Player Matchup

Anubis
Anubis
ComePizzaBr
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,503 Elo+
Party 1
Zeus
Zeus
RodrigoAlmrida
Zeus
Level 145
God Stats
2W - 2L
1,456 SR
Queue Stats
19W - 19L
1,464 Elo+
Party 1
Nox
Nox
warlley-93
Nox
Level 140
God Stats
1W - 1L
1,693 SR
Queue Stats
13W - 18L
1,449 Elo+
Party 1
Team Averages
Level 143
1,550 SR
1,472 Elo+

VS

Team Averages
Level 106
1,706 SR
1,874 Elo+
Cabrakan
Cabrakan
SOLAIRESLAUGHTER
Cabrakan
Level 158
God Stats
9W - 4L
1,762 SR
Queue Stats
105W - 69L
1,709 Elo+
Party 2
Medusa
Medusa
THELASTBARATHEON
Medusa
Level 146
God Stats
5W - 2L
1,857 SR
Queue Stats
111W - 70L
1,747 Elo+
Party 2
Bastet
Bastet
xSAGREV18x
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
2,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 10 / 6
12,616
742
7,811
18,413
7,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 7 / 7
12,209
718
12,031
11,733
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 5 / 6
10,905
641
5,787
15,926
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 10
13,670
804
16,087
20,448
24,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
9 / 2 / 10
14,017
825
15,665
12,185
6,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
xSAGREV18x
Bastet
16
3 / 6 / 12
12,088
711
10,678
15,491
5,420
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
22
22
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
10
6
0.8
L
3
7
7
0.93
W
10
5
10
3
W
9
2
10
7
L
4
5
6
1.4
W
Bastet
xSAGREV18x
Bastet
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
42,430
46,072
Taken
48,124
14,540
Mitigated
36,581
5,299
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,811
183
0
4,271
18,413
7,394
0
8,299
10,114
36,204
0
L
12,031
820
0
445
11,733
2,659
0
3,257
8,476
43,305
0
W
16,087
2,365
0
2,162
20,448
24,615
872
9,569
10,879
31,062
0
W
15,665
4,463
0
1,343
12,185
6,546
1,926
4,845
7,340
0
88,320
L
5,787
433
0
583
15,926
4,487
0
4,911
11,015
25,456
0
W
Bastet
xSAGREV18x
Bastet
10,678
2,336
0
3,763
15,491
5,420
247
11,816
3,675
0
28,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
39,775
189
Minions Killed
187
7
Camps Cleared
8
792,362
Distance Traveled
919,211
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,616
742
69
4
3
240,067
7
L
Zeus
12,209
718
72
4
4
270,943
5
W
Cabrakan
13,670
804
38
2
2
273,071
8
W
Medusa
14,017
825
116
7
5
319,542
13
L
Nox
10,905
641
48
3
0
281,352
9
W
Bastet
12,088
711
33
2
1
326,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role