Player Matchup

Artemis
Artemis
DolphinMahi05
Artemis
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 7L
1,193 Elo+
Party 2
Baron Samedi
Baron Samedi
IIllmistllII
Baron Samedi
Level 45
God Stats
2W - 8L
1,494 SR
Queue Stats
37W - 43L
1,200 Elo+
Party 1
Sun Wukong
Sun Wukong
LordConquest760
Sun Wukong
Level 123
God Stats
3W - 4L
1,232 SR
Queue Stats
253W - 274L
1,423 Elo+
Party 2
Shiva
Shiva
TedTheTonkaTruck
Shiva
Level 74
God Stats
3W - 5L
1,435 SR
Queue Stats
38W - 42L
1,308 Elo+
Party 1
Chang'e
Chang'e
jkoschakamac
Chang'e
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 233L
1,392 Elo+
Party 2
Team Averages
Level 75
1,432 SR
1,303 Elo+

VS

Team Averages
Level 57
1,479 SR
1,496 Elo+
Erlang Shen
Erlang Shen
Bart04
Erlang Shen
Level 59
God Stats
21W - 21L
1,297 SR
Queue Stats
271W - 266L
1,509 Elo+
Party 3
Cerberus
Cerberus
juanka_arteagacb
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
killman832
Mulan
Level 69
God Stats
6W - 10L
1,600 SR
Queue Stats
105W - 101L
1,526 Elo+
Party 3
Scylla
Scylla
tjpreston_21
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,500 Elo+
Party 3
Medusa
Medusa
zombievictim181
Medusa
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
349W - 387L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
2 / 4 / 5
7,157
447
4,756
6,887
3,118
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
IIllmistllII
Baron Samedi
15
5 / 3 / 6
9,304
582
8,457
7,841
3,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LordConquest760
Sun Wukong
14
5 / 1 / 6
8,785
549
8,652
9,783
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 1 / 5
10,019
626
13,899
11,139
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
jkoschakamac
Chang'e
14
6 / 2 / 5
8,601
538
10,253
11,453
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bart04
Erlang Shen
13
5 / 4 / 2
8,177
511
6,485
14,543
8,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 4
7,668
479
4,913
14,321
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
12
1 / 6 / 1
7,595
475
4,523
12,843
5,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
12
0 / 6 / 2
6,975
436
2,696
8,861
2,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 8 / 2
7,985
499
6,300
13,751
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
26
Kills
11
11
Deaths
26
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bart04
Erlang Shen
5
4
2
1.5
W
Artemis
2
4
5
1.13
W
Baron Samedi
IIllmistllII
Baron Samedi
5
3
6
2.67
W
Sun Wukong
LordConquest760
Sun Wukong
5
1
6
8
W
8
1
5
10.5
W
Chang'e
jkoschakamac
Chang'e
6
2
5
4.25
L
2
2
4
2
L
Mulan
1
6
1
0.25
L
Scylla
0
6
2
0.17
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,017
Damage
24,917
47,103
Taken
64,319
22,543
Mitigated
34,658
22,908
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bart04
Erlang Shen
6,485
2,840
99
2,439
14,543
8,249
0
4,864
9,679
0
49,557
W
Artemis
4,756
2,028
0
941
6,887
3,118
0
1,919
4,968
0
20,386
W
Baron Samedi
IIllmistllII
Baron Samedi
8,457
791
1
2,844
7,841
3,523
561
1,872
5,969
55,320
0
W
Sun Wukong
LordConquest760
Sun Wukong
8,652
2,257
0
4,632
9,783
3,734
535
1,277
8,506
0
47,248
W
13,899
6,288
0
5,247
11,139
8,980
2,525
486
10,653
0
58,976
W
Chang'e
jkoschakamac
Chang'e
10,253
887
2,275
6,968
11,453
3,188
129
2,055
9,398
51,672
0
L
4,913
73
0
4,663
14,321
14,145
0
5,511
8,810
24,521
0
L
Mulan
4,523
927
0
1,359
12,843
5,230
1,394
837
12,006
0
38,586
L
Scylla
2,696
334
0
1,219
8,861
2,310
1,092
3,879
4,982
36,936
0
L
6,300
3,128
0
3,531
13,751
4,724
0
3,619
10,132
0
58,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
38,400
387
Minions Killed
384
0
Camps Cleared
0
1,526,424
Distance Traveled
1,331,467
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,177
511
85
5
0
303,891
4
W
Artemis
7,157
447
29
2
0
231,856
4
W
Baron Samedi
9,304
582
86
5
0
296,579
3
W
Sun Wukong
8,785
549
85
5
0
358,757
1
W
Shiva
10,019
626
110
7
0
329,376
0
W
Chang'e
8,601
538
77
5
0
309,856
2
L
Cerberus
7,668
479
49
3
0
267,697
3
L
Mulan
7,595
475
87
5
0
272,935
1
L
Scylla
6,975
436
59
4
0
232,101
0
L
Medusa
7,985
499
104
7
0
254,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role