Player Matchup

Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Get n Deported
Kukulkan
Level 150
God Stats
27W - 24L
1,602 SR
Queue Stats
76W - 78L
1,599 Elo+
Solo
Ne Zha
Ne Zha
Gondul13
Ne Zha
Level 115
God Stats
3W - 2L
1,682 SR
Queue Stats
63W - 61L
1,624 Elo+
Solo
Sol
Sol
MessInTheMaking
Sol
Level 68
God Stats
3W - 1L
1,935 SR
Queue Stats
65W - 62L
1,493 Elo+
Solo
Ares
Ares
TheLegend876
Ares
Level 67
God Stats
6W - 9L
1,164 SR
Queue Stats
425W - 412L
1,549 Elo+
Solo
Team Averages
Level 111
1,577 SR
1,553 Elo+

VS

Team Averages
Level 124
1,665 SR
1,614 Elo+
Danzaburou
Danzaburou
CooperDOTexe
Danzaburou
Level 117
God Stats
10W - 4L
1,802 SR
Queue Stats
29W - 30L
1,705 Elo+
Party 1
Shiva
Shiva
EliteShadow88
Shiva
Level 121
God Stats
6W - 2L
1,856 SR
Queue Stats
139W - 132L
1,582 Elo+
Party 1
Scylla
Scylla
Lord Zendore
Scylla
Level 112
God Stats
6W - 9L
1,668 SR
Queue Stats
51W - 50L
1,559 Elo+
Party 1
Thanatos
Thanatos
MicroCaptainPK
Thanatos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,630 Elo+
Party 1
Geb
Geb
mattetrik
Geb
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 108L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 1 / 0
3,758
752
334
1,542
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
9
2 / 3 / 0
4,555
911
3,136
3,062
828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Gondul13
Ne Zha
8
0 / 4 / 1
4,085
817
1,903
4,213
1,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
4,411
882
1,679
4,308
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 0 / 0
3,635
727
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CooperDOTexe
Danzaburou
10
1 / 2 / 4
4,759
952
1,693
4,177
1,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 0 / 5
5,343
1,069
3,172
3,984
1,747
Scylla
10
1 / 0 / 3
4,712
942
716
1,983
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
3 / 1 / 6
4,936
987
3,977
2,861
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 0 / 5
4,330
866
1,263
3,645
2,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
10
10
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
W
Danzaburou
CooperDOTexe
Danzaburou
1
2
4
1.5
W
4
0
5
6.5
L
Kukulkan
2
3
0
0.67
L
Ne Zha
Gondul13
Ne Zha
0
4
1
0.13
W
Scylla
1
0
3
2.5
L
0
2
0
0
W
Thanatos
3
1
6
6
L
0
0
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,052
Damage
10,821
13,125
Taken
16,650
3,569
Mitigated
6,895
2,134
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
334
0
41
549
1,542
520
0
455
1,087
0
2,092
W
Danzaburou
CooperDOTexe
Danzaburou
1,693
257
0
1,420
4,177
1,478
52
2,040
1,969
0
10,614
W
3,172
827
422
775
3,984
1,747
22
734
3,214
0
12,932
L
Kukulkan
3,136
279
0
0
3,062
828
0
456
2,606
8,594
0
L
Ne Zha
Gondul13
Ne Zha
1,903
716
0
698
4,213
1,039
0
551
3,662
0
7,559
W
Scylla
716
0
0
866
1,983
491
1,118
294
1,609
12,098
0
L
1,679
642
0
846
4,308
1,182
0
517
3,791
15,591
0
W
Thanatos
3,977
1,277
0
2,245
2,861
1,162
0
1,084
1,707
0
10,162
L
0
0
0
0
0
0
0
0
0
0
0
W
1,263
199
0
539
3,645
2,017
0
309
3,336
6,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,444
Gold Earned
24,080
64
Minions Killed
98
0
Camps Cleared
0
295,519
Distance Traveled
560,648
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,758
752
5
1
0
23,587
0
W
Danzaburou
4,759
952
22
4
0
100,830
2
W
Shiva
5,343
1,069
20
4
0
120,298
2
L
Kukulkan
4,555
911
19
4
0
100,012
1
L
Ne Zha
4,085
817
11
2
0
95,884
0
W
Scylla
4,712
942
34
7
0
101,692
2
L
Sol
4,411
882
29
6
0
75,917
0
W
Thanatos
4,936
987
16
3
0
122,666
1
L
Ares
3,635
727
0
0
0
119
0
W
Geb
4,330
866
6
1
0
115,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role