Player Matchup

Chaac
Chaac
Silver II
Chaza uk
Chaac
Silver II
Level 127
God Stats
3W - 1L
1,644 SR
Queue Stats
17W - 17L
1,316 MMR
Solo
Nemesis
Nemesis
Silver I
Monkey_D_Beyt
Nemesis
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 159L
1,150 MMR
Party 3
Vulcan
Vulcan
Silver III
Oh_le_Fitcheuuh
Vulcan
Silver III
Level 87
God Stats
23W - 17L
1,500 SR
Queue Stats
58W - 49L
1,408 MMR
Party 3
Horus
Horus
Gold V
Tolmos_Latigo22
Horus
Gold V
Level 109
God Stats
85W - 66L
1,557 SR
Queue Stats
180W - 179L
1,315 MMR
Solo
Medusa
Medusa
Gold V
diabloxx9208
Medusa
Gold V
Level 123
God Stats
114W - 117L
1,541 SR
Queue Stats
334W - 348L
1,335 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,548 SR
1,305 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,552 SR
1,310 MMR
Kukulkan
Kukulkan
Silver I
Ghost-Xtremee-
Kukulkan
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,287 MMR
Party 2
Bakasura
Bakasura
Bronze III
JoakimSunje
Bakasura
Bronze III
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 94L
1,304 MMR
Party 1
Guan Yu
Guan Yu
Gold V
ThE-KiN6_KillER
Guan Yu
Gold V
Level 114
God Stats
8W - 7L
1,599 SR
Queue Stats
97W - 114L
1,409 MMR
Party 2
Bacchus
Bacchus
Silver I
XxBDAVIDxX
Bacchus
Silver I
Level 159
God Stats
23W - 10L
1,661 SR
Queue Stats
713W - 727L
1,247 MMR
Solo
Artemis
Artemis
Bronze III
thom_d010548
Artemis
Bronze III
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 81L
1,304 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chaza uk
Chaac
16
0 / 1 / 3
9,883
494
10,471
16,043
12,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
20
18 / 3 / 3
12,551
628
18,972
17,878
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 11
10,801
540
15,601
10,734
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 9
9,618
481
8,722
17,093
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Medusa
20
10 / 3 / 2
13,459
673
14,839
17,950
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneCliodhnaArachneBastet

VS

Bans
MulanLokiAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 5 / 3
9,055
453
11,292
12,362
2,930
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JoakimSunje
Bakasura
16
3 / 9 / 2
9,456
473
8,019
18,460
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 1
10,065
503
12,010
21,449
20,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
XxBDAVIDxX
Bacchus
15
2 / 5 / 5
9,093
455
8,825
17,250
11,220
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
thom_d010548
Artemis
14
2 / 10 / 2
9,445
472
7,971
16,182
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
32
Kills
11
11
Deaths
32
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chaza uk
Chaac
0
1
3
1.5
L
Kukulkan
1
5
3
0.5
L
Bakasura
JoakimSunje
Bakasura
3
9
2
0.44
W
Nemesis
18
3
3
6.5
W
1
2
11
3.25
L
3
3
1
1.17
W
3
2
9
3.75
L
Bacchus
XxBDAVIDxX
Bacchus
2
5
5
0.9
W
Medusa
10
3
2
3.67
L
Artemis
thom_d010548
Artemis
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,605
Damage
48,117
79,698
Taken
85,703
46,860
Mitigated
43,144
28,872
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chaza uk
Chaac
10,471
1,559
0
7,967
16,043
12,294
735
1,869
13,367
11,912
44,869
L
Kukulkan
11,292
761
0
2,740
12,362
2,930
0
3,438
8,796
70,940
0
L
Bakasura
JoakimSunje
Bakasura
8,019
6,273
0
2,510
18,460
5,031
0
3,493
14,692
0
48,819
W
Nemesis
18,972
8,293
0
2,548
17,878
6,837
34
5,501
12,104
0
99,888
W
15,601
5,903
0
2,304
10,734
4,470
172
4,550
5,680
81,868
0
L
12,010
1,315
1,658
8,273
21,449
20,824
225
6,757
13,539
0
52,919
W
8,722
4,488
2,186
5,674
17,093
15,632
495
4,883
11,939
0
28,609
L
Bacchus
XxBDAVIDxX
Bacchus
8,825
881
213
2,240
17,250
11,220
0
3,362
13,582
37,510
0
W
Medusa
14,839
6,606
0
8,193
17,950
7,627
1,944
3,314
14,346
0
127,357
L
Artemis
thom_d010548
Artemis
7,971
3,014
0
2,161
16,182
3,139
0
1,182
14,960
0
42,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
47,114
595
Minions Killed
449
0
Camps Cleared
0
1,930,568
Distance Traveled
1,839,631
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,883
494
98
5
0
365,614
0
L
Kukulkan
9,055
453
137
7
0
351,901
2
L
Bakasura
9,456
473
102
5
0
393,428
0
W
Nemesis
12,551
628
122
6
0
427,761
5
W
Vulcan
10,801
540
148
7
0
389,081
3
L
Guan Yu
10,065
503
99
5
0
394,913
3
W
Horus
9,618
481
32
2
0
366,489
6
L
Bacchus
9,093
455
38
2
0
354,131
6
W
Medusa
13,459
673
195
10
0
381,623
2
L
Artemis
9,445
472
73
4
0
345,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role