Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
john_6942
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,799 Elo+
Party 1
Janus
Janus
rrfabio666
Janus
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 52L
1,799 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,700 Elo+

VS

Team Averages
Level 96
1,442 SR
1,381 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
K40tK_Nt0
Cthulhu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,286 Elo+
Solo
Chaac
Chaac
lorrson
Chaac
Level 86
God Stats
11W - 17L
1,327 SR
Queue Stats
62W - 102L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 0
6,450
645
4,248
5,487
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
john_6942
Achilles
10
1 / 2 / 2
6,248
625
5,823
7,385
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
11
0 / 1 / 3
6,318
632
6,329
6,996
1,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 1
7,137
714
7,709
6,155
2,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
K40tK_Nt0
Cthulhu
11
2 / 0 / 0
6,412
641
4,014
6,825
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
lorrson
Chaac
11
0 / 1 / 2
6,331
633
4,227
6,844
2,738
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
4
4
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
W
Anubis
 
Anubis
2
2
1
1.25
W
Cthulhu
K40tK_Nt0
Cthulhu
2
0
0
2
L
Achilles
john_6942
Achilles
1
2
2
1
W
Chaac
lorrson
Chaac
0
1
2
1
L
Janus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
15,950
19,868
Taken
19,824
8,275
Mitigated
10,238
6,155
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,248
559
0
1,054
5,487
2,136
0
2,376
3,043
0
13,653
W
Anubis
 
Anubis
7,709
99
0
2,883
6,155
2,407
0
1,904
3,980
27,691
0
W
Cthulhu
K40tK_Nt0
Cthulhu
4,014
282
248
891
6,825
5,093
0
2,523
4,044
11,588
0
L
Achilles
john_6942
Achilles
5,823
1,050
0
1,582
7,385
4,613
0
4,179
2,967
0
13,895
W
Chaac
lorrson
Chaac
4,227
668
0
1,778
6,844
2,738
0
2,237
4,319
85
18,331
L
Janus
6,329
388
108
3,411
6,996
1,526
0
5,048
1,796
25,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,016
Gold Earned
19,880
96
Minions Killed
101
2
Camps Cleared
6
549,557
Distance Traveled
522,888
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,450
645
28
3
1
185,677
2
W
Anubis
7,137
714
50
5
5
162,321
6
W
Cthulhu
6,412
641
14
1
0
182,804
0
L
Achilles
6,248
625
25
3
1
175,460
1
W
Chaac
6,331
633
37
4
1
177,763
2
L
Janus
6,318
632
43
4
0
188,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role