Player Matchup

Anubis
Anubis
JustSoManyCups
Anubis
Level 26
God Stats
3W - 1L
2,068 SR
Queue Stats
135W - 119L
1,601 Elo+
Party 2
Shiva
Shiva
Snoopyman1000
Shiva
Level 29
God Stats
2W - 0L
1,844 SR
Queue Stats
60W - 41L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
lilbigshrimp
Danzaburou
Level 27
God Stats
4W - 2L
1,616 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ravana
Ravana
shutupbetch
Ravana
Level 68
God Stats
15W - 13L
1,747 SR
Queue Stats
105W - 95L
1,525 Elo+
Party 2
Atlas
Atlas
whynoworky
Atlas
Level 116
God Stats
7W - 8L
1,861 SR
Queue Stats
58W - 59L
1,633 Elo+
Party 2
Team Averages
Level 53
1,827 SR
1,563 Elo+

VS

Team Averages
Level 52
1,409 SR
1,406 Elo+
Chaac
Chaac
Kabsul
Chaac
Level 22
God Stats
5W - 8L
1,315 SR
Queue Stats
591W - 598L
1,333 Elo+
Party 1
Neith
Neith
Qiisu
Neith
Level 12
God Stats
1W - 2L
1,245 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 1
Bacchus
Bacchus
bznji
Bacchus
Level 21
God Stats
3W - 4L
1,686 SR
Queue Stats
264W - 278L
1,320 Elo+
Party 1
Susano
Susano
hazeyyyyy
Susano
Level 65
God Stats
18W - 20L
1,276 SR
Queue Stats
325W - 295L
1,500 Elo+
Party 1
Poseidon
Poseidon
zackfreedle
Poseidon
Level 138
God Stats
3W - 3L
1,525 SR
Queue Stats
497W - 486L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 7
11,995
545
7,703
11,976
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 5
11,438
520
7,695
9,227
13,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
lilbigshrimp
Danzaburou
18
4 / 2 / 7
11,860
539
9,772
11,169
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
20
10 / 2 / 5
12,874
585
15,632
10,259
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
18
6 / 1 / 11
12,397
564
9,789
16,099
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kabsul
Chaac
15
1 / 5 / 0
9,702
441
5,473
18,976
13,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Qiisu
Neith
15
0 / 5 / 2
8,880
404
4,554
9,331
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
bznji
Bacchus
14
0 / 4 / 4
8,484
386
3,038
11,101
9,366
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
hazeyyyyy
Susano
16
3 / 5 / 1
9,730
442
7,891
14,952
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
zackfreedle
Poseidon
17
6 / 11 / 3
11,465
521
14,000
15,334
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
28
Kills
10
10
Deaths
30
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Chaac
Kabsul
Chaac
1
5
0
0.2
L
Neith
Qiisu
Neith
0
5
2
0.2
W
2
1
5
4.5
L
Bacchus
bznji
Bacchus
0
4
4
0.5
L
Susano
hazeyyyyy
Susano
3
5
1
0.7
W
Danzaburou
lilbigshrimp
Danzaburou
4
2
7
3.75
W
Ravana
10
2
5
6.25
W
Atlas
6
1
11
11.5
L
Poseidon
zackfreedle
Poseidon
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,591
Damage
34,956
58,730
Taken
69,694
49,988
Mitigated
33,368
12,582
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,703
425
0
4,562
11,976
5,364
1,155
5,681
5,989
65,460
0
L
Chaac
Kabsul
Chaac
5,473
958
0
2,570
18,976
13,888
99
2,538
16,438
1,816
50,211
L
Neith
Qiisu
Neith
4,554
941
0
1,538
9,331
2,487
664
2,750
6,581
0
57,988
W
7,695
2,115
436
944
9,227
13,145
963
667
8,560
0
68,717
L
Bacchus
bznji
Bacchus
3,038
346
108
732
11,101
9,366
486
3,033
8,068
19,914
0
L
Susano
hazeyyyyy
Susano
7,891
2,048
0
3,828
14,952
4,351
0
2,339
12,613
0
57,604
W
Danzaburou
lilbigshrimp
Danzaburou
9,772
4,748
0
3,627
11,169
4,755
1,979
4,531
6,548
0
75,908
W
Ravana
15,632
4,002
0
1,287
10,259
4,280
410
2,202
7,865
0
129,829
W
Atlas
9,789
2,911
0
1,726
16,099
22,444
174
5,222
10,725
37,650
9,642
L
Poseidon
zackfreedle
Poseidon
14,000
1,797
0
250
15,334
3,276
100
5,411
9,923
72,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
48,261
622
Minions Killed
473
0
Camps Cleared
0
2,267,919
Distance Traveled
2,039,053
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,995
545
120
5
0
436,988
6
L
Chaac
9,702
441
96
4
0
417,181
0
L
Neith
8,880
404
117
5
0
377,009
0
W
Shiva
11,438
520
132
6
0
453,208
6
L
Bacchus
8,484
386
36
2
0
436,172
2
L
Susano
9,730
442
100
5
0
440,496
0
W
Danzaburou
11,860
539
149
7
0
407,514
4
W
Ravana
12,874
585
162
7
0
506,380
11
W
Atlas
12,397
564
59
3
0
463,829
4
L
Poseidon
11,465
521
124
6
0
368,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role