Player Matchup

Fenrir
Fenrir
BsG DiDaCt x98
Fenrir
Level 88
God Stats
19W - 21L
1,521 SR
Queue Stats
116W - 115L
1,465 Elo+
Solo
Hachiman
Hachiman
Reptor8
Hachiman
Level 60
God Stats
11W - 10L
1,455 SR
Queue Stats
25W - 21L
1,438 Elo+
Party 3
Vulcan
Vulcan
Santoryu_cx
Vulcan
Level 127
God Stats
2W - 3L
1,350 SR
Queue Stats
11W - 16L
1,262 Elo+
Party 2
Cerberus
Cerberus
pabliyferchu13
Cerberus
Level 141
God Stats
14W - 10L
1,547 SR
Queue Stats
26W - 21L
1,450 Elo+
Party 3
Odin
Odin
warvixo
Odin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,262 Elo+
Party 2
Team Averages
Level 106
1,475 SR
1,375 Elo+

VS

Team Averages
Level 92
1,565 SR
1,459 Elo+
Mulan
Mulan
JiveTurkeyJosh_
Mulan
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 22L
1,436 Elo+
Party 4
Ne Zha
Ne Zha
KobeHix
Ne Zha
Level 84
God Stats
2W - 3L
1,304 SR
Queue Stats
70W - 68L
1,478 Elo+
Party 4
Rama
Rama
Praeallday
Rama
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 225L
1,490 Elo+
Party 4
Zeus
Zeus
WatchMyBat
Zeus
Level 122
God Stats
11W - 3L
1,796 SR
Queue Stats
188W - 169L
1,424 Elo+
Party 1
Loki
Loki
jayblcc
Loki
Level 69
God Stats
3W - 0L
1,723 SR
Queue Stats
52W - 48L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 2
11,656
448
10,962
21,864
9,728
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Reptor8
Hachiman
18
0 / 5 / 1
10,445
402
6,898
17,417
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
4 / 6 / 1
11,304
435
14,652
14,137
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
0 / 6 / 2
9,425
363
9,804
26,897
27,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
warvixo
Odin
17
0 / 6 / 5
10,816
416
9,094
20,219
23,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 8
12,645
486
9,634
19,054
18,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
KobeHix
Ne Zha
19
4 / 1 / 13
13,687
526
10,586
16,522
13,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 1 / 7
13,621
524
17,498
17,418
6,292
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 1 / 6
16,091
619
29,790
17,267
6,548
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
jayblcc
Loki
20
5 / 5 / 10
13,334
513
6,670
17,047
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
12
Kills
30
30
Deaths
12
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
8
7
2
1.29
W
2
4
8
1.5
W
Ne Zha
KobeHix
Ne Zha
4
1
13
10.5
W
6
1
7
9.5
L
Hachiman
Reptor8
Hachiman
0
5
1
0.1
L
Vulcan
4
6
1
0.75
W
13
1
6
16
W
Loki
jayblcc
Loki
5
5
10
2
L
Cerberus
0
6
2
0.17
L
Odin
warvixo
Odin
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,410
Damage
74,178
100,534
Taken
87,308
70,046
Mitigated
51,291
21,636
Healing
37,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,962
944
0
3,221
21,864
9,728
225
6,794
15,070
0
63,654
W
9,634
2,051
0
3,739
19,054
18,385
1,927
3,248
15,754
9,462
53,891
W
Ne Zha
KobeHix
Ne Zha
10,586
1,877
3,335
5,972
16,522
13,112
706
5,757
10,685
162
57,829
W
17,498
12,373
0
9,388
17,418
6,292
4,135
4,998
12,376
0
113,151
L
Hachiman
Reptor8
Hachiman
6,898
2,891
0
7,947
17,417
4,914
408
1,689
15,728
0
81,269
L
Vulcan
14,652
3,257
0
1,266
14,137
5,306
0
6,792
7,345
90,084
0
W
29,790
6,170
570
10,386
17,267
6,548
1,909
7,044
9,999
146,735
0
W
Loki
jayblcc
Loki
6,670
2,219
0
4,594
17,047
6,954
0
2,979
14,038
0
91,484
L
Cerberus
9,804
170
0
8,240
26,897
27,096
0
11,285
15,612
38,129
0
L
Odin
warvixo
Odin
9,094
1,528
0
962
20,219
23,002
161
5,949
14,270
0
68,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,646
Gold Earned
69,378
552
Minions Killed
744
0
Camps Cleared
0
2,375,772
Distance Traveled
2,515,310
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,656
448
102
4
0
488,018
1
W
Mulan
12,645
486
123
5
0
441,389
0
W
Ne Zha
13,687
526
59
2
0
550,113
7
W
Rama
13,621
524
185
7
0
457,284
5
L
Hachiman
10,445
402
131
5
0
455,507
4
L
Vulcan
11,304
435
137
5
0
511,181
6
W
Zeus
16,091
619
247
10
0
514,650
8
W
Loki
13,334
513
130
5
0
551,874
1
L
Cerberus
9,425
363
72
3
0
486,725
4
L
Odin
10,816
416
110
4
0
434,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role