdis
Livin-Truth
Charybdis
4
0
1
4.5
L
3
1
1
3.5
L
Chaac
0
2
1
0.25
W
Tiamat
1
1
1
1.5
W
Thanatos
Xx AGEOLL xX
Thanatos
2
1
1
2.5
L
Danzaburou
burdmann
Danzaburou
0
4
0
0
W
Ne Zha
upwards21
Ne Zha
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,287
Damage
24,060
48,717
Taken
47,327
33,883
Mitigated
18,999
24,471
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,619
225
29
2,651
8,710
6,318
0
168
8,532
21,262
0
W
Mulan
BroOfAtm
Mulan
2,770
285
0
4,833
11,248
9,579
1,297
0
11,248
10,385
51,662
L
3,474
1,892
0
3,421
9,821
3,098
0
2,942
6,625
35,723
0
W
Charybdis
Livin-Truth
Charybdis
5,448
2,038
0
3,088
6,064
2,276
685
1,444
4,620
0
55,651
L
7,296
1,447
0
6,830
14,048
4,409
0
1,450
12,335
0
40,895
L
Chaac
6,365
747
0
3,103
8,514
3,819
0
1,486
6,799
0
33,479
W
Tiamat
6,665
0
0
2,490
7,462
4,078
923
1,705
5,757
52,945
0
W
Thanatos
Xx AGEOLL xX
Thanatos
5,405
802
0
9,682
10,349
5,105
496
1,137
9,212
0
67,757
L
Danzaburou
burdmann
Danzaburou
3,306
1,193
0
1,241
6,234
1,355
0
771
5,403
0
40,106
W
Ne Zha
upwards21
Ne Zha
7,999
1,400
368
4,010
13,594
12,845
431
2,807
10,787
0
40,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
35,758
535
Minions Killed
289
0
Camps Cleared
0
1,678,625
Distance Traveled
1,637,285
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,357
433
37
2
0
316,521
3
W
Mulan
9,270
545
128
8
0
284,355
5
L
Vulcan
7,162
421
54
3
0
304,683
0
W
Charybdis
9,205
541
127
7
0
325,311
0
L
Thor
7,961
468
62
4
0
350,047
4
L
Chaac
6,806
400
48
3
0
374,941
0
W
Tiamat
9,288
546
120
7
0
337,591
0
W
Thanatos
9,514
560
109
6
0
360,609
1
L
Danzaburou
6,472
381
88
5
0
291,093
0
W
Ne Zha
9,036
532
51
3
0
370,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role