Player Matchup

Neith
Neith
FlamingDarkHorn
Neith
Level 148
God Stats
2W - 1L
1,260 SR
Queue Stats
196W - 133L
1,632 Elo+
Party 1
Jormungandr
Jormungandr
OG JRAZ
Jormungandr
Level 159
God Stats
14W - 6L
1,564 SR
Queue Stats
639W - 454L
1,583 Elo+
Party 1
Chaac
Chaac
Shiigy
Chaac
Level 140
God Stats
4W - 0L
1,824 SR
Queue Stats
218W - 153L
1,622 Elo+
Party 1
Scylla
Scylla
TurtleTips
Scylla
Level 159
God Stats
1W - 2L
1,563 SR
Queue Stats
96W - 87L
1,673 Elo+
Party 1
Baba Yaga
Baba Yaga
iSvvallow
Baba Yaga
Level 107
God Stats
26W - 15L
1,687 SR
Queue Stats
473W - 353L
1,622 Elo+
Party 1
Team Averages
Level 143
1,580 SR
1,626 Elo+

VS

Team Averages
Level 109
1,390 SR
1,645 Elo+
Osiris
Osiris
AkaiLightning
Osiris
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 127L
1,698 Elo+
Solo
Jormungandr
Jormungandr
Maddie
Jormungandr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,620 Elo+
Party 2
Cernunnos
Cernunnos
WrinkledPrincess
Cernunnos
Level 130
God Stats
0W - 3L
1,120 SR
Queue Stats
78W - 69L
1,579 Elo+
Party 2
Merlin
Merlin
iiThaviperii
Merlin
Level 68
God Stats
0W - 3L
1,329 SR
Queue Stats
20W - 9L
1,740 Elo+
Party 2
Baba Yaga
Baba Yaga
saltysaltguy
Baba Yaga
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 10
12,125
758
16,213
12,354
5,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
OG JRAZ
Jormungandr
20
5 / 3 / 16
11,879
742
15,048
20,956
24,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Shiigy
Chaac
18
1 / 3 / 18
11,049
691
14,071
24,657
18,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
TurtleTips
Scylla
20
10 / 3 / 13
12,586
787
24,658
14,755
6,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
iSvvallow
Baba Yaga
19
5 / 2 / 14
11,568
723
12,990
15,353
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 8
9,897
619
12,726
22,108
26,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Maddie
Jormungandr
18
4 / 4 / 5
11,450
716
11,262
20,874
24,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
17
1 / 5 / 7
9,572
598
19,570
19,453
8,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
17
4 / 7 / 4
10,608
663
14,100
14,403
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
saltysaltguy
Baba Yaga
17
2 / 6 / 6
9,933
621
14,563
15,005
7,611
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
29
Kills
14
14
Deaths
29
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
W
8
3
10
4.33
L
Jormungandr
Maddie
Jormungandr
4
4
5
1.63
W
Jormungandr
OG JRAZ
Jormungandr
5
3
16
4.33
W
Chaac
Shiigy
Chaac
1
3
18
3.33
W
Scylla
TurtleTips
Scylla
10
3
13
5.5
L
Cernunnos
1
5
7
0.9
W
Baba Yaga
iSvvallow
Baba Yaga
5
2
14
6
L
Merlin
4
7
4
0.86
L
Baba Yaga
saltysaltguy
Baba Yaga
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,980
Damage
72,221
88,075
Taken
91,843
63,121
Mitigated
72,762
34,173
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,726
2,762
1,654
3,503
22,108
26,611
113
11,825
10,283
239
18,387
W
16,213
2,228
1,207
4,099
12,354
5,951
787
6,753
5,601
0
32,365
L
Jormungandr
Maddie
Jormungandr
11,262
1,243
1,465
3,203
20,874
24,451
90
10,740
10,134
25,116
0
W
Jormungandr
OG JRAZ
Jormungandr
15,048
2,567
2,014
5,292
20,956
24,413
294
8,326
12,630
34,424
0
W
Chaac
Shiigy
Chaac
14,071
1,654
1,113
7,812
24,657
18,905
1,546
9,012
15,645
0
32,629
W
Scylla
TurtleTips
Scylla
24,658
2,478
1,904
3,967
14,755
6,698
1,807
7,247
7,508
38,873
0
L
Cernunnos
19,570
8,729
1,872
5,661
19,453
8,467
306
12,249
7,204
0
37,358
W
Baba Yaga
iSvvallow
Baba Yaga
12,990
992
2,144
4,621
15,353
7,154
225
8,826
6,527
31,760
0
L
Merlin
14,100
479
1,315
897
14,403
5,622
210
9,059
5,344
31,329
0
L
Baba Yaga
saltysaltguy
Baba Yaga
14,563
694
2,408
3,744
15,005
7,611
92
8,823
6,182
28,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,207
Gold Earned
51,460
179
Minions Killed
154
0
Camps Cleared
0
1,578,436
Distance Traveled
1,334,241
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,897
619
16
1
0
276,532
0
W
Neith
12,125
758
45
3
0
300,975
4
L
Jormungandr
11,450
716
30
2
0
287,220
0
W
Jormungandr
11,879
742
27
2
0
318,894
0
W
Chaac
11,049
691
30
2
0
339,388
0
W
Scylla
12,586
787
28
2
0
303,381
2
L
Cernunnos
9,572
598
44
3
0
243,213
0
W
Baba Yaga
11,568
723
49
3
0
315,798
0
L
Merlin
10,608
663
34
2
0
235,542
0
L
Baba Yaga
9,933
621
30
2
0
291,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role