Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MeanEugeneGreen
Chaac
Level 118
God Stats
18W - 9L
1,710 SR
Queue Stats
590W - 581L
1,518 Elo+
Party 1
Yemoja
Yemoja
Sasori680
Yemoja
Level 160
God Stats
15W - 14L
1,530 SR
Queue Stats
1,325W - 1,362L
1,514 Elo+
Party 1
Vulcan
Vulcan
TomyPickIes
Vulcan
Level 130
God Stats
5W - 4L
1,818 SR
Queue Stats
151W - 143L
1,443 Elo+
Solo
Zeus
Zeus
d1nodave
Zeus
Level 89
God Stats
6W - 1L
1,812 SR
Queue Stats
97W - 102L
1,460 Elo+
Solo
Team Averages
Level 125
1,674 SR
1,487 Elo+

VS

Team Averages
Level 125
1,602 SR
1,508 Elo+
Heimdallr
Heimdallr
HxH Curse323
Heimdallr
Level 144
God Stats
2W - 3L
1,672 SR
Queue Stats
102W - 86L
1,454 Elo+
Party 2
Thanatos
Thanatos
Jwhite14157
Thanatos
Level 120
God Stats
10W - 6L
1,696 SR
Queue Stats
1,146W - 750L
1,559 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KSI Destined
Kumbhakarna
Level 158
God Stats
2W - 3L
1,858 SR
Queue Stats
298W - 246L
1,524 Elo+
Party 2
Da Ji
Da Ji
OPYDOPYTAYLOR
Da Ji
Level 156
God Stats
4W - 2L
1,283 SR
Queue Stats
454W - 413L
1,468 Elo+
Party 2
Yemoja
Yemoja
Sqwerl4REALZ
Yemoja
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 96L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
5 / 2 / 19
11,407
815
19,486
21,652
13,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 2 / 15
11,513
822
22,133
17,815
19,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
Sasori680
Yemoja
18
1 / 2 / 20
10,537
753
4,836
12,690
12,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
17
5 / 2 / 11
10,681
763
19,170
8,985
2,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
17
8 / 6 / 10
11,178
798
21,851
10,597
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HxH Curse323
Heimdallr
15
1 / 6 / 6
8,582
613
15,767
17,276
9,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Jwhite14157
Thanatos
17
2 / 4 / 9
9,205
658
12,344
27,211
16,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
KSI Destined
Kumbhakarna
17
2 / 7 / 10
9,726
695
8,594
21,466
29,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 7 / 3
10,288
735
12,978
15,858
8,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
1 / 2 / 8
9,248
661
6,421
15,697
16,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
50
26
Kills
14
14
Deaths
26
75
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
19
7.25
L
Heimdallr
HxH Curse323
Heimdallr
1
6
6
0.67
L
Thanatos
Jwhite14157
Thanatos
2
4
9
1.63
L
Kumbhakarna
KSI Destined
Kumbhakarna
2
7
10
1
W
7
2
15
7.25
L
8
7
3
1.36
W
Yemoja
Sasori680
Yemoja
1
2
20
5.5
L
Yemoja
1
2
8
2.5
W
Vulcan
5
2
11
5.25
W
Zeus
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,476
Damage
56,104
71,739
Taken
97,508
51,250
Mitigated
80,233
38,284
Healing
46,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
19,486
6,288
649
6,354
21,652
13,629
136
4,383
16,905
35,982
0
L
Heimdallr
HxH Curse323
Heimdallr
15,767
4,931
1,520
3,053
17,276
9,085
0
11,784
5,492
0
37,827
L
Thanatos
Jwhite14157
Thanatos
12,344
1,085
1,735
17,325
27,211
16,630
0
20,421
6,790
0
18,240
L
Kumbhakarna
KSI Destined
Kumbhakarna
8,594
260
794
3,863
21,466
29,311
0
14,342
7,124
24,523
0
W
22,133
2,118
1,403
5,510
17,815
19,768
157
3,945
13,678
0
41,938
L
12,978
1,167
1,313
798
15,858
8,921
0
9,733
6,125
0
15,815
W
Yemoja
Sasori680
Yemoja
4,836
2,105
14,610
5,160
12,690
12,007
2,159
2,010
10,351
9,557
0
L
Yemoja
6,421
950
10,241
6,258
15,697
16,286
0
9,063
6,634
20,936
0
W
Vulcan
19,170
6,356
623
1,192
8,985
2,981
821
2,491
6,377
36,127
0
W
Zeus
21,851
1,918
1,593
1,190
10,597
2,865
763
2,186
8,320
38,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,316
Gold Earned
47,049
142
Minions Killed
136
0
Camps Cleared
0
1,359,497
Distance Traveled
1,291,753
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,407
815
32
2
0
257,939
3
L
Heimdallr
8,582
613
52
4
0
231,006
2
L
Thanatos
9,205
658
16
1
0
292,048
3
L
Kumbhakarna
9,726
695
31
2
0
256,624
0
W
Chaac
11,513
822
36
3
0
326,552
0
L
Da Ji
10,288
735
9
1
0
248,226
0
W
Yemoja
10,537
753
16
1
0
219,023
0
L
Yemoja
9,248
661
28
2
0
263,849
0
W
Vulcan
10,681
763
35
3
0
321,492
0
W
Zeus
11,178
798
23
2
0
234,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role