Player Matchup

King Arthur
King Arthur
Elum1nous
King Arthur
Level 158
God Stats
2W - 0L
1,207 SR
Queue Stats
139W - 134L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
OddLikeLi
Nu Wa
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 50L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
TheMarovian
Danzaburou
Level 29
God Stats
1W - 0L
1,820 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 2
Terra
Terra
pyp33672
Terra
Level 129
God Stats
1W - 0L
1,569 SR
Queue Stats
35W - 21L
1,871 Elo+
Party 1
Nox
Nox
viniWAIFUSLAYE
Nox
Level 62
God Stats
4W - 5L
1,339 SR
Queue Stats
63W - 79L
1,439 Elo+
Party 2
Team Averages
Level 81
1,487 SR
1,524 Elo+

VS

Team Averages
Level 40
1,473 SR
1,523 Elo+
Jormungandr
Jormungandr
Candygent
Jormungandr
Level 16
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DavidWes12345
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
Fisherbob99
Ullr
Level 154
God Stats
40W - 40L
1,447 SR
Queue Stats
517W - 404L
1,616 Elo+
Solo
Amaterasu
Amaterasu
Sandboxgaming
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Trest31
Fenrir
Level 8
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elum1nous
King Arthur
17
5 / 4 / 10
10,560
812
16,686
19,652
19,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
OddLikeLi
Nu Wa
16
2 / 3 / 12
9,457
727
12,483
7,813
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheMarovian
Danzaburou
17
4 / 4 / 10
10,103
777
11,088
10,029
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
pyp33672
Terra
16
0 / 7 / 19
9,530
733
12,318
19,941
21,664
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
16 / 4 / 5
11,934
918
17,477
11,439
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Candygent
Jormungandr
16
4 / 3 / 11
9,624
740
10,066
12,844
8,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
DavidWes12345
Baron Samedi
15
1 / 7 / 11
8,942
688
8,239
12,353
8,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
16 / 4 / 3
11,837
911
23,317
16,238
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Sandboxgaming
Amaterasu
15
1 / 7 / 2
9,267
713
4,241
18,492
15,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Trest31
Fenrir
14
0 / 6 / 11
8,438
649
6,245
20,343
11,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
60
27
Kills
22
22
Deaths
27
56
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Candygent
Jormungandr
4
3
11
3.17
L
Baron Samedi
DavidWes12345
Baron Samedi
1
7
11
0.93
W
King Arthur
Elum1nous
King Arthur
5
4
10
2.5
L
16
4
3
4.38
W
Nu Wa
OddLikeLi
Nu Wa
2
3
12
2.67
L
Amaterasu
Sandboxgaming
Amaterasu
1
7
2
0.29
W
Danzaburou
TheMarovian
Danzaburou
4
4
10
2.25
L
Fenrir
Trest31
Fenrir
0
6
11
0.92
W
Terra
pyp33672
Terra
0
7
19
1.36
W
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,052
Damage
52,108
68,874
Taken
80,270
54,202
Mitigated
51,228
15,222
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Candygent
Jormungandr
10,066
3,803
0
1,239
12,844
8,891
192
8,256
4,552
33,404
0
L
Baron Samedi
DavidWes12345
Baron Samedi
8,239
1,122
2,104
2,768
12,353
8,777
81
7,972
4,293
24,511
0
W
King Arthur
Elum1nous
King Arthur
16,686
2,823
0
3,083
19,652
19,937
34
4,651
15,001
634
40,466
L
23,317
10,747
0
3,233
16,238
6,364
1,212
8,792
7,289
0
63,247
W
Nu Wa
OddLikeLi
Nu Wa
12,483
4,210
204
697
7,813
2,749
0
1,555
6,258
29,565
0
L
Amaterasu
Sandboxgaming
Amaterasu
4,241
1,095
1,113
3,446
18,492
15,969
277
6,623
11,545
0
22,037
W
Danzaburou
TheMarovian
Danzaburou
11,088
5,484
0
2,344
10,029
4,513
0
3,085
6,944
0
30,947
L
Fenrir
Trest31
Fenrir
6,245
2,038
0
4,774
20,343
11,227
48
10,906
9,218
0
12,156
W
Terra
pyp33672
Terra
12,318
1,965
3,017
5,333
19,941
21,664
119
5,768
14,173
32,615
0
W
17,477
1,157
0
544
11,439
5,339
0
3,246
8,193
31,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
48,108
212
Minions Killed
224
0
Camps Cleared
0
1,258,584
Distance Traveled
1,158,100
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,624
740
43
3
0
227,889
1
L
Baron Samedi
8,942
688
37
3
0
212,112
0
W
King Arthur
10,560
812
53
4
0
244,754
1
L
Ullr
11,837
911
93
7
0
245,970
1
W
Nu Wa
9,457
727
20
2
0
246,892
3
L
Amaterasu
9,267
713
42
3
0
225,083
1
W
Danzaburou
10,103
777
53
4
0
233,037
2
L
Fenrir
8,438
649
9
1
0
247,046
1
W
Terra
9,530
733
61
5
0
262,079
0
W
Nox
11,934
918
25
2
0
271,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role