Player Matchup

Cerberus
Cerberus
Silver I
Anjonu
Cerberus
Silver I
Level 160
God Stats
0W - 1L
1,766 SR
Queue Stats
104W - 95L
1,631 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
FeralVtech
Zhong Kui
Gold I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 266L
1,624 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
OinkOinkPiggle
Ah Muzen Cab
Platinum V
Level 109
God Stats
115W - 71L
1,779 SR
Queue Stats
410W - 407L
1,677 MMR
Solo
Nemesis
Nemesis
Silver I
Squee545
Nemesis
Silver I
Level 92
God Stats
7W - 4L
1,634 SR
Queue Stats
93W - 87L
1,631 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Travis5050
Hou Yi
Gold III
Level 158
God Stats
15W - 14L
1,740 SR
Queue Stats
204W - 209L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,684 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,545 SR
1,559 MMR
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
GagGrenade
Merlin
Platinum IV
Level 123
God Stats
3W - 3L
1,531 SR
Queue Stats
76W - 72L
1,652 MMR
Solo
Medusa
Medusa
Platinum V
Taaoo
Medusa
Platinum V
Level 107
God Stats
22W - 18L
1,692 SR
Queue Stats
119W - 123L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anjonu
Cerberus
9
0 / 1 / 2
5,146
468
2,959
7,481
2,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
FeralVtech
Zhong Kui
10
0 / 4 / 0
5,607
510
1,816
8,256
4,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
OinkOinkPiggle
Ah Muzen Cab
12
1 / 1 / 0
6,734
612
1,925
5,484
1,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
Squee545
Nemesis
11
1 / 3 / 0
6,014
547
1,585
6,267
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Travis5050
Hou Yi
9
0 / 5 / 1
5,208
473
2,804
7,946
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArtioBastetCliodhnaGilgamesh

VS

Bans
KaliAtlasThothAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 1 / 1
6,877
625
7,521
6,709
2,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
 
Thanatos
12
4 / 1 / 1
6,753
614
3,282
6,115
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
 
Sobek
10
0 / 0 / 5
6,096
554
3,859
7,774
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
GagGrenade
Merlin
13
0 / 0 / 2
6,803
618
1,493
2,893
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Taaoo
Medusa
13
5 / 0 / 1
7,918
720
7,500
4,872
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
14
14
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
1
5.5
W
Thanatos
 
Thanatos
4
1
1
4.5
W
Sobek
 
Sobek
0
0
5
2.5
L
Cerberus
Anjonu
Cerberus
0
1
2
1
L
Zhong Kui
FeralVtech
Zhong Kui
0
4
0
0
W
Merlin
GagGrenade
Merlin
0
0
2
1
L
Ah Muzen Cab
OinkOinkPiggle
Ah Muzen Cab
1
1
0
1
L
Nemesis
Squee545
Nemesis
1
3
0
0.33
W
Medusa
Taaoo
Medusa
5
0
1
5.5
L
Hou Yi
Travis5050
Hou Yi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,089
Damage
23,655
35,434
Taken
28,363
14,024
Mitigated
14,003
10,827
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,521
3,029
0
2,176
6,709
2,094
416
1,350
5,359
0
43,997
W
Thanatos
 
Thanatos
3,282
534
0
7,396
6,115
2,402
0
628
5,487
0
42,987
W
Sobek
 
Sobek
3,859
399
0
2,575
7,774
7,017
25
922
6,852
13,879
3,994
L
Cerberus
Anjonu
Cerberus
2,959
222
384
2,622
7,481
2,895
0
1,665
5,816
14,452
0
L
Zhong Kui
FeralVtech
Zhong Kui
1,816
166
0
3,436
8,256
4,772
980
0
8,256
31,792
0
W
Merlin
GagGrenade
Merlin
1,493
102
0
720
2,893
868
0
59
2,834
53,089
0
L
Ah Muzen Cab
OinkOinkPiggle
Ah Muzen Cab
1,925
473
0
1,020
5,484
1,684
0
1,332
4,152
0
45,737
L
Nemesis
Squee545
Nemesis
1,585
538
0
1,856
6,267
2,108
0
648
5,619
0
34,696
W
Medusa
Taaoo
Medusa
7,500
3,729
0
2,681
4,872
1,622
1,637
1,816
3,056
0
43,354
L
Hou Yi
Travis5050
Hou Yi
2,804
824
0
1,509
7,946
2,565
0
1,112
6,834
0
27,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
34,447
346
Minions Killed
395
0
Camps Cleared
0
1,137,828
Distance Traveled
1,170,273
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,877
625
82
7
0
209,015
7
W
Thanatos
6,753
614
92
8
0
262,063
3
W
Sobek
6,096
554
34
3
0
248,467
7
L
Cerberus
5,146
468
23
2
0
234,558
5
L
Zhong Kui
5,607
510
79
7
0
201,756
5
W
Merlin
6,803
618
96
9
0
225,012
3
L
Ah Muzen Cab
6,734
612
113
10
0
255,411
1
L
Nemesis
6,014
547
72
7
0
247,028
2
W
Medusa
7,918
720
91
8
0
225,716
5
L
Hou Yi
5,208
473
59
5
0
199,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role