Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FatalGames
Jing Wei
Level 86
God Stats
4W - 2L
1,719 SR
Queue Stats
8W - 4L
1,541 Elo+
Party 1
Tyr
Tyr
LocoRamboo
Tyr
Level 40
God Stats
1W - 1L
1,300 SR
Queue Stats
30W - 29L
1,267 Elo+
Solo
Thanatos
Thanatos
TsenKGGamer
Thanatos
Level 85
God Stats
20W - 13L
1,520 SR
Queue Stats
33W - 24L
1,518 Elo+
Party 2
Anubis
Anubis
URUGerman
Anubis
Level 17
God Stats
6W - 1L
1,548 SR
Queue Stats
23W - 9L
1,595 Elo+
Party 2
Team Averages
Level 49
1,518 SR
1,484 Elo+

VS

Team Averages
Level 91
1,364 SR
1,418 Elo+
Chang'e
Chang'e
Entidade_yyxy
Chang'e
Level 89
God Stats
15W - 27L
1,274 SR
Queue Stats
84W - 112L
1,427 Elo+
Party 3
Cerberus
Cerberus
Fejaozete888
Cerberus
Level 109
God Stats
1W - 2L
1,422 SR
Queue Stats
137W - 148L
1,444 Elo+
Party 3
Da Ji
Da Ji
IrisvielVE_
Da Ji
Level 87
God Stats
12W - 11L
1,590 SR
Queue Stats
59W - 83L
1,415 Elo+
Party 3
Charybdis
Charybdis
XFALIDO
Charybdis
Level 24
God Stats
0W - 3L
1,197 SR
Queue Stats
11W - 19L
1,392 Elo+
Party 4
Athena
Athena
j-rodriguez17
Athena
Level 146
God Stats
2W - 6L
1,336 SR
Queue Stats
112W - 124L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 4
5,038
504
2,000
4,487
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
FatalGames
Jing Wei
10
1 / 1 / 0
5,446
545
1,996
5,508
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 2 / 2
6,621
662
5,292
8,703
4,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
TsenKGGamer
Thanatos
10
5 / 2 / 1
5,840
584
5,104
6,870
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
URUGerman
Anubis
9
1 / 2 / 5
5,408
541
3,633
4,371
1,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
2 / 2 / 0
5,747
575
4,298
5,539
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Fejaozete888
Cerberus
9
1 / 3 / 3
5,477
548
2,630
6,880
3,149
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 4
5,717
572
1,790
6,475
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
XFALIDO
Charybdis
6
0 / 1 / 0
4,384
438
503
1,589
185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 2 / 2
5,974
597
3,877
7,487
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
7
8
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
4
2
L
Chang'e
2
2
0
1
W
Jing Wei
FatalGames
Jing Wei
1
1
0
1
L
Cerberus
Fejaozete888
Cerberus
1
3
3
0.83
L
1
3
4
1
W
4
2
2
2.5
W
Thanatos
TsenKGGamer
Thanatos
5
2
1
2.75
W
Anubis
URUGerman
Anubis
1
2
5
1.75
L
Charybdis
XFALIDO
Charybdis
0
1
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,025
Damage
13,098
29,939
Taken
27,970
12,142
Mitigated
10,968
14,186
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,000
204
0
1,460
4,487
2,622
115
1,550
2,871
8,944
0
L
Chang'e
4,298
152
271
2,598
5,539
1,329
559
1,924
3,615
26,199
0
W
Jing Wei
FatalGames
Jing Wei
1,996
1,779
0
3,261
5,508
1,513
0
401
5,107
0
29,241
L
Cerberus
Fejaozete888
Cerberus
2,630
224
0
3,155
6,880
3,149
295
0
6,880
19,909
0
L
1,790
120
0
1,274
6,475
2,721
601
396
6,079
0
27,762
W
5,292
1,205
0
3,734
8,703
4,041
205
2,882
5,817
0
31,997
W
Thanatos
TsenKGGamer
Thanatos
5,104
1,617
0
4,291
6,870
2,137
0
2,842
3,866
0
26,345
W
Anubis
URUGerman
Anubis
3,633
514
0
1,440
4,371
1,829
49
2,495
1,698
28,130
0
L
Charybdis
XFALIDO
Charybdis
503
379
0
67
1,589
185
66
282
1,307
0
8,762
L
3,877
1,071
0
1,370
7,487
3,584
320
3,031
4,456
16,798
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
27,299
257
Minions Killed
213
0
Camps Cleared
0
1,002,305
Distance Traveled
911,977
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,038
504
15
2
0
218,156
4
L
Chang'e
5,747
575
48
5
0
187,385
0
W
Jing Wei
5,446
545
69
7
0
190,557
1
L
Cerberus
5,477
548
62
6
0
171,890
1
L
Da Ji
5,717
572
64
6
0
221,480
5
W
Tyr
6,621
662
65
7
0
204,395
4
W
Thanatos
5,840
584
41
4
0
195,247
1
W
Anubis
5,408
541
67
7
0
193,950
2
L
Charybdis
4,384
438
17
2
0
122,385
1
L
Athena
5,974
597
22
2
0
208,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role