Player Matchup

Gilgamesh
Gilgamesh
Buba2533
Gilgamesh
Level 159
God Stats
6W - 13L
1,369 SR
Queue Stats
204W - 246L
1,512 Elo+
Party 3
Hachiman
Hachiman
HeroeHayabusa
Hachiman
Level 158
God Stats
1W - 1L
1,923 SR
Queue Stats
42W - 45L
1,567 Elo+
Party 3
Fafnir
Fafnir
Necrofantasian
Fafnir
Level 160
God Stats
15W - 19L
1,492 SR
Queue Stats
425W - 370L
1,621 Elo+
Party 1
Discordia
Discordia
Peeblo
Discordia
Level 129
God Stats
0W - 1L
2,004 SR
Queue Stats
19W - 31L
1,515 Elo+
Party 3
Kali
Kali
SinRH
Kali
Level 122
God Stats
10W - 10L
1,697 SR
Queue Stats
408W - 351L
1,656 Elo+
Party 1
Team Averages
Level 146
1,697 SR
1,574 Elo+

VS

Team Averages
Level 151
1,661 SR
1,578 Elo+
Baron Samedi
Baron Samedi
Autocurrekt
Baron Samedi
Level 143
God Stats
10W - 4L
1,936 SR
Queue Stats
373W - 263L
1,702 Elo+
Solo
Charybdis
Charybdis
ElChon
Charybdis
Level 149
God Stats
1W - 3L
1,441 SR
Queue Stats
14W - 20L
1,472 Elo+
Solo
Atlas
Atlas
MRGreedSenpai
Atlas
Level 156
God Stats
6W - 3L
1,738 SR
Queue Stats
114W - 99L
1,590 Elo+
Party 2
Neith
Neith
Tenzsación
Neith
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,496 Elo+
Party 2
Mercury
Mercury
Thermogenics
Mercury
Level 145
God Stats
3W - 2L
1,690 SR
Queue Stats
50W - 57L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buba2533
Gilgamesh
15
0 / 4 / 2
8,743
514
10,491
16,796
14,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
HeroeHayabusa
Hachiman
16
2 / 2 / 1
9,382
552
5,574
9,730
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 4
7,599
447
5,263
12,449
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Peeblo
Discordia
13
2 / 6 / 1
8,029
472
9,373
8,307
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
SinRH
Kali
16
1 / 1 / 2
8,948
526
3,352
13,439
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Autocurrekt
Baron Samedi
17
0 / 2 / 6
10,019
589
10,962
15,616
15,807
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ElChon
Charybdis
16
1 / 1 / 1
9,519
560
6,850
8,616
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 5
8,251
485
5,030
9,518
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 0 / 4
9,511
559
7,577
7,390
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Thermogenics
Mercury
20
13 / 0 / 1
11,848
697
11,852
11,516
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
17
17
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Autocurrekt
Baron Samedi
0
2
6
1.5
L
Gilgamesh
Buba2533
Gilgamesh
0
4
2
0.25
W
Charybdis
ElChon
Charybdis
1
1
1
1.5
L
Hachiman
HeroeHayabusa
Hachiman
2
2
1
1.25
W
0
2
5
1.25
L
0
4
4
0.5
L
Discordia
Peeblo
Discordia
2
6
1
0.42
L
Kali
SinRH
Kali
1
1
2
2
W
3
0
4
5
W
Mercury
Thermogenics
Mercury
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,053
Damage
42,271
60,721
Taken
52,656
34,056
Mitigated
30,188
15,188
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Autocurrekt
Baron Samedi
10,962
1,331
295
7,596
15,616
15,807
0
3,316
12,300
64,443
0
L
Gilgamesh
Buba2533
Gilgamesh
10,491
2,932
0
2,840
16,796
14,280
0
8,310
8,486
0
64,041
W
Charybdis
ElChon
Charybdis
6,850
4,009
0
4,908
8,616
2,043
0
1,694
6,922
0
68,410
L
Hachiman
HeroeHayabusa
Hachiman
5,574
3,051
0
4,044
9,730
3,786
0
1,014
8,716
0
79,341
W
5,030
1,900
0
2,383
9,518
5,444
0
3,195
6,323
17,338
0
L
5,263
501
0
3,689
12,449
8,177
0
2,827
9,469
20,570
0
L
Discordia
Peeblo
Discordia
9,373
545
0
923
8,307
2,758
0
2,140
6,167
51,638
0
L
Kali
SinRH
Kali
3,352
1,375
0
3,692
13,439
5,055
0
1,701
11,738
0
84,680
W
7,577
2,824
0
4,072
7,390
2,473
0
4,690
2,700
0
70,606
W
Mercury
Thermogenics
Mercury
11,852
6,819
0
640
11,516
4,421
0
1,916
9,600
0
120,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
49,148
546
Minions Killed
620
0
Camps Cleared
0
1,714,882
Distance Traveled
1,809,642
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,019
589
135
8
0
302,143
1
L
Gilgamesh
8,743
514
128
8
0
317,593
7
W
Charybdis
9,519
560
132
8
0
324,006
6
L
Hachiman
9,382
552
147
9
0
335,222
7
W
Atlas
8,251
485
20
1
0
365,244
8
L
Fafnir
7,599
447
21
1
0
351,096
3
L
Discordia
8,029
472
103
6
0
298,270
5
L
Kali
8,948
526
147
9
0
412,701
2
W
Neith
9,511
559
146
9
0
343,155
8
W
Mercury
11,848
697
187
11
0
475,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role