Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Goofed-_-Up
Athena
Level 62
God Stats
12W - 13L
1,721 SR
Queue Stats
173W - 196L
1,368 Elo+
Party 1
Izanami
Izanami
Mil_Bills
Izanami
Level 48
God Stats
6W - 4L
1,687 SR
Queue Stats
103W - 96L
1,341 Elo+
Solo
Tiamat
Tiamat
RJO_buckets
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,352 Elo+
Party 1
Ymir
Ymir
YT_jelopop
Ymir
Level 45
God Stats
3W - 6L
1,590 SR
Queue Stats
98W - 121L
1,264 Elo+
Solo
Team Averages
Level 46
1,600 SR
1,365 Elo+

VS

Team Averages
Level 71
1,530 SR
1,490 Elo+
Xbalanque
Xbalanque
NeonCandi
Xbalanque
Level 74
God Stats
10W - 5L
1,571 SR
Queue Stats
16W - 14L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
QcWarYou
Sun Wukong
Level 79
God Stats
24W - 16L
1,476 SR
Queue Stats
341W - 324L
1,385 Elo+
Solo
Athena
Athena
Thornthekity
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,700 Elo+
Party 2
Tiamat
Tiamat
webbster123654
Tiamat
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 60L
1,440 Elo+
Solo
Da Ji
Da Ji
yeyozambie22
Da Ji
Level 86
God Stats
32W - 27L
1,603 SR
Queue Stats
310W - 309L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 0
6,487
590
2,711
7,377
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
10
1 / 1 / 1
5,831
530
2,754
6,281
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Mil_Bills
Izanami
8
0 / 4 / 0
5,040
458
2,260
5,677
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
9
0 / 3 / 1
5,255
478
1,258
6,470
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
5,336
485
1,944
12,059
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NeonCandi
Xbalanque
12
8 / 0 / 1
7,623
693
10,308
5,219
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
QcWarYou
Sun Wukong
11
0 / 0 / 0
6,277
571
1,474
5,168
2,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
9
0 / 1 / 7
6,079
553
2,008
5,256
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 2
6,523
593
3,449
3,771
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 0 / 2
6,839
622
4,132
6,005
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Athena
1
1
1
1.5
L
Izanami
Mil_Bills
Izanami
0
4
0
0
W
Xbalanque
NeonCandi
Xbalanque
8
0
1
8.5
W
Sun Wukong
QcWarYou
Sun Wukong
0
0
0
0
L
Tiamat
0
3
1
0.17
W
Athena
0
1
7
3.5
L
0
5
0
0
W
2
1
2
3
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,927
Damage
21,371
37,864
Taken
25,419
14,420
Mitigated
10,981
10,561
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,711
778
0
3,721
7,377
3,204
0
731
6,646
376
33,447
L
Athena
2,754
1,089
0
2,365
6,281
2,367
0
1,254
5,027
26,934
0
L
Izanami
Mil_Bills
Izanami
2,260
564
249
861
5,677
698
0
118
5,559
0
25,121
W
Xbalanque
NeonCandi
Xbalanque
10,308
5,414
0
2,490
5,219
1,471
431
939
4,280
0
54,043
W
Sun Wukong
QcWarYou
Sun Wukong
1,474
520
0
219
5,168
2,614
660
171
4,997
0
34,047
L
Tiamat
1,258
362
0
1,828
6,470
2,370
478
2,512
3,958
22,061
0
W
Athena
2,008
582
0
774
5,256
2,823
101
2,214
3,042
9,877
0
L
1,944
513
91
1,446
12,059
5,781
0
842
11,217
19,765
0
W
3,449
735
0
898
3,771
2,137
418
2,007
1,764
29,899
0
W
4,132
593
0
3,139
6,005
1,936
0
625
5,380
0
34,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
33,341
271
Minions Killed
322
0
Camps Cleared
0
1,033,895
Distance Traveled
1,079,737
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,487
590
83
8
0
222,943
1
L
Athena
5,831
530
62
6
0
229,131
0
L
Izanami
5,040
458
52
5
0
191,443
0
W
Xbalanque
7,623
693
100
9
0
195,665
2
W
Sun Wukong
6,277
571
69
6
0
218,270
3
L
Tiamat
5,255
478
40
4
0
195,590
0
W
Athena
6,079
553
20
2
0
207,869
0
L
Ymir
5,336
485
34
3
0
194,788
0
W
Tiamat
6,523
593
62
6
0
225,067
2
W
Da Ji
6,839
622
71
6
0
232,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role