Player Matchup

Nu Wa
Nu Wa
LOK_LukaFTW
Nu Wa
Level 62
God Stats
5W - 3L
1,814 SR
Queue Stats
127W - 159L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
OnlyJRE321
Cthulhu
Level 3
God Stats
3W - 2L
1,702 SR
Queue Stats
10W - 12L
1,670 Elo+
Party 1
Bastet
Bastet
SCF_Mylo
Bastet
Level 83
God Stats
4W - 1L
1,677 SR
Queue Stats
341W - 396L
1,450 Elo+
Party 1
Fenrir
Fenrir
Wizzar_74
Fenrir
Level 54
God Stats
28W - 33L
1,542 SR
Queue Stats
137W - 176L
1,474 Elo+
Party 1
Freya
Freya
takumichep-_-
Freya
Level 85
God Stats
4W - 1L
1,684 SR
Queue Stats
223W - 256L
1,415 Elo+
Party 1
Team Averages
Level 57
1,684 SR
1,481 Elo+

VS

Team Averages
Level 42
1,536 SR
1,460 Elo+
Jormungandr
Jormungandr
DaddysThiccToy
Jormungandr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,475 Elo+
Solo
Geb
Geb
Fake-Regalia
Geb
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 5L
1,432 Elo+
Party 2
Agni
Agni
KingPenguinXII
Agni
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,401 Elo+
Solo
Anhur
Anhur
Nytebud7
Anhur
Level 87
God Stats
5W - 6L
1,460 SR
Queue Stats
8W - 10L
1,526 Elo+
Party 2
Pele
Pele
Shadoweaver4470
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
10,041
502
14,089
11,954
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OnlyJRE321
Cthulhu
15
3 / 1 / 10
9,581
479
8,976
12,098
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
SCF_Mylo
Bastet
16
1 / 5 / 3
9,378
469
6,596
12,824
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Wizzar_74
Fenrir
17
12 / 0 / 6
10,623
531
11,644
10,663
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 6
9,357
468
10,851
15,648
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaddysThiccToy
Jormungandr
16
6 / 4 / 3
11,156
558
15,655
18,020
15,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 6
8,970
449
6,421
16,843
14,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 7 / 3
8,231
412
2,405
10,194
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Nytebud7
Anhur
15
4 / 5 / 1
9,253
463
10,389
16,759
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 4 / 4
10,319
516
7,876
14,945
4,820
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
24
Kills
16
17
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaddysThiccToy
Jormungandr
6
4
3
1.88
L
0
5
6
0.6
L
1
7
3
0.36
W
4
7
8
1.14
L
Anhur
Nytebud7
Anhur
4
5
1
0.9
W
Cthulhu
OnlyJRE321
Cthulhu
3
1
10
8
W
Bastet
SCF_Mylo
Bastet
1
5
3
0.5
L
5
4
4
1.75
W
Fenrir
Wizzar_74
Fenrir
12
0
6
15
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,156
Damage
42,746
63,187
Taken
76,761
31,648
Mitigated
43,437
19,813
Healing
18,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaddysThiccToy
Jormungandr
15,655
5,463
0
2,022
18,020
15,554
379
7,357
10,663
74,634
2,092
L
6,421
929
2,399
4,610
16,843
14,015
478
8,654
7,767
22,403
0
L
2,405
89
0
250
10,194
4,340
531
3,166
7,028
25,946
0
W
14,089
2,005
0
1,052
11,954
3,765
470
4,750
6,990
60,228
0
L
Anhur
Nytebud7
Anhur
10,389
5,971
0
4,981
16,759
4,708
1,791
9,629
6,782
0
61,025
W
Cthulhu
OnlyJRE321
Cthulhu
8,976
525
931
2,478
12,098
11,545
112
4,331
7,767
28,051
0
W
Bastet
SCF_Mylo
Bastet
6,596
1,437
0
3,145
12,824
7,647
588
5,228
7,546
0
52,896
L
7,876
1,493
384
4,023
14,945
4,820
0
5,110
9,835
18
68,667
W
Fenrir
Wizzar_74
Fenrir
11,644
1,249
0
4,600
10,663
3,921
0
3,319
7,290
0
52,573
W
10,851
3,990
0
7,607
15,648
4,770
802
6,152
9,496
55,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,980
Gold Earned
47,929
359
Minions Killed
456
0
Camps Cleared
0
1,910,648
Distance Traveled
1,700,337
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,156
558
150
8
0
328,961
1
L
Geb
8,970
449
26
1
0
372,448
1
L
Agni
8,231
412
60
3
0
298,124
2
W
Nu Wa
10,041
502
79
4
0
326,636
0
L
Anhur
9,253
463
112
6
0
310,874
8
W
Cthulhu
9,581
479
32
2
0
400,491
2
W
Bastet
9,378
469
93
5
0
361,968
1
L
Pele
10,319
516
108
5
0
389,930
0
W
Fenrir
10,623
531
75
4
0
479,955
2
W
Freya
9,357
468
80
4
0
341,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role