Player Matchup

Awilix
Awilix
VIPER1174102
Awilix
Level 143
God Stats
1W - 2L
1,271 SR
Queue Stats
358W - 351L
1,475 Elo+
Solo
Atlas
Atlas
cars440
Atlas
Level 125
God Stats
9W - 16L
1,369 SR
Queue Stats
99W - 88L
1,479 Elo+
Solo
Bellona
Bellona
jam_360_
Bellona
Level 104
God Stats
7W - 9L
1,613 SR
Queue Stats
90W - 107L
1,423 Elo+
Solo
Heimdallr
Heimdallr
lpripdolo8
Heimdallr
Level 87
God Stats
2W - 4L
1,855 SR
Queue Stats
130W - 142L
1,414 Elo+
Solo
Discordia
Discordia
neeto_BURRito93
Discordia
Level 122
God Stats
0W - 1L
1,498 SR
Queue Stats
18W - 22L
1,457 Elo+
Solo
Team Averages
Level 116
1,521 SR
1,450 Elo+

VS

Team Averages
Level 94
1,693 SR
1,455 Elo+
Chang'e
Chang'e
AGENTNSED
Chang'e
Level 109
God Stats
11W - 11L
1,635 SR
Queue Stats
97W - 89L
1,537 Elo+
Party 1
Horus
Horus
KheprisDad
Horus
Level 104
God Stats
9W - 4L
1,686 SR
Queue Stats
185W - 211L
1,398 Elo+
Solo
Arachne
Arachne
PBzombie456
Arachne
Level 65
God Stats
9W - 1L
1,867 SR
Queue Stats
15W - 11L
1,399 Elo+
Solo
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 67
God Stats
244W - 209L
1,604 SR
Queue Stats
362W - 389L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
ReptileYoshi2
Cernunnos
Level 127
God Stats
7W - 2L
1,673 SR
Queue Stats
227W - 223L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 6 / 4
8,153
453
6,304
15,182
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
cars440
Atlas
13
2 / 2 / 6
7,702
428
8,892
16,968
11,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
jam_360_
Bellona
15
3 / 4 / 3
9,586
533
9,490
15,093
10,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
lpripdolo8
Heimdallr
14
3 / 6 / 4
8,355
464
8,860
14,022
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
neeto_BURRito93
Discordia
14
1 / 1 / 5
8,326
463
14,832
7,192
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AGENTNSED
Chang'e
16
8 / 1 / 4
9,921
551
14,213
14,791
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
13
2 / 4 / 4
8,448
469
8,018
21,253
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
PBzombie456
Arachne
16
7 / 3 / 3
9,352
520
11,009
14,379
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 3
8,800
489
7,100
9,668
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ReptileYoshi2
Cernunnos
15
1 / 3 / 7
8,776
488
8,288
12,104
4,222
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
12
Kills
19
19
Deaths
12
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AGENTNSED
Chang'e
8
1
4
10
W
Horus
2
4
4
1
W
Arachne
PBzombie456
Arachne
7
3
3
2.83
W
1
1
3
2.5
W
Cernunnos
ReptileYoshi2
Cernunnos
1
3
7
1.5
L
Awilix
3
6
4
0.83
L
Atlas
cars440
Atlas
2
2
6
2.5
L
Bellona
jam_360_
Bellona
3
4
3
1.13
L
Heimdallr
lpripdolo8
Heimdallr
3
6
4
0.83
L
Discordia
neeto_BURRito93
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,378
Damage
48,628
68,457
Taken
72,195
33,490
Mitigated
35,737
18,485
Healing
32,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AGENTNSED
Chang'e
14,213
1,394
1,948
7,602
14,791
5,566
1,892
3,995
10,796
55,920
0
W
Horus
8,018
3,926
2,102
7,083
21,253
13,511
74
7,744
13,509
0
27,059
W
Arachne
PBzombie456
Arachne
11,009
7,540
0
5,519
14,379
7,044
501
2,815
11,564
0
63,403
W
7,100
685
0
3,031
9,668
5,394
163
4,513
5,155
63,264
0
W
Cernunnos
ReptileYoshi2
Cernunnos
8,288
4,237
0
5,491
12,104
4,222
430
4,657
7,447
0
64,553
L
Awilix
6,304
2,266
80
3,886
15,182
5,171
0
3,318
11,640
0
51,590
L
Atlas
cars440
Atlas
8,892
3,126
440
6,355
16,968
11,446
584
4,451
12,161
31,518
0
L
Bellona
jam_360_
Bellona
9,490
2,726
0
1,419
15,093
10,932
0
7,421
6,939
0
58,769
L
Heimdallr
lpripdolo8
Heimdallr
8,860
3,801
60
4,091
14,022
4,185
394
1,363
12,587
0
49,407
L
Discordia
neeto_BURRito93
Discordia
14,832
731
100
2,054
7,192
1,756
0
3,113
3,817
54,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
45,297
430
Minions Killed
502
0
Camps Cleared
0
1,669,840
Distance Traveled
1,763,964
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,921
551
109
6
0
335,236
1
W
Horus
8,448
469
34
2
0
361,839
5
W
Arachne
9,352
520
99
6
0
407,407
4
W
Tiamat
8,800
489
141
8
0
346,783
2
W
Cernunnos
8,776
488
119
7
0
312,699
6
L
Awilix
8,153
453
95
5
0
346,729
0
L
Atlas
7,702
428
40
2
0
310,028
1
L
Bellona
9,586
533
110
6
0
360,978
6
L
Heimdallr
8,355
464
93
5
0
311,197
1
L
Discordia
8,326
463
92
5
0
340,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role