Player Matchup

Jormungandr
Jormungandr
AlexForAll
Jormungandr
Level 69
God Stats
3W - 0L
1,856 SR
Queue Stats
114W - 120L
1,409 Elo+
Party 2
Heimdallr
Heimdallr
AnaRChYxLuCifeR
Heimdallr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 55L
1,426 Elo+
Party 1
Odin
Odin
Mr BiG TeXx
Odin
Level 104
God Stats
4W - 1L
1,605 SR
Queue Stats
265W - 255L
1,475 Elo+
Party 1
Camazotz
Camazotz
khaoz666Penance
Camazotz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 105L
1,393 Elo+
Party 2
Ravana
Ravana
rRedman
Ravana
Level 157
God Stats
1W - 0L
1,281 SR
Queue Stats
158W - 182L
1,480 Elo+
Party 1
Team Averages
Level 115
1,548 SR
1,437 Elo+

VS

Team Averages
Level 119
1,636 SR
1,486 Elo+
Geb
Geb
Anubis4purple43
Geb
Level 125
God Stats
2W - 1L
1,837 SR
Queue Stats
163W - 174L
1,508 Elo+
Party 3
Skadi
Skadi
HxH Curse323
Skadi
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 86L
1,444 Elo+
Party 3
Janus
Janus
Jwhite14157
Janus
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
1,146W - 750L
1,545 Elo+
Party 3
Rama
Rama
Kauldron
Rama
Level 158
God Stats
6W - 4L
1,850 SR
Queue Stats
512W - 579L
1,413 Elo+
Solo
Scylla
Scylla
Sqwerl4REALZ
Scylla
Level 46
God Stats
1W - 2L
1,495 SR
Queue Stats
109W - 96L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexForAll
Jormungandr
18
7 / 3 / 13
11,551
889
14,375
13,327
6,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
AnaRChYxLuCifeR
Heimdallr
15
0 / 7 / 12
9,504
731
7,963
10,993
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 15
10,376
798
9,499
16,125
19,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
17
5 / 3 / 9
10,681
822
8,134
16,183
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
rRedman
Ravana
18
10 / 3 / 9
11,011
847
11,707
8,554
5,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
9,233
710
7,204
15,252
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 6 / 10
9,469
728
11,588
11,072
3,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 5 / 11
9,249
711
9,455
9,655
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
16
6 / 5 / 9
10,236
787
13,084
10,242
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
3 / 5 / 9
9,268
713
9,979
10,217
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
66
25
Kills
17
19
Deaths
25
58
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlexForAll
Jormungandr
7
3
13
4.5
W
Heimdallr
AnaRChYxLuCifeR
Heimdallr
0
7
12
0.86
L
1
4
10
1.5
L
4
6
10
1.5
L
3
5
11
1.7
L
Rama
6
5
9
2.1
W
3
3
15
3.5
L
Scylla
3
5
9
1.5
W
Camazotz
5
3
9
3.17
W
Ravana
rRedman
Ravana
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,678
Damage
51,310
65,182
Taken
56,438
46,156
Mitigated
29,770
26,152
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlexForAll
Jormungandr
14,375
637
765
3,505
13,327
6,358
770
6,988
6,030
29,450
0
W
Heimdallr
AnaRChYxLuCifeR
Heimdallr
7,963
2,132
738
1,337
10,993
4,794
405
3,341
7,594
0
23,870
L
7,204
677
962
1,594
15,252
15,398
0
2,985
11,262
17,322
0
L
11,588
3,589
1,359
1,795
11,072
3,504
278
3,522
7,142
0
17,968
L
9,455
319
1,313
1,028
9,655
3,720
0
2,137
6,850
18,773
0
L
Rama
13,084
6,874
1,261
557
10,242
3,901
139
2,346
7,316
0
23,606
W
9,499
693
1,775
5,024
16,125
19,866
867
6,118
9,789
0
20,451
L
Scylla
9,979
779
1,351
1,701
10,217
3,247
0
1,789
8,029
24,317
0
W
Camazotz
8,134
1,399
1,117
10,123
16,183
9,383
967
7,108
8,939
0
20,101
W
Ravana
rRedman
Ravana
11,707
1,617
117
1,651
8,554
5,755
1,588
2,242
6,192
0
21,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,123
Gold Earned
47,455
143
Minions Killed
131
0
Camps Cleared
0
1,288,313
Distance Traveled
1,195,525
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,551
889
42
3
0
243,064
0
W
Heimdallr
9,504
731
42
3
0
243,256
0
L
Geb
9,233
710
10
1
0
235,763
0
L
Skadi
9,469
728
12
1
0
226,578
0
L
Janus
9,249
711
29
2
0
228,548
3
L
Rama
10,236
787
47
4
0
247,020
3
W
Odin
10,376
798
22
2
0
277,066
0
L
Scylla
9,268
713
33
3
0
257,616
0
W
Camazotz
10,681
822
30
2
0
250,180
0
W
Ravana
11,011
847
7
1
0
274,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role