Player Matchup

Xing Tian
Xing Tian
AuntRuckus
Xing Tian
Level 75
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 179L
1,556 Elo+
Party 2
Cupid
Cupid
Coffeeez4closers
Cupid
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 181L
1,200 Elo+
Party 2
Agni
Agni
MJXF30
Agni
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 47L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
Oneforall7227
Sun Wukong
Level 8
God Stats
13W - 12L
1,201 SR
Queue Stats
123W - 179L
1,200 Elo+
Party 2
Awilix
Awilix
TumblrTheyThems
Awilix
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 178L
1,493 Elo+
Party 2
Team Averages
Level 41
1,440 SR
1,364 Elo+

VS

Team Averages
Level 40
1,368 SR
1,112 Elo+
Xbalanque
Xbalanque
CheefAlone420
Xbalanque
Level 14
God Stats
1W - 3L
1,157 SR
Queue Stats
1W - 10L
1,060 Elo+
Party 1
Ra
Ra
RIPKidClouds
Ra
Level 14
God Stats
1W - 3L
1,184 SR
Queue Stats
1W - 11L
1,061 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VeryVoluptuous
Ah Muzen Cab
Level 41
God Stats
8W - 9L
1,500 SR
Queue Stats
381W - 475L
1,318 Elo+
Solo
Guan Yu
Guan Yu
ripdaniphantom
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,060 Elo+
Party 1
Awilix
Awilix
unstoppable_bigO
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AuntRuckus
Xing Tian
18
4 / 3 / 14
13,439
463
11,138
37,351
57,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 8 / 7
11,128
384
5,000
18,380
8,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
MJXF30
Agni
16
4 / 7 / 6
11,914
411
17,792
19,408
8,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Oneforall7227
Sun Wukong
16
5 / 7 / 5
11,835
408
4,745
19,356
12,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
13 / 6 / 10
15,404
531
24,686
21,348
10,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CheefAlone420
Xbalanque
16
1 / 5 / 15
11,105
383
7,645
11,509
5,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 1 / 12
14,810
511
22,463
11,689
5,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
VeryVoluptuous
Ah Muzen Cab
20
10 / 4 / 12
14,742
508
33,282
25,176
10,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 15
10,364
357
6,195
18,952
16,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 10 / 13
12,947
446
17,578
26,431
11,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
98
27
Kills
31
31
Deaths
27
42
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AuntRuckus
Xing Tian
4
3
14
3.67
W
Xbalanque
CheefAlone420
Xbalanque
1
5
15
1.7
L
1
8
7
0.56
L
Agni
MJXF30
Agni
4
7
6
1
L
Sun Wukong
Oneforall7227
Sun Wukong
5
7
5
1.07
W
11
1
12
17
L
13
6
10
3
W
Ah Muzen Cab
VeryVoluptuous
Ah Muzen Cab
10
4
12
4
W
1
7
15
1.21
W
8
10
13
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,361
Damage
87,163
115,843
Taken
93,757
97,231
Mitigated
49,222
25,226
Healing
30,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AuntRuckus
Xing Tian
11,138
1,195
1,665
8,274
37,351
57,973
378
8,212
29,139
44,166
0
W
Xbalanque
CheefAlone420
Xbalanque
7,645
4,571
101
899
11,509
5,395
504
5,357
5,977
0
32,884
L
5,000
2,239
138
2,828
18,380
8,005
470
2,755
15,625
0
55,063
L
Agni
MJXF30
Agni
17,792
1,647
175
4,884
19,408
8,510
1,747
5,056
14,352
63,024
0
L
Sun Wukong
Oneforall7227
Sun Wukong
4,745
1,121
0
930
19,356
12,014
1,098
3,172
16,184
0
19,225
W
22,463
2,372
3,700
3,705
11,689
5,062
1,621
5,314
6,025
97,409
0
L
24,686
12,207
0
6,332
21,348
10,729
2,969
3,268
18,080
0
102,202
W
Ah Muzen Cab
VeryVoluptuous
Ah Muzen Cab
33,282
19,453
489
12,303
25,176
10,572
3,082
5,894
19,136
0
130,909
W
6,195
921
1,944
2,205
18,952
16,492
793
4,504
14,186
0
23,525
W
17,578
6,475
269
5,335
26,431
11,701
1,800
6,798
19,503
0
88,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,720
Gold Earned
63,968
464
Minions Killed
521
0
Camps Cleared
0
2,407,541
Distance Traveled
2,617,983
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,439
463
49
2
0
521,005
9
W
Xbalanque
11,105
383
56
2
0
523,663
2
L
Cupid
11,128
384
108
4
0
369,061
1
L
Agni
11,914
411
110
4
0
474,678
0
L
Sun Wukong
11,835
408
41
1
0
478,463
0
W
Ra
14,810
511
177
6
0
550,147
1
L
Awilix
15,404
531
156
5
0
564,334
2
W
Ah Muzen Cab
14,742
508
160
6
0
483,541
2
W
Guan Yu
10,364
357
33
1
0
543,693
1
W
Awilix
12,947
446
95
3
0
516,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role