Player Matchup

Jormungandr
Jormungandr
Rablôre
Jormungandr
Level 142
God Stats
2W - 1L
1,580 SR
Queue Stats
15W - 19L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
ShadedRain
Cthulhu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,288 Elo+
Party 2
Sun Wukong
Sun Wukong
thestarfish28
Sun Wukong
Level 15
God Stats
2W - 4L
1,124 SR
Queue Stats
11W - 15L
1,141 Elo+
Party 2
Team Averages
Level 90
1,401 SR
1,228 Elo+

VS

Team Averages
Level 84
1,359 SR
1,403 Elo+
Terra
Terra
Liiishaa
Terra
Level 129
God Stats
0W - 2L
1,456 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 1
Cernunnos
Cernunnos
Varoitus1216
Cernunnos
Level 115
God Stats
1W - 1L
1,121 SR
Queue Stats
93W - 116L
1,365 Elo+
Party 1
Hel
Hel
cyanideSweets
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rablôre
Jormungandr
18
8 / 3 / 10
12,267
767
18,407
14,754
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
ShadedRain
Cthulhu
17
8 / 1 / 13
12,001
750
14,516
14,947
16,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
thestarfish28
Sun Wukong
17
7 / 1 / 14
11,634
727
9,770
11,674
8,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Liiishaa
Terra
12
0 / 7 / 5
9,132
571
7,468
17,051
17,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Varoitus1216
Cernunnos
15
4 / 7 / 1
11,211
701
13,476
14,583
6,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 9 / 5
9,431
589
8,205
14,464
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
23
Kills
4
5
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
Liiishaa
Terra
0
7
5
0.36
W
Jormungandr
Rablôre
Jormungandr
8
3
10
4.33
W
Cthulhu
ShadedRain
Cthulhu
8
1
13
14.5
L
Cernunnos
Varoitus1216
Cernunnos
4
7
1
0.64
L
0
9
5
0.28
W
Sun Wukong
thestarfish28
Sun Wukong
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,693
Damage
29,149
41,375
Taken
46,098
37,016
Mitigated
30,111
8,335
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Liiishaa
Terra
7,468
369
3,039
2,354
17,051
17,175
0
10,651
6,128
18,485
0
W
Jormungandr
Rablôre
Jormungandr
18,407
3,200
439
1,819
14,754
12,711
563
5,528
9,226
62,911
0
W
Cthulhu
ShadedRain
Cthulhu
14,516
1,092
1,159
2,009
14,947
16,029
494
5,804
9,143
50,359
0
L
Cernunnos
Varoitus1216
Cernunnos
13,476
6,741
0
865
14,583
6,181
0
11,010
3,144
0
42,517
L
8,205
2,762
3,258
3,017
14,464
6,755
0
10,462
3,827
19,863
0
W
Sun Wukong
thestarfish28
Sun Wukong
9,770
1,380
0
2,909
11,674
8,276
225
5,036
6,638
0
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
29,774
174
Minions Killed
118
12
Camps Cleared
1
840,069
Distance Traveled
696,928
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,132
571
28
2
1
251,347
6
W
Jormungandr
12,267
767
88
6
6
255,385
4
W
Cthulhu
12,001
750
73
5
5
288,087
7
L
Cernunnos
11,211
701
61
4
0
214,312
5
L
Hel
9,431
589
29
2
0
231,269
1
W
Sun Wukong
11,634
727
13
1
1
296,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role