Player Matchup

Zeus
Zeus
DrZeusRX
Zeus
Level 18
God Stats
55W - 25L
1,740 SR
Queue Stats
55W - 25L
1,706 Elo+
Party 1
Chaac
Chaac
H3LMZ
Chaac
Level 122
God Stats
13W - 1L
1,831 SR
Queue Stats
79W - 29L
1,623 Elo+
Party 1
Chronos
Chronos
HeyYouArentSteve
Chronos
Level 69
God Stats
2W - 0L
1,719 SR
Queue Stats
14W - 5L
1,734 Elo+
Party 1
Medusa
Medusa
ShmanglHiemer
Medusa
Level 25
God Stats
33W - 8L
1,714 SR
Queue Stats
39W - 13L
1,755 Elo+
Party 1
Geb
Geb
ducklingninja
Geb
Level 44
God Stats
60W - 36L
1,626 SR
Queue Stats
60W - 37L
1,606 Elo+
Party 1
Team Averages
Level 56
1,726 SR
1,685 Elo+

VS

Team Averages
Level 79
1,629 SR
1,614 Elo+
Kukulkan
Kukulkan
HilgaVonstrocity
Kukulkan
Level 89
God Stats
21W - 23L
1,603 SR
Queue Stats
185W - 249L
1,465 Elo+
Party 2
Persephone
Persephone
MisMiracleWhip
Persephone
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,759 Elo+
Party 3
Cliodhna
Cliodhna
RayCam1011
Cliodhna
Level 89
God Stats
31W - 27L
1,785 SR
Queue Stats
436W - 465L
1,530 Elo+
Solo
Zeus
Zeus
ZigZagUndead
Zeus
Level 84
God Stats
28W - 27L
1,559 SR
Queue Stats
80W - 91L
1,556 Elo+
Party 2
Neith
Neith
misearned
Neith
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
3 / 1 / 11
12,544
1,140
18,193
4,155
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
H3LMZ
Chaac
18
7 / 0 / 11
12,945
1,177
17,233
13,308
13,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 2 / 17
13,042
1,186
8,771
13,031
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
18 / 0 / 10
15,572
1,416
29,426
12,680
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 2 / 17
13,038
1,185
9,025
14,135
19,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

281

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
10,349
941
4,948
8,548
2,935
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Persephone
MisMiracleWhip
Persephone
17
2 / 7 / 1
12,429
1,130
14,027
20,552
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
RayCam1011
Cliodhna
16
1 / 6 / 4
10,946
995
8,656
20,199
6,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 9 / 2
10,898
991
5,700
15,242
4,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
misearned
Neith
16
2 / 9 / 2
11,286
1,026
12,420
22,081
7,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
32
Kills
5
5
Deaths
32
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
1
11
8.5
W
Chaac
H3LMZ
Chaac
7
0
11
12.5
W
2
2
17
5.25
L
0
1
1
0.5
L
Persephone
MisMiracleWhip
Persephone
2
7
1
0.36
L
Cliodhna
RayCam1011
Cliodhna
1
6
4
0.5
W
18
0
10
23
L
0
9
2
0.11
W
2
2
17
5.25
L
Neith
misearned
Neith
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,648
Damage
45,751
57,309
Taken
86,622
51,471
Mitigated
26,859
16,084
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,193
0
0
0
4,155
1,422
0
2,044
2,111
39,375
0
W
Chaac
H3LMZ
Chaac
17,233
2,449
0
8,001
13,308
13,624
0
7,680
5,628
354
30,247
W
8,771
1,298
0
2,925
13,031
11,971
0
3,687
7,232
28,825
0
L
4,948
0
15
129
8,548
2,935
0
4,928
3,525
13,583
0
L
Persephone
MisMiracleWhip
Persephone
14,027
755
0
1,911
20,552
6,160
0
7,373
12,697
45,262
0
L
Cliodhna
RayCam1011
Cliodhna
8,656
1,264
128
304
20,199
6,440
0
10,281
9,658
0
10,674
W
29,426
19,384
0
3,794
12,680
4,742
0
5,647
7,033
0
51,306
L
5,700
919
0
403
15,242
4,156
0
4,763
10,271
24,176
0
W
9,025
41
0
1,364
14,135
19,712
0
5,617
8,518
19,169
0
L
Neith
misearned
Neith
12,420
5,923
0
981
22,081
7,168
0
7,857
13,635
0
24,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,141
Gold Earned
55,908
193
Minions Killed
171
14
Camps Cleared
3
1,312,707
Distance Traveled
907,315
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,544
1,140
61
6
0
242,482
1
W
Chaac
12,945
1,177
42
4
2
257,193
0
W
Chronos
13,042
1,186
24
2
11
267,879
1
L
Kukulkan
10,349
941
18
2
0
115,577
0
L
Persephone
12,429
1,130
89
8
0
225,439
0
L
Cliodhna
10,946
995
3
0
1
196,749
0
W
Medusa
15,572
1,416
64
6
1
281,893
0
L
Zeus
10,898
991
31
3
1
170,616
0
W
Geb
13,038
1,185
2
0
0
263,260
0
L
Neith
11,286
1,026
30
3
1
198,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role