Player Matchup

Bellona
Bellona
TheHouseYeti420
Bellona
Level 63
God Stats
2W - 4L
1,169 SR
Queue Stats
25W - 41L
1,300 Elo+
Solo
Nemesis
Nemesis
meliodaswtmv
Nemesis
Level 67
God Stats
1W - 6L
1,221 SR
Queue Stats
190W - 268L
1,354 Elo+
Solo
Neith
Neith
tatty2003
Neith
Level 60
God Stats
0W - 2L
1,578 SR
Queue Stats
0W - 2L
1,004 Elo+
Solo
Team Averages
Level 63
1,323 SR
1,219 Elo+

VS

Team Averages
Level 83
1,284 SR
1,387 Elo+
Odin
Odin
AsmallGuppy
Odin
Level 81
God Stats
4W - 11L
984 SR
Queue Stats
38W - 61L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
gerrerossj4
Amaterasu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hel
Hel
slugboy54
Hel
Level 109
God Stats
6W - 22L
1,369 SR
Queue Stats
117W - 168L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,193
553
8,708
12,548
11,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
meliodaswtmv
Nemesis
13
1 / 1 / 2
8,202
631
3,177
9,867
6,191
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
tatty2003
Neith
12
2 / 4 / 0
8,182
629
12,656
8,263
2,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,762
674
7,955
9,951
9,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
gerrerossj4
Amaterasu
13
0 / 1 / 8
8,148
627
5,177
11,194
9,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 2 / 4
9,468
728
12,602
9,366
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
0
4
1
0.13
W
Amaterasu
gerrerossj4
Amaterasu
0
1
8
4
L
Nemesis
meliodaswtmv
Nemesis
1
1
2
2
W
5
2
4
3.5
L
Neith
tatty2003
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,541
Damage
25,734
30,678
Taken
30,511
20,361
Mitigated
21,989
3,474
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,955
2,186
830
867
9,951
9,468
783
141
9,810
5,181
13,075
L
8,708
3,275
0
843
12,548
11,539
0
5,807
6,741
0
20,903
W
Amaterasu
gerrerossj4
Amaterasu
5,177
1,398
296
4,529
11,194
9,582
379
552
10,642
0
18,195
L
Nemesis
meliodaswtmv
Nemesis
3,177
1,315
0
1,497
9,867
6,191
0
4,517
5,350
0
16,446
W
12,602
1,400
6,015
5,056
9,366
2,939
280
164
9,202
42,586
0
L
Neith
tatty2003
Neith
12,656
4,924
63
1,071
8,263
2,631
0
3,794
4,469
0
34,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
26,378
115
Minions Killed
125
6
Camps Cleared
5
652,514
Distance Traveled
689,898
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,762
674
24
2
3
223,490
3
L
Bellona
7,193
553
36
3
0
213,573
1
W
Amaterasu
8,148
627
20
2
1
230,297
3
L
Nemesis
8,202
631
24
2
4
212,161
2
W
Hel
9,468
728
81
6
1
236,111
4
L
Neith
8,182
629
55
4
2
226,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role