Player Matchup

Artio
Artio
Kevin_Styles136
Artio
Level 113
God Stats
9W - 5L
1,622 SR
Queue Stats
139W - 114L
1,553 Elo+
Party 1
Charybdis
Charybdis
Natsu2_Dragneel
Charybdis
Level 121
God Stats
3W - 1L
1,728 SR
Queue Stats
99W - 79L
1,577 Elo+
Party 1
Hel
Hel
TheSweetTea5138
Hel
Level 65
God Stats
5W - 2L
1,579 SR
Queue Stats
68W - 71L
1,514 Elo+
Party 2
Mulan
Mulan
WhiteFANGofDAWN
Mulan
Level 109
God Stats
2W - 4L
1,538 SR
Queue Stats
36W - 41L
1,436 Elo+
Party 2
Scylla
Scylla
yamichaosss
Scylla
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 197L
1,532 Elo+
Party 1
Team Averages
Level 107
1,593 SR
1,523 Elo+

VS

Team Averages
Level 101
1,502 SR
1,562 Elo+
The Morrigan
The Morrigan
Althusa
The Morrigan
Level 123
God Stats
86W - 92L
1,587 SR
Queue Stats
266W - 273L
1,524 Elo+
Solo
Charybdis
Charybdis
BrandisRazer
Charybdis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 69L
1,535 Elo+
Party 3
Shiva
Shiva
Not philly 6853
Shiva
Level 104
God Stats
2W - 1L
1,679 SR
Queue Stats
67W - 62L
1,624 Elo+
Solo
Yemoja
Yemoja
ironmanctc
Yemoja
Level 145
God Stats
20W - 9L
1,470 SR
Queue Stats
151W - 126L
1,488 Elo+
Party 3
Fenrir
Fenrir
k1ngl0p3z
Fenrir
Level 63
God Stats
0W - 1L
1,273 SR
Queue Stats
34W - 17L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
9,088
535
9,548
17,016
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Natsu2_Dragneel
Charybdis
17
7 / 0 / 5
10,394
611
10,652
12,941
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 2 / 8
8,955
527
10,370
12,218
4,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 4 / 6
10,459
615
9,985
15,288
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
5 / 3 / 9
9,420
554
6,435
11,877
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Althusa
The Morrigan
14
1 / 7 / 5
8,561
504
9,052
10,020
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BrandisRazer
Charybdis
13
4 / 9 / 2
8,485
499
11,909
15,830
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 5 / 1
8,720
513
12,694
14,361
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ironmanctc
Yemoja
13
1 / 2 / 6
7,981
469
6,978
13,134
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
k1ngl0p3z
Fenrir
11
1 / 5 / 4
7,370
434
4,335
11,289
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
28
Kills
11
11
Deaths
28
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Althusa
The Morrigan
1
7
5
0.5
L
Charybdis
BrandisRazer
Charybdis
4
9
2
0.56
W
5
2
7
4.25
W
Charybdis
Natsu2_Dragneel
Charybdis
7
0
5
9.5
L
4
5
1
0.9
W
7
2
8
5.5
W
4
4
6
1.75
L
Yemoja
ironmanctc
Yemoja
1
2
6
2
L
Fenrir
k1ngl0p3z
Fenrir
1
5
4
0.6
W
Scylla
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,990
Damage
44,968
69,340
Taken
64,634
35,435
Mitigated
31,429
27,289
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Althusa
The Morrigan
9,052
1,587
0
1,140
10,020
3,194
265
3,924
6,001
49,552
3,376
L
Charybdis
BrandisRazer
Charybdis
11,909
4,869
1
1,823
15,830
3,341
0
5,096
10,618
0
44,812
W
9,548
509
298
4,132
17,016
14,709
0
1,445
14,911
40,224
0
W
Charybdis
Natsu2_Dragneel
Charybdis
10,652
4,720
0
7,401
12,941
5,040
0
2,634
10,177
0
92,397
L
12,694
2,803
257
2,211
14,361
12,492
0
8,059
5,639
0
51,246
W
10,370
67
4,073
6,269
12,218
4,736
255
3,608
8,435
40,663
0
W
9,985
1,587
0
2,914
15,288
6,959
2,257
2,245
12,913
0
81,893
L
Yemoja
ironmanctc
Yemoja
6,978
1,588
3,553
4,733
13,134
8,757
12
6,907
6,187
20,242
0
L
Fenrir
k1ngl0p3z
Fenrir
4,335
1,681
0
3,291
11,289
3,645
0
1,416
9,818
0
36,363
W
Scylla
6,435
414
114
2,088
11,877
3,991
523
3,238
8,348
53,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
41,117
499
Minions Killed
385
0
Camps Cleared
0
1,703,696
Distance Traveled
1,457,093
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,561
504
96
6
0
301,158
3
L
Charybdis
8,485
499
79
5
0
293,087
1
W
Artio
9,088
535
75
4
0
332,876
1
W
Charybdis
10,394
611
141
8
0
347,121
4
L
Shiva
8,720
513
96
6
0
317,347
2
W
Hel
8,955
527
68
4
0
366,074
3
W
Mulan
10,459
615
136
8
0
326,844
4
L
Yemoja
7,981
469
39
2
0
310,075
2
L
Fenrir
7,370
434
75
4
0
235,426
4
W
Scylla
9,420
554
79
5
0
330,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role