Player Matchup

Jormungandr
Jormungandr
DolphinMahi05
Jormungandr
Level 8
God Stats
2W - 4L
1,143 SR
Queue Stats
8W - 7L
1,282 Elo+
Party 1
Loki
Loki
LordConquest760
Loki
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 274L
1,423 Elo+
Party 1
Skadi
Skadi
PiiNK RANGR
Skadi
Level 28
God Stats
6W - 3L
1,591 SR
Queue Stats
108W - 102L
1,550 Elo+
Party 3
Osiris
Osiris
RedRangerHoe
Osiris
Level 128
God Stats
2W - 0L
1,892 SR
Queue Stats
109W - 101L
1,546 Elo+
Party 3
Ah Puch
Ah Puch
jkoschakamac
Ah Puch
Level 127
God Stats
6W - 8L
1,471 SR
Queue Stats
214W - 233L
1,393 Elo+
Party 1
Team Averages
Level 83
1,519 SR
1,439 Elo+

VS

Team Averages
Level 64
1,540 SR
1,406 Elo+
Cupid
Cupid
Jellyboy chris
Cupid
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 117L
1,257 Elo+
Party 2
Atlas
Atlas
MrResets
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,257 Elo+
Party 2
Scylla
Scylla
TX VIGILANTE
Scylla
Level 156
God Stats
1W - 1L
1,724 SR
Queue Stats
91W - 79L
1,534 Elo+
Party 4
Sol
Sol
Xx AGEOLL xX
Sol
Level 56
God Stats
16W - 17L
1,472 SR
Queue Stats
141W - 151L
1,437 Elo+
Solo
Pele
Pele
o Imperial
Pele
Level 49
God Stats
5W - 13L
1,502 SR
Queue Stats
77W - 68L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DolphinMahi05
Jormungandr
8
1 / 1 / 4
4,924
492
2,174
4,392
1,582
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 3
6,148
615
2,868
4,646
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
5,661
566
3,299
3,073
767
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
9 / 3 / 0
7,466
747
8,337
9,814
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
jkoschakamac
Ah Puch
12
4 / 1 / 5
6,958
696
6,077
4,678
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,466
447
1,828
3,917
790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
MrResets
Atlas
8
0 / 4 / 1
4,814
481
2,868
6,598
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
10
1 / 2 / 0
5,382
538
1,089
3,546
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 7 / 0
6,149
615
4,279
8,511
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 3
5,184
518
4,573
7,422
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
21
Kills
5
5
Deaths
21
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DolphinMahi05
Jormungandr
1
1
4
3
L
1
3
0
0.33
W
5
0
3
6.5
L
Atlas
MrResets
Atlas
0
4
1
0.13
W
2
0
2
3
W
Osiris
9
3
0
3
L
Scylla
1
2
0
0.5
L
3
7
0
0.43
W
Ah Puch
jkoschakamac
Ah Puch
4
1
5
6.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
14,637
26,603
Taken
29,994
13,039
Mitigated
9,121
9,290
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DolphinMahi05
Jormungandr
2,174
1,013
0
281
4,392
1,582
0
1,383
3,009
10,174
0
L
1,828
1,632
191
167
3,917
790
0
1,403
2,442
0
14,805
W
2,868
300
0
2,541
4,646
1,213
0
973
3,673
0
21,491
L
Atlas
MrResets
Atlas
2,868
1,246
0
1,082
6,598
2,468
0
1,975
4,575
15,679
0
W
3,299
2,060
0
1,059
3,073
767
1,106
600
2,473
0
28,458
W
Osiris
8,337
3,643
0
4,029
9,814
7,992
252
3,760
6,054
0
35,228
L
Scylla
1,089
42
0
480
3,546
886
0
1,579
1,733
22,943
0
L
4,279
1,391
0
2,345
8,511
2,893
0
0
8,511
19,470
2,870
W
Ah Puch
jkoschakamac
Ah Puch
6,077
42
73
1,307
4,678
1,485
138
1,089
3,589
42,334
917
L
4,573
1,598
0
793
7,422
2,084
0
2,483
4,753
0
25,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
25,995
286
Minions Killed
192
0
Camps Cleared
0
954,905
Distance Traveled
869,400
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,924
492
13
1
0
169,585
2
L
Cupid
4,466
447
35
4
0
171,426
0
W
Loki
6,148
615
47
5
0
234,447
2
L
Atlas
4,814
481
26
3
0
170,037
0
W
Skadi
5,661
566
60
6
0
158,818
3
W
Osiris
7,466
747
68
7
0
194,960
1
L
Scylla
5,382
538
41
4
0
180,411
0
L
Sol
6,149
615
45
5
0
152,348
0
W
Ah Puch
6,958
696
98
10
0
197,095
1
L
Pele
5,184
518
45
5
0
195,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role