Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AR_527
Atlas
Level 86
God Stats
4W - 4L
1,304 SR
Queue Stats
224W - 192L
1,529 Elo+
Solo
Neith
Neith
AkisDevil
Neith
Level 107
God Stats
64W - 71L
1,540 SR
Queue Stats
294W - 291L
1,557 Elo+
Solo
Mercury
Mercury
Daemonstrocity
Mercury
Level 100
God Stats
1W - 1L
1,700 SR
Queue Stats
21W - 28L
1,466 Elo+
Solo
Sol
Sol
Zazaa0
Sol
Level 82
God Stats
237W - 234L
1,532 SR
Queue Stats
274W - 295L
1,516 Elo+
Solo
Team Averages
Level 100
1,515 SR
1,513 Elo+

VS

Team Averages
Level 106
1,551 SR
1,684 Elo+
Kukulkan
Kukulkan
Druid4565
Kukulkan
Level 86
God Stats
3W - 1L
1,714 SR
Queue Stats
168W - 159L
1,526 Elo+
Solo
Neith
Neith
FooGoneWild
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 6L
1,946 Elo+
Party 1
Ganesha
Ganesha
Funfxjr
Ganesha
Level 124
God Stats
4W - 6L
1,507 SR
Queue Stats
566W - 520L
1,544 Elo+
Party 2
Shiva
Shiva
JJFROST34
Shiva
Level 142
God Stats
13W - 8L
1,534 SR
Queue Stats
600W - 592L
1,534 Elo+
Party 2
Mercury
Mercury
TheGankSinatraJr
Mercury
Level 160
God Stats
16W - 10L
1,498 SR
Queue Stats
382W - 179L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 0
5,899
536
3,678
11,029
7,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
AR_527
Atlas
8
0 / 2 / 1
5,035
458
3,164
7,477
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
AkisDevil
Neith
9
2 / 6 / 0
5,422
493
2,811
5,819
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,434
494
2,393
7,426
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Zazaa0
Sol
11
0 / 1 / 2
6,315
574
3,711
6,100
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Druid4565
Kukulkan
11
0 / 2 / 0
6,167
561
1,460
4,721
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 0 / 2
7,486
681
7,617
4,393
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Funfxjr
Ganesha
11
1 / 0 / 8
6,971
634
3,580
6,630
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
JJFROST34
Shiva
12
2 / 1 / 1
6,809
619
8,958
9,823
7,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 1
6,016
547
3,103
6,145
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
Atlas
AR_527
Atlas
0
2
1
0.25
L
Neith
AkisDevil
Neith
2
6
0
0.33
L
1
3
0
0.33
W
Kukulkan
Druid4565
Kukulkan
0
2
0
0
W
8
0
2
9
W
Ganesha
Funfxjr
Ganesha
1
0
8
5
W
Shiva
JJFROST34
Shiva
2
1
1
2.5
W
3
1
1
3.5
L
Sol
Zazaa0
Sol
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
24,718
37,851
Taken
31,712
18,337
Mitigated
18,014
11,832
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,678
1,930
0
2,989
11,029
7,945
0
1,857
9,172
0
32,993
L
Atlas
AR_527
Atlas
3,164
1,227
0
1,599
7,477
4,573
0
1,305
6,172
15,539
0
L
Neith
AkisDevil
Neith
2,811
1,020
0
672
5,819
1,595
0
1,276
4,543
0
26,567
L
2,393
1,077
0
2,771
7,426
1,915
19
587
6,839
0
24,435
W
Kukulkan
Druid4565
Kukulkan
1,460
299
0
447
4,721
1,693
0
1,911
2,810
49,853
0
W
7,617
3,709
0
1,515
4,393
1,819
594
1,066
3,327
0
50,525
W
Ganesha
Funfxjr
Ganesha
3,580
400
333
2,333
6,630
5,156
0
2,329
4,301
21,092
3,275
W
Shiva
JJFROST34
Shiva
8,958
1,875
0
2,588
9,823
7,646
0
0
9,823
6,353
36,583
W
3,103
1,187
0
1,162
6,145
1,700
0
1,102
4,721
0
30,964
L
Sol
Zazaa0
Sol
3,711
1,219
0
3,801
6,100
2,309
799
1,825
4,275
38,816
4,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
33,449
291
Minions Killed
376
0
Camps Cleared
0
1,043,751
Distance Traveled
1,120,453
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,899
536
73
7
0
193,096
3
L
Atlas
5,035
458
18
2
0
207,872
2
L
Neith
5,422
493
49
4
0
194,660
3
L
Mercury
5,434
494
53
5
0
237,770
3
W
Kukulkan
6,167
561
104
9
0
211,050
3
W
Neith
7,486
681
124
11
0
198,268
3
W
Ganesha
6,971
634
18
2
0
225,467
0
W
Shiva
6,809
619
78
7
0
231,705
0
W
Mercury
6,016
547
52
5
0
253,963
3
L
Sol
6,315
574
98
9
0
210,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role