Player Matchup

Awilix
Awilix
BallAndKoolAid
Awilix
Level 160
God Stats
21W - 17L
1,624 SR
Queue Stats
117W - 103L
1,478 Elo+
Party 3
Geb
Geb
DoNotBanFenrir
Geb
Level 160
God Stats
1W - 0L
1,138 SR
Queue Stats
112W - 79L
1,198 Elo+
Party 3
Sylvanus
Sylvanus
Habibi cat1
Sylvanus
Level 158
God Stats
7W - 8L
1,684 SR
Queue Stats
165W - 151L
1,528 Elo+
Party 3
Chaac
Chaac
I Tru3 l
Chaac
Level 17
God Stats
1W - 0L
1,249 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Neith
Neith
YokoPoko
Neith
Level 69
God Stats
1W - 0L
1,396 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 113
1,418 SR
1,441 Elo+

VS

Team Averages
Level 66
1,606 SR
1,409 Elo+
Shiva
Shiva
DARK HOTSTREET
Shiva
Level 89
God Stats
20W - 7L
1,929 SR
Queue Stats
459W - 461L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
DannyDinger14
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 173L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
InforcerZero23
Danzaburou
Level 145
God Stats
5W - 3L
1,839 SR
Queue Stats
456W - 485L
1,516 Elo+
Party 2
Cliodhna
Cliodhna
Jazze Senpai
Cliodhna
Level 29
God Stats
35W - 30L
1,540 SR
Queue Stats
398W - 433L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
bish22957
Baron Samedi
Level 37
God Stats
7W - 11L
1,222 SR
Queue Stats
405W - 440L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 3
6,568
657
5,924
7,075
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 5
5,899
590
3,676
4,888
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Habibi cat1
Sylvanus
10
3 / 1 / 0
5,992
599
3,384
6,666
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
I Tru3 l
Chaac
7
0 / 1 / 1
4,395
440
1,224
4,569
1,605
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
YokoPoko
Neith
9
3 / 1 / 1
5,808
581
3,601
3,654
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,087
609
4,629
7,646
3,559
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
DannyDinger14
Sylvanus
8
0 / 2 / 2
5,092
509
751
5,843
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
InforcerZero23
Danzaburou
9
3 / 2 / 0
6,073
607
5,322
6,530
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Jazze Senpai
Cliodhna
8
0 / 6 / 0
4,784
478
1,690
8,106
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
bish22957
Baron Samedi
9
0 / 2 / 1
5,196
520
1,745
4,252
1,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
1
3
0
0.33
L
Sylvanus
DannyDinger14
Sylvanus
0
2
2
0.5
W
1
1
5
3.5
W
Sylvanus
Habibi cat1
Sylvanus
3
1
0
3
W
Chaac
I Tru3 l
Chaac
0
1
1
0.5
L
Danzaburou
InforcerZero23
Danzaburou
3
2
0
1.5
L
Cliodhna
Jazze Senpai
Cliodhna
0
6
0
0
W
Neith
YokoPoko
Neith
3
1
1
3.5
L
Baron Samedi
bish22957
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
14,137
26,852
Taken
32,377
10,302
Mitigated
11,787
8,707
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,924
1,775
0
2,294
7,075
2,160
31
739
6,336
0
27,453
L
4,629
613
0
2,272
7,646
3,559
944
2,910
4,736
0
33,254
L
Sylvanus
DannyDinger14
Sylvanus
751
399
576
1,461
5,843
2,959
144
0
5,843
12,982
0
W
3,676
463
0
1,086
4,888
1,912
0
1,072
3,816
30,756
0
W
Sylvanus
Habibi cat1
Sylvanus
3,384
1,034
0
3,407
6,666
3,525
0
65
6,601
22,974
6,906
W
Chaac
I Tru3 l
Chaac
1,224
211
0
559
4,569
1,605
60
287
4,282
0
7,377
L
Danzaburou
InforcerZero23
Danzaburou
5,322
3,257
0
2,428
6,530
1,744
0
224
6,306
0
37,767
L
Cliodhna
Jazze Senpai
Cliodhna
1,690
426
0
300
8,106
2,272
0
1,948
6,158
0
24,416
W
Neith
YokoPoko
Neith
3,601
1,425
0
1,361
3,654
1,100
1,026
333
3,321
0
34,069
L
Baron Samedi
bish22957
Baron Samedi
1,745
205
131
1,338
4,252
1,253
132
1,504
2,748
21,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
27,232
252
Minions Killed
266
0
Camps Cleared
0
1,038,431
Distance Traveled
918,160
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,568
657
46
5
0
257,872
0
L
Shiva
6,087
609
75
8
0
176,556
2
L
Sylvanus
5,092
509
28
3
0
183,374
0
W
Geb
5,899
590
55
6
0
206,719
0
W
Sylvanus
5,992
599
68
7
0
160,094
1
W
Chaac
4,395
440
13
1
0
219,078
0
L
Danzaburou
6,073
607
66
7
0
171,306
3
L
Cliodhna
4,784
478
52
5
0
205,274
0
W
Neith
5,808
581
70
7
0
194,668
3
L
Baron Samedi
5,196
520
45
5
0
181,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role