Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Nighter Jr
Jing Wei
Level 125
God Stats
0W - 2L
1,288 SR
Queue Stats
96W - 86L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
Rhimme
Jormungandr
Level 63
God Stats
2W - 1L
1,813 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 1
Medusa
Medusa
TheLunastra
Medusa
Level 141
God Stats
1W - 3L
1,892 SR
Queue Stats
48W - 58L
1,448 Elo+
Party 1
Chang'e
Chang'e
mathsss_
Chang'e
Level 83
God Stats
18W - 15L
1,641 SR
Queue Stats
82W - 93L
1,452 Elo+
Solo
Team Averages
Level 114
1,627 SR
1,532 Elo+

VS

Team Averages
Level 117
1,577 SR
1,466 Elo+
Kuzenbo
Kuzenbo
Jymithy
Kuzenbo
Level 109
God Stats
3W - 3L
1,742 SR
Queue Stats
123W - 184L
1,461 Elo+
Party 2
Anubis
Anubis
ShowGn0m3rcy
Anubis
Level 128
God Stats
6W - 2L
1,731 SR
Queue Stats
129W - 122L
1,540 Elo+
Solo
Mercury
Mercury
Tryceratops-
Mercury
Level 127
God Stats
2W - 4L
1,325 SR
Queue Stats
85W - 142L
1,463 Elo+
Party 2
Freya
Freya
dad0fwar-
Freya
Level 159
God Stats
9W - 12L
1,543 SR
Queue Stats
386W - 426L
1,491 Elo+
Party 2
Izanami
Izanami
mom0fwar-
Izanami
Level 64
God Stats
26W - 39L
1,543 SR
Queue Stats
52W - 110L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 2 / 7
10,251
732
15,201
14,370
13,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Nighter Jr
Jing Wei
16
2 / 5 / 4
9,529
681
5,982
12,076
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Jormungandr
Rhimme
Jormungandr
17
2 / 1 / 8
10,181
727
8,419
12,404
13,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
18
4 / 7 / 9
10,504
750
13,566
14,152
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
mathsss_
Chang'e
17
4 / 5 / 8
10,195
728
9,720
15,857
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jymithy
Kuzenbo
17
3 / 4 / 10
10,707
765
12,158
18,799
27,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
19
3 / 2 / 9
10,944
782
11,096
11,434
7,521
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Tryceratops-
Mercury
18
5 / 4 / 6
11,131
795
7,794
10,468
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
dad0fwar-
Freya
20
9 / 4 / 6
11,999
857
20,738
17,534
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
mom0fwar-
Izanami
16
0 / 4 / 3
9,479
677
3,411
8,123
3,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
18
Kills
20
20
Deaths
18
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
2
7
4.75
W
Kuzenbo
Jymithy
Kuzenbo
3
4
10
2
L
Jing Wei
Nighter Jr
Jing Wei
2
5
4
0.8
L
Jormungandr
Rhimme
Jormungandr
2
1
8
6
W
Anubis
3
2
9
3.75
L
Medusa
4
7
9
1.21
W
Mercury
Tryceratops-
Mercury
5
4
6
2
W
Freya
dad0fwar-
Freya
9
4
6
3
L
Chang'e
mathsss_
Chang'e
4
5
8
1.6
W
Izanami
mom0fwar-
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,888
Damage
55,197
68,859
Taken
66,358
43,199
Mitigated
50,887
11,947
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,201
2,251
0
419
14,370
13,635
43
6,275
8,095
7,873
21,506
W
Kuzenbo
Jymithy
Kuzenbo
12,158
3,148
507
3,164
18,799
27,544
65
6,565
12,234
18,332
0
L
Jing Wei
Nighter Jr
Jing Wei
5,982
4,701
0
547
12,076
4,025
0
7,424
4,652
0
36,996
L
Jormungandr
Rhimme
Jormungandr
8,419
2,379
550
1,566
12,404
13,876
169
8,999
3,405
34,241
0
W
Anubis
11,096
748
0
3,839
11,434
7,521
121
2,945
8,489
51,552
0
L
Medusa
13,566
3,906
0
356
14,152
5,327
1,027
10,528
3,624
0
46,075
W
Mercury
Tryceratops-
Mercury
7,794
4,436
0
801
10,468
5,313
310
3,513
6,955
0
30,546
W
Freya
dad0fwar-
Freya
20,738
8,586
0
6,332
17,534
7,354
1,331
6,464
11,070
59,758
0
L
Chang'e
mathsss_
Chang'e
9,720
797
2,392
6,117
15,857
6,336
238
10,766
5,091
31,671
0
W
Izanami
mom0fwar-
Izanami
3,411
1,745
0
1,197
8,123
3,155
942
1,906
6,217
0
27,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,660
Gold Earned
54,260
261
Minions Killed
280
0
Camps Cleared
0
1,319,285
Distance Traveled
1,381,705
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,251
732
31
2
0
306,410
2
W
Kuzenbo
10,707
765
11
1
0
300,594
1
L
Jing Wei
9,529
681
53
4
0
238,058
2
L
Jormungandr
10,181
727
56
4
0
275,000
1
W
Anubis
10,944
782
82
6
0
269,451
2
L
Medusa
10,504
750
73
5
0
239,658
0
W
Mercury
11,131
795
41
3
0
321,254
0
W
Freya
11,999
857
88
6
0
251,771
1
L
Chang'e
10,195
728
48
3
0
260,159
2
W
Izanami
9,479
677
58
4
0
238,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role