Player Matchup

Guan Yu
Guan Yu
FlickWasTaken
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 3
Cerberus
Cerberus
UnFoRgiVeNn-STD
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 4
Kukulkan
Kukulkan
XxEnraged_WaspxX
Kukulkan
Level 104
God Stats
1W - 1L
1,315 SR
Queue Stats
315W - 281L
1,522 Elo+
Party 3
Hun Batz
Hun Batz
maxheadshots
Hun Batz
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
23W - 23L
1,780 Elo+
Party 4
Izanami
Izanami
oldmanjenkins21
Izanami
Level 17
God Stats
0W - 2L
1,214 SR
Queue Stats
7W - 9L
1,709 Elo+
Party 4
Team Averages
Level 53
1,364 SR
1,600 Elo+

VS

Team Averages
Level 64
1,502 SR
1,517 Elo+
Medusa
Medusa
ChacaPrime
Medusa
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
239W - 208L
1,512 Elo+
Party 2
Atlas
Atlas
DORlTOZ
Atlas
Level 45
God Stats
33W - 20L
1,500 SR
Queue Stats
189W - 163L
1,497 Elo+
Solo
Poseidon
Poseidon
Dirt Goblin9114
Poseidon
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 123L
1,561 Elo+
Party 1
Arachne
Arachne
ExoduKamikaze
Arachne
Level 85
God Stats
29W - 15L
1,509 SR
Queue Stats
310W - 288L
1,466 Elo+
Party 2
Artemis
Artemis
ZenSoldier1
Artemis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 55L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 1 / 0
7,048
470
1,995
7,167
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
9
0 / 4 / 2
5,898
393
3,646
11,932
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 1
5,969
398
4,888
5,914
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
maxheadshots
Hun Batz
12
2 / 6 / 0
6,897
460
6,996
12,388
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 8 / 0
5,985
399
3,739
10,334
2,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChacaPrime
Medusa
16
8 / 1 / 4
9,981
665
9,060
9,683
4,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
DORlTOZ
Atlas
12
3 / 0 / 7
8,177
545
6,200
13,505
11,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
16
3 / 0 / 0
9,769
651
5,718
7,665
3,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
13
7 / 1 / 1
8,812
587
6,885
10,329
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
ZenSoldier1
Artemis
13
3 / 1 / 8
8,030
535
7,869
6,463
2,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
24
24
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
ChacaPrime
Medusa
8
1
4
10
W
Atlas
DORlTOZ
Atlas
3
0
7
6.5
W
Poseidon
3
0
0
3
W
Arachne
7
1
1
7.5
L
Guan Yu
0
1
0
0
L
Cerberus
0
4
2
0.25
L
0
5
1
0.1
W
Artemis
ZenSoldier1
Artemis
3
1
8
7
L
Hun Batz
maxheadshots
Hun Batz
2
6
0
0.33
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
35,732
47,735
Taken
47,645
21,405
Mitigated
26,271
8,637
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ChacaPrime
Medusa
9,060
5,070
0
1,792
9,683
4,090
38
1,296
8,387
0
73,510
W
Atlas
DORlTOZ
Atlas
6,200
2,654
1,574
4,283
13,505
11,301
708
2,462
11,043
22,538
0
W
Poseidon
5,718
1,320
0
4,685
7,665
3,705
744
773
6,665
73,740
0
W
Arachne
6,885
4,247
0
4,945
10,329
4,670
0
2,394
7,869
0
46,851
L
Guan Yu
1,995
217
0
2,684
7,167
5,710
0
2,636
4,531
0
33,054
L
Cerberus
3,646
114
39
2,349
11,932
8,558
0
2,861
9,071
17,221
0
L
4,888
108
0
310
5,914
1,436
0
230
5,684
30,337
0
W
Artemis
ZenSoldier1
Artemis
7,869
4,731
0
2,036
6,463
2,505
2,181
1,609
4,854
0
45,838
L
Hun Batz
maxheadshots
Hun Batz
6,996
1,932
0
2,854
12,388
3,392
0
2,454
9,934
0
41,617
L
3,739
2,895
30
371
10,334
2,309
0
3,737
6,597
0
23,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
44,769
287
Minions Killed
455
0
Camps Cleared
0
1,246,581
Distance Traveled
1,506,350
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,981
665
125
8
0
330,316
4
W
Atlas
8,177
545
30
2
0
266,555
3
W
Poseidon
9,769
651
149
10
0
292,539
3
W
Arachne
8,812
587
76
5
0
366,884
2
L
Guan Yu
7,048
470
82
5
0
325,771
2
L
Cerberus
5,898
393
38
3
0
224,339
0
L
Kukulkan
5,969
398
47
3
0
214,559
1
W
Artemis
8,030
535
75
5
0
250,056
1
L
Hun Batz
6,897
460
78
5
0
246,473
0
L
Izanami
5,985
399
42
3
0
235,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role