Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
IshikiOtsutsuki
Ganesha
Gold V
Level 82
God Stats
2W - 2L
1,305 SR
Queue Stats
143W - 158L
1,283 MMR
Solo
Medusa
Medusa
Gold V
OPLycan
Medusa
Gold V
Level 157
God Stats
6W - 9L
1,497 SR
Queue Stats
172W - 184L
1,284 MMR
Solo
Nemesis
Nemesis
Silver I
zapshap
Nemesis
Silver I
Level 119
God Stats
26W - 14L
1,564 SR
Queue Stats
115W - 95L
1,287 MMR
Solo
Cabrakan
Cabrakan
Silver I
Ảyame
Cabrakan
Silver I
Level 108
God Stats
11W - 7L
1,885 SR
Queue Stats
309W - 308L
1,303 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,550 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,555 SR
1,285 MMR
Cthulhu
Cthulhu
Silver I
Bearsen
Cthulhu
Silver I
Level 121
God Stats
7W - 5L
1,650 SR
Queue Stats
491W - 506L
1,241 MMR
Solo
Rama
Rama
Silver III
DrBussdown
Rama
Silver III
Level 106
God Stats
1W - 1L
1,728 SR
Queue Stats
17W - 21L
1,271 MMR
Solo
Zeus
Zeus
Gold V
Rogergame507
Zeus
Gold V
Level 157
God Stats
4W - 8L
1,395 SR
Queue Stats
38W - 44L
1,293 MMR
Solo
Guan Yu
Guan Yu
Silver I
magiaaaa
Guan Yu
Silver I
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,310 MMR
Solo
Mercury
Mercury
Gold V
marco72005
Mercury
Gold V
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 120L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
5 / 0 / 3
7,558
581
5,207
8,122
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 13
7,563
582
6,703
9,236
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
OPLycan
Medusa
14
4 / 2 / 4
8,204
631
10,538
8,460
3,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
zapshap
Nemesis
13
8 / 0 / 5
7,969
613
8,459
8,743
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Ảyame
Cabrakan
15
4 / 1 / 0
8,404
646
8,607
10,450
7,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaBastetGilgameshArtio

VS

Bans
AtlasOdinThothIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bearsen
Cthulhu
10
1 / 3 / 1
6,162
474
3,502
11,494
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 2
5,839
449
2,744
9,557
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 1
6,635
510
10,180
8,757
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
magiaaaa
Guan Yu
11
0 / 5 / 0
6,306
485
3,523
14,264
7,324
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
marco72005
Mercury
12
2 / 2 / 0
6,931
533
2,730
9,831
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
4
4
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
3
6.5
L
Cthulhu
Bearsen
Cthulhu
1
3
1
0.5
L
0
5
2
0.2
W
0
1
13
6.5
W
Medusa
OPLycan
Medusa
4
2
4
3
L
1
6
1
0.25
L
Guan Yu
magiaaaa
Guan Yu
0
5
0
0
L
Mercury
marco72005
Mercury
2
2
0
1
W
Nemesis
zapshap
Nemesis
8
0
5
10.5
W
Cabrakan
Ảyame
Cabrakan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
22,679
45,011
Taken
53,903
26,753
Mitigated
18,974
14,361
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,207
1,003
152
2,603
8,122
2,694
480
2,039
5,965
41,887
0
L
Cthulhu
Bearsen
Cthulhu
3,502
340
257
2,331
11,494
4,892
0
3,644
7,850
19,182
0
L
2,744
2,105
0
2,571
9,557
1,783
0
1,211
8,346
0
28,213
W
6,703
595
339
2,363
9,236
10,231
146
3,620
5,094
26,671
0
W
Medusa
OPLycan
Medusa
10,538
3,852
0
1,583
8,460
3,294
350
2,759
5,625
0
64,893
L
10,180
1,158
0
2,118
8,757
2,190
0
4,280
4,477
38,258
0
L
Guan Yu
magiaaaa
Guan Yu
3,523
888
105
3,817
14,264
7,324
0
9,263
5,001
0
37,252
L
Mercury
marco72005
Mercury
2,730
486
0
1,572
9,831
2,785
0
2,119
7,712
0
36,878
W
Nemesis
zapshap
Nemesis
8,459
3,764
0
654
8,743
3,227
0
2,050
6,589
0
48,086
W
Cabrakan
Ảyame
Cabrakan
8,607
1,660
0
6,667
10,450
7,307
0
2,686
7,680
64,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
31,873
453
Minions Killed
308
0
Camps Cleared
0
1,360,707
Distance Traveled
1,316,082
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,558
581
100
8
0
261,485
5
L
Cthulhu
6,162
474
36
3
0
251,434
5
L
Rama
5,839
449
54
4
0
238,179
4
W
Ganesha
7,563
582
10
1
0
274,567
5
W
Medusa
8,204
631
130
10
0
250,946
1
L
Zeus
6,635
510
74
6
0
236,556
3
L
Guan Yu
6,306
485
79
6
0
270,928
3
L
Mercury
6,931
533
65
5
0
318,985
3
W
Nemesis
7,969
613
79
6
0
352,627
2
W
Cabrakan
8,404
646
134
10
0
221,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role