Player Matchup

Achilles
Achilles
Give Up Nerds
Achilles
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
258W - 252L
1,526 Elo+
Solo
Neith
Neith
WildblackBear37
Neith
Level 102
God Stats
5W - 3L
1,715 SR
Queue Stats
259W - 245L
1,520 Elo+
Party 2
Eset
Eset
bucket92
Eset
Level 119
God Stats
12W - 2L
1,781 SR
Queue Stats
325W - 302L
1,554 Elo+
Party 2
Tiamat
Tiamat
ethan2761
Tiamat
Level 42
God Stats
1W - 1L
1,367 SR
Queue Stats
9W - 11L
1,520 Elo+
Solo
Ymir
Ymir
majeras33
Ymir
Level 42
God Stats
5W - 4L
1,697 SR
Queue Stats
330W - 342L
1,544 Elo+
Solo
Team Averages
Level 93
1,612 SR
1,533 Elo+

VS

Team Averages
Level 138
1,568 SR
1,525 Elo+
Gilgamesh
Gilgamesh
Freddybot
Gilgamesh
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 139L
1,524 Elo+
Solo
Ganesha
Ganesha
Lihai
Ganesha
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 33L
1,574 Elo+
Party 1
He Bo
He Bo
Quick429
He Bo
Level 160
God Stats
8W - 16L
1,426 SR
Queue Stats
1,081W - 1,144L
1,498 Elo+
Solo
Chronos
Chronos
ViridiosDos
Chronos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 77L
1,455 Elo+
Solo
Mulan
Mulan
nealicus
Mulan
Level 127
God Stats
3W - 2L
1,697 SR
Queue Stats
33W - 31L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Give Up Nerds
Achilles
15
5 / 2 / 9
8,768
877
6,196
15,037
22,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 11
8,454
845
7,223
6,820
3,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
15
3 / 1 / 11
8,678
868
12,943
8,511
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
ethan2761
Tiamat
14
2 / 1 / 12
8,392
839
10,367
7,438
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ymir
13
1 / 1 / 10
8,374
837
3,450
14,472
15,916
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Freddybot
Gilgamesh
13
3 / 3 / 1
7,545
755
9,518
9,321
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Lihai
Ganesha
13
0 / 2 / 4
6,803
680
5,324
9,048
9,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Quick429
He Bo
11
0 / 4 / 3
6,253
625
8,510
7,699
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
ViridiosDos
Chronos
13
0 / 2 / 4
6,907
691
7,245
8,587
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
nealicus
Mulan
13
2 / 3 / 2
6,965
697
4,414
8,534
8,203
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
14
Kills
5
6
Deaths
14
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Freddybot
Gilgamesh
3
3
1
1.17
W
Achilles
Give Up Nerds
Achilles
5
2
9
4.75
L
Ganesha
Lihai
Ganesha
0
2
4
1
L
He Bo
Quick429
He Bo
0
4
3
0.38
L
Chronos
ViridiosDos
Chronos
0
2
4
1
W
3
1
11
8.5
W
Eset
3
1
11
8.5
W
Tiamat
ethan2761
Tiamat
2
1
12
8
W
Ymir
1
1
10
6
L
Mulan
nealicus
Mulan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
35,011
52,278
Taken
43,189
52,864
Mitigated
31,917
20,497
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Freddybot
Gilgamesh
9,518
1,698
1,360
1,781
9,321
8,614
80
5,294
3,773
0
15,130
W
Achilles
Give Up Nerds
Achilles
6,196
1,402
745
2,470
15,037
22,581
1,056
5,250
9,757
0
7,559
L
Ganesha
Lihai
Ganesha
5,324
191
1,704
1,139
9,048
9,074
0
5,397
3,583
11,646
0
L
He Bo
Quick429
He Bo
8,510
648
525
1,667
7,699
2,781
39
5,203
2,418
12,122
0
L
Chronos
ViridiosDos
Chronos
7,245
984
1,326
2,930
8,587
3,245
461
6,048
2,432
25,968
0
W
7,223
2,380
705
1,431
6,820
3,540
2,147
3,290
3,442
0
19,136
W
Eset
12,943
472
4,012
2,694
8,511
4,454
542
2,883
5,529
32,336
0
W
Tiamat
ethan2761
Tiamat
10,367
535
622
1,585
7,438
6,373
765
2,373
4,960
26,540
0
W
Ymir
3,450
257
2,047
4,186
14,472
15,916
468
7,283
7,019
9,659
0
L
Mulan
nealicus
Mulan
4,414
198
331
330
8,534
8,203
0
4,818
3,524
0
8,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,666
Gold Earned
34,473
118
Minions Killed
83
0
Camps Cleared
0
912,100
Distance Traveled
871,413
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,545
755
15
2
0
171,529
0
W
Achilles
8,768
877
11
1
0
175,328
1
L
Ganesha
6,803
680
0
0
0
185,010
0
L
He Bo
6,253
625
17
2
0
156,164
0
L
Chronos
6,907
691
37
4
0
184,816
1
W
Neith
8,454
845
22
2
0
148,432
0
W
Eset
8,678
868
33
3
0
186,226
1
W
Tiamat
8,392
839
33
3
0
215,970
0
W
Ymir
8,374
837
19
2
0
186,144
1
L
Mulan
6,965
697
14
1
0
173,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role