Player Matchup

Sun Wukong
Sun Wukong
AirmanToaster50
Sun Wukong
Level 135
God Stats
4W - 4L
1,421 SR
Queue Stats
438W - 421L
1,532 Elo+
Solo
Olorun
Olorun
Bezzle
Olorun
Level 152
God Stats
42W - 40L
1,643 SR
Queue Stats
488W - 480L
1,560 Elo+
Solo
Bacchus
Bacchus
Coff3man1234
Bacchus
Level 87
God Stats
1W - 3L
1,302 SR
Queue Stats
112W - 105L
1,547 Elo+
Solo
Mercury
Mercury
Moordy99
Mercury
Level 144
God Stats
14W - 9L
1,674 SR
Queue Stats
50W - 58L
1,516 Elo+
Solo
Arachne
Arachne
nikco
Arachne
Level 84
God Stats
54W - 41L
1,575 SR
Queue Stats
283W - 295L
1,486 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,528 Elo+

VS

Team Averages
Level 111
1,480 SR
1,554 Elo+
Jormungandr
Jormungandr
Bunzzboy
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,572 Elo+
Party 1
Achilles
Achilles
DaedalusProject
Achilles
Level 144
God Stats
0W - 3L
1,367 SR
Queue Stats
132W - 123L
1,550 Elo+
Party 2
Yemoja
Yemoja
Nashty713
Yemoja
Level 153
God Stats
6W - 10L
1,467 SR
Queue Stats
202W - 211L
1,563 Elo+
Party 2
Loki
Loki
WaitUrMyStepBro
Loki
Level 83
God Stats
4W - 3L
1,523 SR
Queue Stats
107W - 95L
1,530 Elo+
Solo
Neith
Neith
Xoldrek
Neith
Level 69
God Stats
2W - 3L
1,543 SR
Queue Stats
71W - 63L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AirmanToaster50
Sun Wukong
12
1 / 0 / 0
6,651
665
2,286
4,956
1,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
Bezzle
Olorun
10
1 / 1 / 3
5,788
579
4,414
4,042
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Coff3man1234
Bacchus
8
2 / 0 / 4
5,377
538
5,304
6,078
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Moordy99
Mercury
10
4 / 0 / 3
5,798
580
4,294
6,479
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
nikco
Arachne
10
4 / 3 / 2
6,018
602
4,011
7,360
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bunzzboy
Jormungandr
8
1 / 3 / 2
5,203
520
3,326
7,975
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
8
0 / 2 / 0
4,889
489
3,996
7,037
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Nashty713
Yemoja
10
1 / 2 / 0
5,542
554
1,931
5,171
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,859
486
1,312
3,362
2,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Xoldrek
Neith
8
2 / 5 / 1
5,162
516
4,612
7,072
1,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AirmanToaster50
Sun Wukong
1
0
0
1
W
Olorun
Bezzle
Olorun
1
1
3
2.5
L
Jormungandr
Bunzzboy
Jormungandr
1
3
2
0.67
W
Bacchus
Coff3man1234
Bacchus
2
0
4
4
L
Achilles
0
2
0
0
W
Mercury
Moordy99
Mercury
4
0
3
5.5
L
Yemoja
Nashty713
Yemoja
1
2
0
0.5
L
0
1
0
0
L
Neith
Xoldrek
Neith
2
5
1
0.5
W
Arachne
nikco
Arachne
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
15,177
28,915
Taken
30,617
10,718
Mitigated
12,956
8,289
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AirmanToaster50
Sun Wukong
2,286
717
0
2,206
4,956
1,986
0
46
4,910
0
42,591
W
Olorun
Bezzle
Olorun
4,414
1,277
363
1,874
4,042
1,168
68
1,009
3,033
31,148
0
L
Jormungandr
Bunzzboy
Jormungandr
3,326
774
137
1,196
7,975
4,330
0
4,336
3,639
13,923
0
W
Bacchus
Coff3man1234
Bacchus
5,304
1,187
0
1,518
6,078
3,570
0
1,975
4,103
13,371
593
L
Achilles
3,996
1,465
0
1,541
7,037
2,425
0
1,686
5,351
0
30,440
W
Mercury
Moordy99
Mercury
4,294
3,042
0
1,000
6,479
1,708
32
965
5,514
0
29,322
L
Yemoja
Nashty713
Yemoja
1,931
178
415
1,289
5,171
2,282
0
1,756
3,415
24,027
2,109
L
1,312
208
0
690
3,362
2,002
0
0
3,362
0
19,841
L
Neith
Xoldrek
Neith
4,612
1,780
0
1,161
7,072
1,917
0
1,780
5,292
0
30,592
W
Arachne
nikco
Arachne
4,011
3,183
0
1,328
7,360
2,286
0
1,182
6,178
0
31,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
25,655
298
Minions Killed
251
0
Camps Cleared
0
1,041,497
Distance Traveled
921,135
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,651
665
105
11
0
201,117
3
W
Olorun
5,788
579
70
7
0
202,763
5
L
Jormungandr
5,203
520
39
4
0
197,230
2
W
Bacchus
5,377
538
18
2
0
224,088
2
L
Achilles
4,889
489
62
6
0
221,746
3
W
Mercury
5,798
580
44
4
0
228,652
1
L
Yemoja
5,542
554
58
6
0
173,638
2
L
Loki
4,859
486
44
4
0
154,119
0
L
Neith
5,162
516
48
5
0
174,402
1
W
Arachne
6,018
602
61
6
0
184,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role