Player Matchup

Janus
Janus
 
Janus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Addreuxx
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Davinson_R
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,561 Elo+
Solo
Mulan
Mulan
evilhelpermnkey
Mulan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,075 Elo+
Solo
Charybdis
Charybdis
liamande
Charybdis
Level 20
God Stats
0W - 2L
1,279 SR
Queue Stats
10W - 14L
1,437 Elo+
Solo
Team Averages
Level 76
1,456 SR
1,415 Elo+

VS

Team Averages
Level 53
1,510 SR
1,602 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Loudon
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 17L
1,763 Elo+
Party 1
Serqet
Serqet
MadaraUchiha13
Serqet
Level 69
God Stats
1W - 0L
1,713 SR
Queue Stats
100W - 77L
1,653 Elo+
Party 1
Janus
Janus
VeeLisous
Janus
Level 29
God Stats
2W - 3L
1,336 SR
Queue Stats
120W - 134L
1,501 Elo+
Solo
Bakasura
Bakasura
xRomago
Bakasura
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 167L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 5 / 17
10,729
825
16,656
11,269
4,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Addreuxx
Sun Wukong
12
4 / 2 / 10
8,406
647
3,004
6,917
5,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Davinson_R
Baron Samedi
18
7 / 3 / 13
10,240
788
12,238
12,992
6,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 5 / 15
10,540
811
9,162
17,481
21,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
liamande
Charybdis
17
4 / 6 / 10
9,653
743
7,645
11,354
4,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
6 / 3 / 10
12,128
933
14,806
9,865
4,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Loudon
Olorun
17
4 / 6 / 10
10,419
801
7,988
13,611
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 8 / 10
11,134
856
9,178
14,132
7,936
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
VeeLisous
Janus
17
2 / 5 / 8
9,962
766
12,001
8,689
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
xRomago
Bakasura
17
3 / 5 / 8
10,853
835
7,195
13,531
6,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
67
27
Kills
21
21
Deaths
27
65
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
5
17
3.1
W
Danzaburou
 
Danzaburou
6
3
10
3.67
L
Sun Wukong
Addreuxx
Sun Wukong
4
2
10
4.5
L
Baron Samedi
Davinson_R
Baron Samedi
7
3
13
4.5
W
Olorun
Loudon
Olorun
4
6
10
1.5
W
6
8
10
1.38
W
Janus
VeeLisous
Janus
2
5
8
1.2
L
5
5
15
2.5
L
Charybdis
liamande
Charybdis
4
6
10
1.5
W
Bakasura
xRomago
Bakasura
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,705
Damage
51,168
60,013
Taken
59,828
42,772
Mitigated
28,548
20,556
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,656
1,575
820
1,164
11,269
4,503
777
2,461
8,175
28,474
0
W
Danzaburou
 
Danzaburou
14,806
4,878
458
2,301
9,865
4,667
2,341
3,373
6,492
0
45,609
L
Sun Wukong
Addreuxx
Sun Wukong
3,004
538
117
1,553
6,917
5,012
149
2,925
3,830
0
9,734
L
Baron Samedi
Davinson_R
Baron Samedi
12,238
673
5,399
4,802
12,992
6,892
314
4,235
8,058
25,623
0
W
Olorun
Loudon
Olorun
7,988
3,113
1,287
4,535
13,611
6,187
2,785
8,682
4,929
17,259
1,537
W
9,178
1,594
180
199
14,132
7,936
40
7,783
6,349
0
8,846
W
Janus
VeeLisous
Janus
12,001
394
1,105
752
8,689
3,249
637
4,433
4,256
28,257
0
L
9,162
634
2,658
3,044
17,481
21,882
275
5,960
11,069
0
23,159
L
Charybdis
liamande
Charybdis
7,645
2,980
0
999
11,354
4,483
1,330
3,800
7,238
0
19,449
W
Bakasura
xRomago
Bakasura
7,195
5,248
2,415
3,268
13,531
6,509
862
4,623
8,908
0
10,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
54,496
129
Minions Killed
132
0
Camps Cleared
0
953,358
Distance Traveled
1,125,582
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,729
825
39
3
0
199,203
3
W
Danzaburou
12,128
933
60
5
0
237,655
1
L
Sun Wukong
8,406
647
17
1
0
111,937
0
L
Baron Samedi
10,240
788
21
2
0
228,751
2
W
Olorun
10,419
801
23
2
0
171,897
0
W
Serqet
11,134
856
6
0
0
231,195
0
W
Janus
9,962
766
33
3
0
234,574
2
L
Mulan
10,540
811
21
2
0
199,529
0
L
Charybdis
9,653
743
31
2
0
213,938
0
W
Bakasura
10,853
835
10
1
0
250,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role