Player Matchup

Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Marcholoma_Yt
Hel
Level 46
God Stats
11W - 24L
1,308 SR
Queue Stats
394W - 417L
1,384 Elo+
Party 3
Olorun
Olorun
PlumbOrca2027
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 157L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
Stoical 22
Jormungandr
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
xBloodGamingx
Gilgamesh
Level 81
God Stats
23W - 17L
1,541 SR
Queue Stats
486W - 506L
1,450 Elo+
Party 3
Team Averages
Level 55
1,470 SR
1,455 Elo+

VS

Team Averages
Level 92
1,679 SR
1,481 Elo+
Loki
Loki
A Leaky Lad
Loki
Level 100
God Stats
23W - 19L
1,624 SR
Queue Stats
280W - 291L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
Brod Monah
Cliodhna
Level 103
God Stats
27W - 6L
1,799 SR
Queue Stats
337W - 342L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
IBS Snow Pirate
Ne Zha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 97L
1,374 Elo+
Party 1
Osiris
Osiris
Rijborz
Osiris
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
171W - 158L
1,582 Elo+
Party 1
Ra
Ra
medico_epico
Ra
Level 82
God Stats
5W - 4L
1,973 SR
Queue Stats
157W - 146L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 3 / 2
5,405
491
3,007
9,035
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 2
5,709
519
2,404
7,493
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
4,909
446
1,896
2,283
641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Stoical 22
Jormungandr
10
1 / 4 / 1
5,824
529
2,799
9,613
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
xBloodGamingx
Gilgamesh
10
8 / 4 / 4
6,945
631
8,183
11,197
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,810
619
3,786
5,821
2,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Brod Monah
Cliodhna
12
5 / 4 / 2
7,008
637
9,043
7,790
2,033
10
3 / 2 / 2
6,897
627
2,765
5,876
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Rijborz
Osiris
14
4 / 1 / 2
7,640
695
8,586
9,940
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 1
6,704
609
4,688
5,043
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
12
Kills
16
16
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
2
0.67
W
3
2
5
2.75
W
Cliodhna
Brod Monah
Cliodhna
5
4
2
1.5
W
3
2
2
2
L
1
4
2
0.5
L
1
1
1
1.5
W
Osiris
Rijborz
Osiris
4
1
2
5
L
Jormungandr
Stoical 22
Jormungandr
1
4
1
0.38
W
1
3
1
0.5
L
Gilgamesh
xBloodGamingx
Gilgamesh
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
28,868
39,621
Taken
34,470
16,744
Mitigated
15,019
7,889
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,007
827
87
1,443
9,035
4,651
364
0
9,035
0
20,551
W
3,786
1,292
85
968
5,821
2,193
523
426
5,253
0
33,130
W
Cliodhna
Brod Monah
Cliodhna
9,043
1,305
145
753
7,790
2,033
1,463
262
7,528
0
42,709
W
2,765
994
0
1,113
5,876
2,650
756
1,016
4,860
0
16,570
L
2,404
161
136
2,858
7,493
2,109
0
3,424
4,069
31,613
0
L
1,896
1,122
48
702
2,283
641
802
0
2,242
17,164
3,510
W
Osiris
Rijborz
Osiris
8,586
3,198
0
4,195
9,940
6,588
216
2,691
7,249
0
50,869
L
Jormungandr
Stoical 22
Jormungandr
2,799
657
0
1,660
9,613
6,174
0
0
9,613
26,138
0
W
4,688
431
331
994
5,043
1,555
177
2,322
2,721
43,478
0
L
Gilgamesh
xBloodGamingx
Gilgamesh
8,183
2,412
0
955
11,197
3,169
0
1,264
9,933
0
18,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
35,059
213
Minions Killed
343
0
Camps Cleared
0
953,372
Distance Traveled
1,161,602
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,405
491
26
2
0
221,742
3
W
Loki
6,810
619
55
5
0
232,245
2
W
Cliodhna
7,008
637
79
7
0
273,751
5
W
Ne Zha
6,897
627
29
3
0
209,359
3
L
Hel
5,709
519
58
5
0
190,525
0
L
Olorun
4,909
446
45
4
0
120,074
0
W
Osiris
7,640
695
96
9
0
233,383
3
L
Jormungandr
5,824
529
51
5
0
179,848
0
W
Ra
6,704
609
84
8
0
212,864
2
L
Gilgamesh
6,945
631
33
3
0
241,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role