Player Matchup

Jing Wei
Jing Wei
DrahcouB
Jing Wei
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,576 Elo+
Party 2
Mercury
Mercury
NoiDion
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,575 Elo+
Party 2
Zeus
Zeus
Say_Shun
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TremmerS
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,516 Elo+
Party 2
Sobek
Sobek
offisterfister
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,229 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,479 Elo+

VS

Team Averages
Level 53
1,563 SR
1,503 Elo+
Fafnir
Fafnir
BigB00tyJudie
Fafnir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 149L
1,191 Elo+
Party 1
Anubis
Anubis
Caderade333
Anubis
Level 129
God Stats
1W - 1L
1,858 SR
Queue Stats
307W - 289L
1,575 Elo+
Party 3
Chiron
Chiron
Ner0K5
Chiron
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 215L
1,651 Elo+
Party 3
Ganesha
Ganesha
Prostitots101
Ganesha
Level 40
God Stats
3W - 3L
1,745 SR
Queue Stats
114W - 111L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Weslee69
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,214 SR
Queue Stats
63W - 61L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrahcouB
Jing Wei
20
13 / 4 / 8
13,949
872
38,858
14,499
5,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
NoiDion
Mercury
18
7 / 10 / 9
11,954
747
17,058
17,440
7,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
10
1 / 5 / 1
8,527
533
3,283
5,129
1,021
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TremmerS
Cu Chulainn
19
2 / 4 / 11
11,136
696
15,410
25,549
21,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 6 / 14
11,681
730
7,916
22,859
29,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 16
9,864
617
2,750
16,362
19,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
20
11 / 5 / 13
13,322
833
20,073
18,684
12,998
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Ner0K5
Chiron
20
11 / 4 / 12
12,998
812
19,710
16,399
8,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
18
2 / 6 / 21
11,492
718
9,091
34,317
32,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Weslee69
Morgan Le Fay
18
5 / 4 / 15
11,550
722
15,444
12,049
7,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
106
24
Kills
29
29
Deaths
24
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
0
5
16
1.6
W
Anubis
11
5
13
3.5
L
Jing Wei
DrahcouB
Jing Wei
13
4
8
4.25
W
Chiron
Ner0K5
Chiron
11
4
12
4.25
L
Mercury
NoiDion
Mercury
7
10
9
1.15
W
Ganesha
2
6
21
2.08
L
Zeus
1
5
1
0.3
L
Cu Chulainn
TremmerS
Cu Chulainn
2
4
11
1.88
W
Morgan Le Fay
Weslee69
Morgan Le Fay
5
4
15
3.13
L
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,525
Damage
67,068
85,476
Taken
97,811
64,318
Mitigated
81,376
25,604
Healing
38,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,750
454
1,343
2,640
16,362
19,765
73
2,083
14,279
6,714
0
W
Anubis
20,073
758
449
7,952
18,684
12,998
1,248
2,705
15,979
57,102
0
L
Jing Wei
DrahcouB
Jing Wei
38,858
26,704
2,377
4,783
14,499
5,513
2,711
8,613
5,886
0
69,528
W
Chiron
Ner0K5
Chiron
19,710
5,862
1,777
4,945
16,399
8,740
2,641
1,873
14,526
0
44,710
L
Mercury
NoiDion
Mercury
17,058
6,801
1,908
1,958
17,440
7,027
192
10,715
6,725
0
22,829
W
Ganesha
9,091
302
1,419
12,416
34,317
32,826
254
3,457
30,860
15,093
0
L
Zeus
3,283
352
0
0
5,129
1,021
0
3,502
1,627
9,586
0
L
Cu Chulainn
TremmerS
Cu Chulainn
15,410
2,448
1,499
8,205
25,549
21,609
195
11,783
13,766
0
35,887
W
Morgan Le Fay
Weslee69
Morgan Le Fay
15,444
3,868
3,250
2,450
12,049
7,047
741
1,081
10,968
27,917
0
L
7,916
553
1,430
3,444
22,859
29,148
39
12,745
10,114
13,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,247
Gold Earned
59,226
137
Minions Killed
168
0
Camps Cleared
0
1,305,968
Distance Traveled
1,450,135
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,864
617
14
1
0
277,390
0
W
Anubis
13,322
833
77
5
0
257,969
0
L
Jing Wei
13,949
872
67
4
0
279,284
0
W
Chiron
12,998
812
45
3
0
297,755
0
L
Mercury
11,954
747
10
1
0
304,926
0
W
Ganesha
11,492
718
0
0
0
293,381
1
L
Zeus
8,527
533
13
1
0
125,461
1
L
Cu Chulainn
11,136
696
30
2
0
290,558
1
W
Morgan Le Fay
11,550
722
32
2
0
323,640
0
L
Sobek
11,681
730
17
1
0
305,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role