Player Matchup

Merlin
Merlin
 
Merlin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Kaiba049
Zeus
Level 101
God Stats
1W - 0L
1,645 SR
Queue Stats
5W - 10L
1,361 Elo+
Solo
Medusa
Medusa
lobojames
Medusa
Level 123
God Stats
2W - 5L
1,526 SR
Queue Stats
62W - 84L
1,435 Elo+
Solo
Team Averages
Level 111
1,534 SR
1,459 Elo+

VS

Team Averages
Level 90
1,505 SR
1,490 Elo+
Scylla
Scylla
CarnagesClown
Scylla
Level 122
God Stats
12W - 14L
1,551 SR
Queue Stats
1,489W - 1,493L
1,544 Elo+
Solo
Artemis
Artemis
DeviI-N-Pink
Artemis
Level 119
God Stats
100W - 95L
1,566 SR
Queue Stats
1,261W - 1,315L
1,575 Elo+
Solo
Skadi
Skadi
Smurkiio_
Skadi
Level 89
God Stats
24W - 15L
1,563 SR
Queue Stats
312W - 318L
1,530 Elo+
Solo
Hercules
Hercules
TTV_Kidd_Kiddd
Hercules
Level 85
God Stats
2W - 1L
1,396 SR
Queue Stats
41W - 46L
1,361 Elo+
Solo
Olorun
Olorun
Wzdblaack
Olorun
Level 36
God Stats
1W - 5L
1,449 SR
Queue Stats
154W - 149L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 0 / 15
12,266
1,363
9,858
5,471
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
18
7 / 3 / 14
11,742
1,305
15,744
8,545
3,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
 
Atlas
17
4 / 0 / 12
11,719
1,302
5,100
5,055
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
18
6 / 4 / 11
12,264
1,363
10,522
7,188
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
lobojames
Medusa
18
5 / 1 / 13
12,035
1,337
6,688
7,667
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

282

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
11,419
1,269
9,533
9,921
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DeviI-N-Pink
Artemis
16
2 / 6 / 3
10,491
1,166
11,724
12,319
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Smurkiio_
Skadi
14
0 / 3 / 2
9,153
1,017
2,913
4,170
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
0 / 9 / 2
9,426
1,047
467
13,249
3,999
Olorun
Wzdblaack
Olorun
16
2 / 6 / 4
10,821
1,202
5,729
11,279
3,452
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
28
Kills
8
8
Deaths
28
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
15
13.5
W
Loki
 
Loki
7
3
14
4.67
W
Atlas
 
Atlas
4
0
12
10
L
4
4
2
1.25
L
Artemis
DeviI-N-Pink
Artemis
2
6
3
0.58
W
Zeus
6
4
11
2.88
L
Skadi
Smurkiio_
Skadi
0
3
2
0.33
L
Hercules
0
9
2
0.11
L
Olorun
Wzdblaack
Olorun
2
6
4
0.67
W
Medusa
lobojames
Medusa
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,912
Damage
30,366
33,926
Taken
50,938
15,460
Mitigated
14,941
3,482
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,858
245
112
804
5,471
1,740
0
2,551
2,772
32,485
0
W
Loki
 
Loki
15,744
5,169
0
271
8,545
3,029
0
4,816
3,503
0
23,028
W
Atlas
 
Atlas
5,100
1,588
0
520
5,055
6,116
0
1,861
3,166
10,822
0
L
9,533
1,232
0
444
9,921
2,526
0
4,567
5,278
30,116
0
L
Artemis
DeviI-N-Pink
Artemis
11,724
5,685
0
643
12,319
3,745
0
7,200
5,054
0
31,597
W
Zeus
10,522
1,541
0
736
7,188
2,284
0
2,349
4,759
37,051
0
L
Skadi
Smurkiio_
Skadi
2,913
1,049
0
182
4,170
1,219
0
3,149
933
0
8,009
L
Hercules
467
267
0
0
13,249
3,999
0
4,069
9,054
0
1,742
L
Olorun
Wzdblaack
Olorun
5,729
3,384
259
939
11,279
3,452
0
6,048
5,139
31,566
0
W
Medusa
lobojames
Medusa
6,688
2,084
0
1,039
7,667
2,291
0
3,111
4,464
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,026
Gold Earned
51,310
208
Minions Killed
172
14
Camps Cleared
3
865,990
Distance Traveled
671,189
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,266
1,363
50
6
1
192,138
2
W
Loki
11,742
1,305
16
2
2
162,632
1
W
Atlas
11,719
1,302
8
1
0
158,991
2
L
Scylla
11,419
1,269
57
6
0
173,798
0
L
Artemis
10,491
1,166
36
4
1
166,684
0
W
Zeus
12,264
1,363
80
9
3
154,241
0
L
Skadi
9,153
1,017
15
2
0
69,346
0
L
Hercules
9,426
1,047
2
0
0
108,895
0
L
Olorun
10,821
1,202
62
7
2
152,466
0
W
Medusa
12,035
1,337
54
6
8
197,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role