Player Matchup

Cu Chulainn
Cu Chulainn
BhakaBhuku
Cu Chulainn
Level 69
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 5L
1,057 Elo+
Party 3
Hachiman
Hachiman
ChickenxBonex64
Hachiman
Level 135
God Stats
19W - 16L
1,608 SR
Queue Stats
411W - 400L
1,535 Elo+
Party 2
Pele
Pele
Jaytay0314
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 172L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
Miatagang
Cthulhu
Level 4
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 5L
1,057 Elo+
Party 3
He Bo
He Bo
thekidcoop843
He Bo
Level 108
God Stats
5W - 6L
1,532 SR
Queue Stats
210W - 196L
1,541 Elo+
Party 2
Team Averages
Level 68
1,456 SR
1,343 Elo+

VS

Team Averages
Level 58
1,492 SR
1,452 Elo+
Artemis
Artemis
BabyRhino11
Artemis
Level 48
God Stats
22W - 19L
1,426 SR
Queue Stats
67W - 75L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
EmerysTheDragon
Baron Samedi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,399 Elo+
Party 4
Discordia
Discordia
ItsIziah
Discordia
Level 22
God Stats
6W - 2L
1,634 SR
Queue Stats
28W - 20L
1,554 Elo+
Party 1
Chaac
Chaac
iVenetia
Chaac
Level 109
God Stats
10W - 4L
1,556 SR
Queue Stats
55W - 38L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
powerkuma10
Guan Yu
Level 78
God Stats
1W - 1L
1,343 SR
Queue Stats
11W - 10L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BhakaBhuku
Cu Chulainn
19
3 / 9 / 7
13,933
1,161
15,751
27,302
16,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
19
5 / 5 / 6
14,716
1,226
26,130
19,395
7,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
0 / 11 / 9
12,349
1,029
6,526
25,403
13,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Miatagang
Cthulhu
18
0 / 12 / 8
12,403
1,034
7,734
24,847
30,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 9 / 5
14,464
1,205
23,346
17,351
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyRhino11
Artemis
20
9 / 6 / 25
15,234
1,270
25,738
14,540
4,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EmerysTheDragon
Baron Samedi
20
7 / 4 / 27
14,506
1,209
16,029
13,331
5,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ItsIziah
Discordia
20
7 / 2 / 30
14,769
1,231
24,445
10,461
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
iVenetia
Chaac
20
9 / 1 / 29
14,982
1,249
20,963
22,834
28,474
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
powerkuma10
Guan Yu
20
14 / 2 / 22
15,433
1,286
20,076
24,270
22,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
179
15
Kills
46
46
Deaths
15
35
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Artemis
BabyRhino11
Artemis
9
6
25
3.58
L
Cu Chulainn
BhakaBhuku
Cu Chulainn
3
9
7
0.72
L
Hachiman
5
5
6
1.6
W
Baron Samedi
EmerysTheDragon
Baron Samedi
7
4
27
5.13
W
Discordia
ItsIziah
Discordia
7
2
30
11
L
0
11
9
0.41
L
Cthulhu
Miatagang
Cthulhu
0
12
8
0.33
W
Chaac
iVenetia
Chaac
9
1
29
23.5
W
Guan Yu
powerkuma10
Guan Yu
14
2
22
12.5
L
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,487
Damage
107,251
114,298
Taken
85,436
74,801
Mitigated
64,652
8,887
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BabyRhino11
Artemis
25,738
14,261
0
2,727
14,540
4,974
0
7,309
7,131
0
55,787
L
Cu Chulainn
BhakaBhuku
Cu Chulainn
15,751
3,448
0
3,697
27,302
16,868
0
13,852
13,450
7,541
38,942
L
Hachiman
26,130
14,785
0
4,201
19,395
7,709
0
7,436
11,959
0
57,716
W
Baron Samedi
EmerysTheDragon
Baron Samedi
16,029
621
3,952
3,426
13,331
5,696
0
6,684
6,551
32,656
0
W
Discordia
ItsIziah
Discordia
24,445
3,084
505
1,007
10,461
3,507
0
4,843
5,618
40,496
0
L
6,526
1,625
0
463
25,403
13,510
0
10,230
15,173
0
14,465
L
Cthulhu
Miatagang
Cthulhu
7,734
1,037
0
526
24,847
30,337
0
9,937
14,910
21,820
0
W
Chaac
iVenetia
Chaac
20,963
2,880
0
9,325
22,834
28,474
0
4,754
17,893
242
40,611
W
Guan Yu
powerkuma10
Guan Yu
20,076
2,426
1,596
2,279
24,270
22,001
0
10,087
13,748
5,856
23,419
L
23,346
851
0
0
17,351
6,377
0
2,892
14,459
45,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,865
Gold Earned
74,924
231
Minions Killed
220
6
Camps Cleared
6
1,073,867
Distance Traveled
1,107,243
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,234
1,270
76
6
0
184,261
1
L
Cu Chulainn
13,933
1,161
77
6
1
234,815
0
L
Hachiman
14,716
1,226
45
4
4
219,064
1
W
Baron Samedi
14,506
1,209
46
4
2
193,488
0
W
Discordia
14,769
1,231
29
2
1
226,937
0
L
Pele
12,349
1,029
15
1
1
223,182
0
L
Cthulhu
12,403
1,034
42
4
0
168,837
0
W
Chaac
14,982
1,249
57
5
2
259,538
0
W
Guan Yu
15,433
1,286
12
1
1
243,019
0
L
He Bo
14,464
1,205
52
4
0
227,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role