Player Matchup

Medusa
Medusa
Act Harsh
Medusa
Level 64
God Stats
49W - 21L
1,692 SR
Queue Stats
79W - 61L
1,493 Elo+
Party 2
Hercules
Hercules
itzRickyxx15743
Hercules
Level 23
God Stats
6W - 1L
1,953 SR
Queue Stats
69W - 52L
1,491 Elo+
Party 2
Chronos
Chronos
lexuskratos
Chronos
Level 64
God Stats
31W - 45L
1,330 SR
Queue Stats
186W - 253L
1,289 Elo+
Solo
Team Averages
Level 50
1,659 SR
1,425 Elo+

VS

Team Averages
Level 62
1,335 SR
1,419 Elo+
Zeus
Zeus
Trini_StarBoy101
Zeus
Level 128
God Stats
2W - 2L
1,213 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
amos auguste
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,474 Elo+
Party 1
Vamana
Vamana
maxterpo
Vamana
Level 41
God Stats
0W - 1L
1,293 SR
Queue Stats
249W - 366L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Act Harsh
Medusa
18
11 / 5 / 5
13,580
799
25,155
16,818
6,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
15
3 / 4 / 9
11,567
680
8,710
22,706
24,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
lexuskratos
Chronos
17
4 / 3 / 9
12,527
737
9,735
13,379
4,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 2
12,607
742
24,262
16,142
5,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
amos auguste
Hun Batz
16
2 / 8 / 5
11,266
663
8,436
16,569
6,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
maxterpo
Vamana
17
3 / 5 / 5
12,072
710
7,747
21,389
27,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
12
12
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Act Harsh
Medusa
11
5
5
2.7
L
7
5
2
1.6
L
Hun Batz
amos auguste
Hun Batz
2
8
5
0.56
W
Hercules
3
4
9
1.88
W
Chronos
lexuskratos
Chronos
4
3
9
2.83
L
Vamana
maxterpo
Vamana
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
40,445
52,903
Taken
54,100
35,544
Mitigated
39,416
15,249
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Act Harsh
Medusa
25,155
11,508
0
5,123
16,818
6,003
1,665
6,749
10,069
0
76,856
L
24,262
4,728
314
4,995
16,142
5,786
276
5,641
10,501
61,801
0
L
Hun Batz
amos auguste
Hun Batz
8,436
2,007
0
895
16,569
6,536
944
2,520
14,049
0
30,757
W
Hercules
8,710
1,407
231
5,980
22,706
24,838
67
9,075
13,631
12,018
16,481
W
Chronos
lexuskratos
Chronos
9,735
3,507
0
3,915
13,379
4,703
1,020
9,631
3,748
34,994
0
L
Vamana
maxterpo
Vamana
7,747
3,081
635
6,520
21,389
27,094
418
5,551
15,838
351
26,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,674
Gold Earned
35,945
173
Minions Killed
178
9
Camps Cleared
7
901,517
Distance Traveled
906,641
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,580
799
80
5
4
297,063
0
L
Zeus
12,607
742
92
5
5
269,226
4
L
Hun Batz
11,266
663
53
3
1
299,802
0
W
Hercules
11,567
680
33
2
0
280,003
1
W
Chronos
12,527
737
60
4
5
324,451
0
L
Vamana
12,072
710
33
2
1
337,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role