Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Maxiche
Fenrir
Level 73
God Stats
59W - 23L
1,591 SR
Queue Stats
207W - 127L
1,618 Elo+
Party 2
Ymir
Ymir
SpongeyBoii
Ymir
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 87L
1,557 Elo+
Party 4
Ra
Ra
TheCarryAtlas
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 4
Kukulkan
Kukulkan
vince7200
Kukulkan
Level 25
God Stats
94W - 64L
1,609 SR
Queue Stats
175W - 130L
1,599 Elo+
Party 2
Team Averages
Level 48
1,540 SR
1,598 Elo+

VS

Team Averages
Level 56
1,697 SR
1,609 Elo+
Anhur
Anhur
Amnortilian
Anhur
Level 49
God Stats
1W - 0L
1,581 SR
Queue Stats
63W - 33L
1,570 Elo+
Party 3
Ares
Ares
DaddyZeus1
Ares
Level 11
God Stats
3W - 0L
1,848 SR
Queue Stats
4W - 1L
1,675 Elo+
Party 3
Scylla
Scylla
Evethia
Scylla
Level 29
God Stats
21W - 11L
1,802 SR
Queue Stats
197W - 112L
1,691 Elo+
Party 1
Ne Zha
Ne Zha
TwoSporks
Ne Zha
Level 129
God Stats
14W - 13L
1,561 SR
Queue Stats
105W - 87L
1,462 Elo+
Party 3
Olorun
Olorun
계란머리
Olorun
Level 62
God Stats
8W - 5L
1,693 SR
Queue Stats
257W - 174L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 1
8,039
1,340
7,001
4,856
1,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Maxiche
Fenrir
11
1 / 4 / 0
7,107
1,185
2,797
6,166
3,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 3
7,804
1,301
5,035
13,974
9,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 3
7,523
1,254
5,176
9,201
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
vince7200
Kukulkan
11
0 / 3 / 0
6,656
1,109
2,487
4,239
1,232
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

252

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
8,833
1,472
7,171
6,242
2,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 13
8,926
1,488
2,825
5,056
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Evethia
Scylla
14
3 / 0 / 12
8,200
1,367
10,401
3,721
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
TwoSporks
Ne Zha
14
5 / 1 / 9
8,549
1,425
6,998
6,285
2,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
14
1 / 2 / 14
7,954
1,326
8,265
5,626
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
4
Kills
18
18
Deaths
4
7
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
1
2.5
W
6
1
9
10.5
W
3
0
13
9.5
W
Scylla
Evethia
Scylla
3
0
12
9
L
Fenrir
Maxiche
Fenrir
1
4
0
0.25
L
1
4
3
0.63
L
0
6
3
0.25
W
Ne Zha
TwoSporks
Ne Zha
5
1
9
9.5
L
Kukulkan
vince7200
Kukulkan
0
3
0
0
W
Olorun
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
35,660
38,436
Taken
26,930
17,784
Mitigated
13,066
3,779
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,001
1,516
0
1,358
4,856
1,075
0
3,045
1,811
20,383
0
W
7,171
4,322
0
1,441
6,242
2,720
0
4,973
1,269
0
20,245
W
2,825
129
0
1,754
5,056
3,756
0
3,613
1,443
3,805
0
W
Scylla
Evethia
Scylla
10,401
1,513
0
815
3,721
1,328
0
3,070
651
21,071
0
L
Fenrir
Maxiche
Fenrir
2,797
1,556
90
983
6,166
3,080
0
3,047
3,119
0
4,862
L
5,035
1,153
90
171
13,974
9,216
0
8,129
5,845
13,593
0
L
5,176
323
788
299
9,201
3,181
0
4,396
4,805
21,541
508
W
Ne Zha
TwoSporks
Ne Zha
6,998
1,613
0
900
6,285
2,712
0
3,646
2,639
0
26,901
L
Kukulkan
vince7200
Kukulkan
2,487
0
0
0
4,239
1,232
0
2,874
1,365
8,908
0
W
Olorun
8,265
4,483
795
2,607
5,626
2,550
0
4,297
1,329
23,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
42,462
99
Minions Killed
136
3
Camps Cleared
8
494,775
Distance Traveled
626,191
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,039
1,340
19
3
0
108,217
12
W
Anhur
8,833
1,472
36
6
1
125,406
1
W
Ares
8,926
1,488
1
0
0
142,321
0
W
Scylla
8,200
1,367
26
4
2
122,917
0
L
Fenrir
7,107
1,185
5
1
1
65,521
0
L
Ymir
7,804
1,301
26
4
0
110,873
1
L
Ra
7,523
1,254
31
5
1
126,946
0
W
Ne Zha
8,549
1,425
50
8
1
130,439
0
L
Kukulkan
6,656
1,109
18
3
1
83,218
0
W
Olorun
7,954
1,326
23
4
4
105,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role