Player Matchup

Geb
Geb
CmoneyG98
Geb
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
babiracki
Kukulkan
Level 116
God Stats
1W - 2L
1,293 SR
Queue Stats
58W - 46L
1,504 Elo+
Party 1
Neith
Neith
chikistrikis
Neith
Level 15
God Stats
4W - 2L
1,914 SR
Queue Stats
7W - 6L
1,832 Elo+
Party 1
Team Averages
Level 72
1,569 SR
1,502 Elo+

VS

Team Averages
Level 104
1,515 SR
1,352 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
WordOfOne
Sol
Level 105
God Stats
3W - 3L
1,546 SR
Queue Stats
16W - 34L
1,271 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gianfranco_987
Tsukuyomi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 9
10,555
880
6,512
13,177
13,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
babiracki
Kukulkan
15
7 / 2 / 9
10,592
883
14,416
7,032
2,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 7
9,598
800
8,304
8,182
2,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 5 / 3
9,429
786
9,560
15,195
7,270
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 7
7,996
666
5,384
9,510
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gianfranco_987
Tsukuyomi
12
3 / 5 / 3
8,294
691
5,464
12,306
4,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
8
9
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
5
3
1.3
W
5
4
9
2.38
L
0
7
7
0.5
W
Kukulkan
babiracki
Kukulkan
7
2
9
5.75
W
5
3
7
2.83
L
Tsukuyomi
gianfranco_987
Tsukuyomi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
20,408
28,391
Taken
37,011
18,661
Mitigated
15,609
6,608
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,560
4,393
1,373
2,110
15,195
7,270
0
9,031
6,164
0
29,240
W
6,512
849
0
1,724
13,177
13,348
36
2,653
10,524
17,057
0
L
5,384
1,367
0
864
9,510
3,514
0
5,138
4,372
21,368
1,674
W
Kukulkan
babiracki
Kukulkan
14,416
974
379
2,163
7,032
2,729
1,125
1,262
5,770
51,549
0
W
8,304
2,235
245
2,097
8,182
2,584
1,339
1,473
6,709
0
22,115
L
Tsukuyomi
gianfranco_987
Tsukuyomi
5,464
963
0
1,564
12,306
4,825
0
7,293
5,013
0
23,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
25,719
127
Minions Killed
107
5
Camps Cleared
6
711,480
Distance Traveled
537,685
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,429
786
39
3
4
203,377
0
W
Geb
10,555
880
13
1
1
241,134
1
L
Sol
7,996
666
35
3
1
118,923
0
W
Kukulkan
10,592
883
91
8
2
236,372
0
W
Neith
9,598
800
23
2
2
233,974
3
L
Tsukuyomi
8,294
691
33
3
1
215,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role