Player Matchup

Nemesis
Nemesis
ShadowHypnos
Nemesis
Level 23
God Stats
22W - 21L
1,542 SR
Queue Stats
73W - 59L
1,493 Elo+
Party 2
Ullr
Ullr
boo_px
Ullr
Level 103
God Stats
3W - 5L
1,709 SR
Queue Stats
246W - 239L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
wasseem7wasseem
Kuzenbo
Level 89
God Stats
0W - 2L
1,291 SR
Queue Stats
34W - 66L
1,262 Elo+
Solo
Team Averages
Level 72
1,514 SR
1,419 Elo+

VS

Team Averages
Level 40
1,351 SR
1,279 Elo+
Merlin
Merlin
VC-TooGood
Merlin
Level 29
God Stats
2W - 2L
1,215 SR
Queue Stats
14W - 18L
1,368 Elo+
Party 1
Mulan
Mulan
XxKlrOstrichxX
Mulan
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,368 Elo+
Party 1
Medusa
Medusa
goobieee
Medusa
Level 44
God Stats
3W - 10L
1,339 SR
Queue Stats
3W - 12L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ShadowHypnos
Nemesis
17
5 / 1 / 2
13,336
667
8,365
17,004
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
boo_px
Ullr
15
1 / 5 / 3
12,002
600
5,668
19,355
6,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 6 / 4
12,081
604
13,090
26,106
40,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
VC-TooGood
Merlin
19
3 / 2 / 6
13,383
669
25,281
9,116
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 4 / 8
13,038
652
15,017
14,265
7,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
goobieee
Medusa
19
5 / 1 / 6
13,521
676
14,370
15,368
6,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ShadowHypnos
Nemesis
5
1
2
6
W
Merlin
VC-TooGood
Merlin
3
2
6
3
W
4
4
8
2
L
Ullr
boo_px
Ullr
1
5
3
0.5
W
Medusa
goobieee
Medusa
5
1
6
8
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
54,668
62,465
Taken
38,749
63,525
Mitigated
18,346
7,974
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ShadowHypnos
Nemesis
8,365
2,447
0
3,020
17,004
16,234
0
6,264
10,740
0
32,058
W
Merlin
VC-TooGood
Merlin
25,281
117
0
1,977
9,116
3,929
197
3,680
5,143
91,618
0
W
15,017
3,224
0
2,040
14,265
7,569
361
4,496
9,495
0
43,258
L
Ullr
boo_px
Ullr
5,668
2,974
0
22
19,355
6,755
0
9,969
9,386
0
46,865
W
Medusa
goobieee
Medusa
14,370
6,567
1,050
7,405
15,368
6,848
1,470
5,472
9,523
0
52,758
L
13,090
3,101
603
4,329
26,106
40,536
0
9,831
16,275
38,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
39,942
191
Minions Killed
254
7
Camps Cleared
10
1,018,502
Distance Traveled
1,117,151
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,336
667
65
3
2
366,837
0
W
Merlin
13,383
669
140
7
4
374,967
0
W
Mulan
13,038
652
44
2
1
361,237
1
L
Ullr
12,002
600
97
5
4
296,858
0
W
Medusa
13,521
676
70
4
5
380,947
0
L
Kuzenbo
12,081
604
29
1
1
354,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role