Player Matchup

Da Ji
Da Ji
Jorgirius
Da Ji
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 125L
1,491 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nozuru
Kumbhakarna
Level 46
God Stats
5W - 5L
1,605 SR
Queue Stats
32W - 48L
1,448 Elo+
Party 3
Scylla
Scylla
TOOXIC860
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,451 Elo+
Party 3
Izanami
Izanami
WinterMcFly
Izanami
Level 119
God Stats
36W - 27L
1,556 SR
Queue Stats
298W - 340L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
chucky_k-po
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,590 Elo+
Party 1
Team Averages
Level 74
1,532 SR
1,475 Elo+

VS

Team Averages
Level 97
1,523 SR
1,551 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DrSoggsta
King Arthur
Level 65
God Stats
102W - 92L
1,542 SR
Queue Stats
344W - 360L
1,523 Elo+
Party 2
Tiamat
Tiamat
Spades95
Tiamat
Level 49
God Stats
24W - 23L
1,630 SR
Queue Stats
161W - 171L
1,639 Elo+
Party 2
Sol
Sol
Vampwood
Sol
Level 116
God Stats
8W - 12L
1,622 SR
Queue Stats
338W - 279L
1,594 Elo+
Party 2
Pele
Pele
consarin
Pele
Level 128
God Stats
4W - 3L
1,321 SR
Queue Stats
122W - 122L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jorgirius
Da Ji
11
4 / 4 / 2
7,230
516
4,570
10,615
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Nozuru
Kumbhakarna
9
0 / 5 / 1
5,353
382
1,644
12,302
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
TOOXIC860
Scylla
12
3 / 5 / 3
6,723
480
3,882
8,455
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
WinterMcFly
Izanami
12
0 / 4 / 0
6,499
464
1,719
6,309
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
chucky_k-po
Gilgamesh
12
0 / 4 / 0
7,051
504
4,539
11,592
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 3 / 7
7,022
502
6,932
10,105
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
DrSoggsta
King Arthur
16
5 / 0 / 0
9,521
680
6,403
8,778
5,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Spades95
Tiamat
14
0 / 1 / 5
8,267
591
2,693
3,614
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 3
9,565
683
8,910
7,520
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
14
7 / 2 / 3
8,349
596
7,457
7,956
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
21
22
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
3
7
1.83
W
King Arthur
DrSoggsta
King Arthur
5
0
0
5
L
Da Ji
Jorgirius
Da Ji
4
4
2
1.25
L
Kumbhakarna
Nozuru
Kumbhakarna
0
5
1
0.1
W
Tiamat
Spades95
Tiamat
0
1
5
2.5
L
Scylla
TOOXIC860
Scylla
3
5
3
0.9
W
7
1
3
8.5
L
Izanami
WinterMcFly
Izanami
0
4
0
0
L
Gilgamesh
chucky_k-po
Gilgamesh
0
4
0
0
W
Pele
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,354
Damage
32,395
49,273
Taken
37,973
20,357
Mitigated
18,504
6,851
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,932
1,683
357
4,548
10,105
6,870
309
3,094
7,011
0
21,702
W
King Arthur
DrSoggsta
King Arthur
6,403
898
0
2,617
8,778
5,300
256
0
8,558
4,027
61,064
L
Da Ji
Jorgirius
Da Ji
4,570
1,227
0
2,421
10,615
4,251
0
1,821
8,704
0
34,227
L
Kumbhakarna
Nozuru
Kumbhakarna
1,644
146
0
2,084
12,302
5,297
0
5,169
6,858
14,388
0
W
Tiamat
Spades95
Tiamat
2,693
255
0
1,402
3,614
1,674
1,430
1,116
2,498
47,808
0
L
Scylla
TOOXIC860
Scylla
3,882
641
0
425
8,455
2,338
0
1,677
6,599
27,727
0
W
8,910
5,084
0
3,677
7,520
2,180
2,529
629
6,891
66,652
2,906
L
Izanami
WinterMcFly
Izanami
1,719
1,335
0
509
6,309
1,706
0
2,455
3,722
0
45,718
L
Gilgamesh
chucky_k-po
Gilgamesh
4,539
838
0
1,412
11,592
6,765
0
158
11,434
0
45,575
W
Pele
7,457
2,373
0
2,708
7,956
2,480
239
687
7,128
0
38,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
42,724
348
Minions Killed
507
0
Camps Cleared
0
1,245,511
Distance Traveled
1,422,224
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,022
502
27
2
0
275,890
2
W
King Arthur
9,521
680
144
10
0
278,130
4
L
Da Ji
7,230
516
62
4
0
245,681
2
L
Kumbhakarna
5,353
382
20
1
0
289,514
3
W
Tiamat
8,267
591
134
10
0
275,243
4
L
Scylla
6,723
480
65
5
0
222,390
5
W
Sol
9,565
683
134
10
0
273,140
2
L
Izanami
6,499
464
90
6
0
247,385
2
L
Gilgamesh
7,051
504
111
8
0
240,541
2
W
Pele
8,349
596
68
5
0
319,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role