Player Matchup

Janus
Janus
ARVETON74
Janus
Level 139
God Stats
2W - 4L
1,707 SR
Queue Stats
440W - 462L
1,481 Elo+
Solo
Cabrakan
Cabrakan
AztecWarHero404
Cabrakan
Level 119
God Stats
8W - 2L
1,527 SR
Queue Stats
114W - 98L
1,519 Elo+
Solo
Chiron
Chiron
Josh2473
Chiron
Level 98
God Stats
7W - 11L
1,568 SR
Queue Stats
280W - 272L
1,525 Elo+
Solo
Nu Wa
Nu Wa
UserGaming
Nu Wa
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
190W - 154L
1,509 Elo+
Solo
Athena
Athena
le coolest cat
Athena
Level 69
God Stats
0W - 3L
1,166 SR
Queue Stats
1W - 6L
1,280 Elo+
Solo
Team Averages
Level 106
1,494 SR
1,463 Elo+

VS

Team Averages
Level 107
1,474 SR
1,363 Elo+
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Capitan Pedro
Loki
Level 127
God Stats
1W - 1L
1,293 SR
Queue Stats
164W - 172L
1,336 Elo+
Solo
Heimdallr
Heimdallr
ImBrandiB
Heimdallr
Level 111
God Stats
16W - 5L
1,769 SR
Queue Stats
200W - 170L
1,339 Elo+
Solo
Agni
Agni
Takahashidai
Agni
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,160 Elo+
Solo
Amaterasu
Amaterasu
Th3miniman11
Amaterasu
Level 67
God Stats
4W - 5L
1,306 SR
Queue Stats
553W - 567L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ARVETON74
Janus
9
1 / 1 / 1
5,310
531
2,475
3,887
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
8
2 / 3 / 2
5,175
518
3,189
8,427
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Josh2473
Chiron
9
2 / 1 / 0
5,130
513
3,260
4,439
984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
9
1 / 1 / 2
5,136
514
4,879
5,543
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,087
509
2,625
6,730
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 1 / 3
5,781
578
3,022
8,047
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 3
5,324
532
2,370
5,953
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ImBrandiB
Heimdallr
8
0 / 2 / 0
4,990
499
3,515
5,917
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 3 / 3
5,942
594
6,717
6,021
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Th3miniman11
Amaterasu
10
1 / 0 / 2
5,907
591
3,972
5,144
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
7
8
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
3
3.5
L
Janus
ARVETON74
Janus
1
1
1
1.5
L
Cabrakan
2
3
2
1
W
1
1
3
2.5
W
Heimdallr
ImBrandiB
Heimdallr
0
2
0
0
L
Chiron
Josh2473
Chiron
2
1
0
2
W
3
3
3
1.5
W
Amaterasu
Th3miniman11
Amaterasu
1
0
2
2
L
Nu Wa
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,428
Damage
19,596
29,026
Taken
31,082
12,783
Mitigated
13,402
8,265
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,022
502
1,275
2,846
8,047
5,908
478
2,794
5,253
14,037
0
L
Janus
ARVETON74
Janus
2,475
939
0
1,805
3,887
999
0
1,027
2,832
27,731
0
L
Cabrakan
3,189
864
0
1,494
8,427
5,703
0
3,325
4,975
12,307
0
W
2,370
664
0
590
5,953
1,789
0
2,041
3,879
0
27,734
W
Heimdallr
ImBrandiB
Heimdallr
3,515
2,688
0
2,009
5,917
1,537
21
1,991
3,926
0
29,075
L
Chiron
Josh2473
Chiron
3,260
1,273
226
1,520
4,439
984
0
620
3,781
0
28,829
W
6,717
624
0
2,148
6,021
1,790
451
2,844
3,177
30,902
0
W
Amaterasu
Th3miniman11
Amaterasu
3,972
1,869
0
2,286
5,144
2,378
214
2,884
2,114
0
29,783
L
Nu Wa
4,879
1,467
0
1,933
5,543
1,724
0
3,715
1,358
25,090
1,983
L
2,625
966
0
1,287
6,730
3,373
0
389
6,341
22,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
27,944
233
Minions Killed
271
0
Camps Cleared
0
850,687
Distance Traveled
1,015,672
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,781
578
25
3
0
193,103
1
L
Janus
5,310
531
54
5
0
186,603
6
L
Cabrakan
5,175
518
21
2
0
179,054
0
W
Loki
5,324
532
50
5
0
241,637
2
W
Heimdallr
4,990
499
60
6
0
179,821
1
L
Chiron
5,130
513
50
5
0
148,647
5
W
Agni
5,942
594
59
6
0
188,943
4
W
Amaterasu
5,907
591
77
8
0
212,168
0
L
Nu Wa
5,136
514
52
5
0
175,456
1
L
Athena
5,087
509
56
6
0
160,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role