Player Matchup

Hou Yi
Hou Yi
ArcticHunter8
Hou Yi
Level 139
God Stats
4W - 5L
1,443 SR
Queue Stats
262W - 240L
1,580 Elo+
Party 2
Geb
Geb
Due Process9450
Geb
Level 49
God Stats
33W - 23L
1,608 SR
Queue Stats
33W - 23L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
Peribeas
Nu Wa
Level 25
God Stats
117W - 103L
1,471 SR
Queue Stats
453W - 444L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
ROLLANDhtg
Gilgamesh
Level 108
God Stats
1W - 0L
1,174 SR
Queue Stats
42W - 33L
1,592 Elo+
Party 2
Anubis
Anubis
skullkrusher321
Anubis
Level 86
God Stats
7W - 6L
1,541 SR
Queue Stats
230W - 193L
1,614 Elo+
Party 2
Team Averages
Level 81
1,447 SR
1,582 Elo+

VS

Team Averages
Level 52
1,613 SR
1,443 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IMoistMenI
Horus
Level 40
God Stats
10W - 11L
1,719 SR
Queue Stats
166W - 160L
1,425 Elo+
Party 3
Jing Wei
Jing Wei
PapaGeorgio423
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,418 Elo+
Party 1
Fenrir
Fenrir
oh fax4898
Fenrir
Level 58
God Stats
6W - 5L
1,645 SR
Queue Stats
171W - 176L
1,456 Elo+
Party 3
Neith
Neith
shaeby1123
Neith
Level 16
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 5L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 17
9,766
977
16,125
7,301
3,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 14
8,372
837
4,031
9,768
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Peribeas
Nu Wa
15
4 / 0 / 20
8,887
889
15,103
4,110
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ROLLANDhtg
Gilgamesh
14
6 / 4 / 10
9,119
912
7,604
17,379
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 0 / 12
9,258
926
11,387
5,406
3,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 6 / 2
7,127
713
7,726
12,554
2,968
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
1 / 5 / 3
7,063
706
4,557
12,806
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
11
0 / 12 / 3
6,322
632
3,602
14,228
3,369
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
oh fax4898
Fenrir
13
2 / 4 / 1
7,110
711
2,901
13,183
8,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
13
1 / 7 / 3
6,771
677
3,744
11,612
3,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
17
33
Kills
5
6
Deaths
34
73
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
2
0.33
W
11
0
17
19.5
W
3
2
14
5
L
Horus
1
5
3
0.5
L
Jing Wei
0
12
3
0.13
W
Nu Wa
Peribeas
Nu Wa
4
0
20
14
W
Gilgamesh
ROLLANDhtg
Gilgamesh
6
4
10
2.75
L
Fenrir
oh fax4898
Fenrir
2
4
1
0.63
L
Neith
1
7
3
0.36
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,250
Damage
22,530
43,964
Taken
64,383
36,354
Mitigated
26,893
8,631
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,726
164
1,365
3,401
12,554
2,968
0
6,218
6,106
27,021
0
W
16,125
9,819
0
1,502
7,301
3,259
4,388
2,329
4,972
0
37,678
W
4,031
331
0
411
9,768
12,346
1,373
1,393
8,375
10,173
0
L
Horus
4,557
2,407
1,177
1,990
12,806
8,937
0
7,205
5,395
0
25,090
L
Jing Wei
3,602
2,897
172
235
14,228
3,369
0
4,773
9,277
0
8,652
W
Nu Wa
Peribeas
Nu Wa
15,103
4,095
0
978
4,110
1,452
2,643
760
3,350
30,504
0
W
Gilgamesh
ROLLANDhtg
Gilgamesh
7,604
1,694
842
3,513
17,379
16,236
507
1,611
15,768
0
19,213
L
Fenrir
oh fax4898
Fenrir
2,901
477
243
1,747
13,183
8,572
0
6,054
6,869
0
16,310
L
Neith
3,744
1,353
0
1,107
11,612
3,047
1,521
5,205
6,215
0
18,863
W
11,387
617
0
1,385
5,406
3,061
2,676
1,633
3,773
33,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
34,393
167
Minions Killed
156
0
Camps Cleared
0
940,535
Distance Traveled
844,885
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,127
713
44
4
0
174,309
1
W
Hou Yi
9,766
977
58
6
0
189,641
2
W
Geb
8,372
837
3
0
0
194,249
0
L
Horus
7,063
706
46
5
0
183,232
4
L
Jing Wei
6,322
632
7
1
0
153,661
1
W
Nu Wa
8,887
889
40
4
0
173,300
1
W
Gilgamesh
9,119
912
21
2
0
203,951
0
L
Fenrir
7,110
711
29
3
0
187,051
0
L
Neith
6,771
677
30
3
0
146,632
0
W
Anubis
9,258
926
45
5
0
179,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role