Player Matchup

Fenrir
Fenrir
DemonikTeam
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,595 Elo+
Party 2
Zhong Kui
Zhong Kui
Kenkeh
Zhong Kui
Level 159
God Stats
1W - 2L
1,175 SR
Queue Stats
277W - 204L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
TheEpicness
Nu Wa
Level 149
God Stats
34W - 35L
1,617 SR
Queue Stats
223W - 183L
1,577 Elo+
Party 2
Arachne
Arachne
Wolmen27
Arachne
Level 153
God Stats
94W - 42L
1,671 SR
Queue Stats
244W - 226L
1,600 Elo+
Party 2
Chronos
Chronos
mrjulius
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,605 Elo+
Party 2
Team Averages
Level 115
1,493 SR
1,597 Elo+

VS

Team Averages
Level 97
1,700 SR
1,852 Elo+
Agni
Agni
AoMuzenKuang
Agni
Level 32
God Stats
5W - 0L
2,047 SR
Queue Stats
130W - 15L
2,181 Elo+
Party 1
Nike
Nike
M4tze
Nike
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
Uwe666b
Sylvanus
Level 159
God Stats
4W - 1L
1,899 SR
Queue Stats
68W - 39L
1,826 Elo+
Party 1
Loki
Loki
Worlic
Loki
Level 106
God Stats
1W - 1L
1,347 SR
Queue Stats
165W - 155L
1,502 Elo+
Solo
Ullr
Ullr
Ðemolition
Ullr
Level 30
God Stats
10W - 2L
1,706 SR
Queue Stats
153W - 48L
2,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 8 / 3
10,045
478
6,545
18,445
16,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Kenkeh
Zhong Kui
16
3 / 9 / 5
10,906
519
11,830
26,107
17,017
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 8 / 6
10,383
494
11,934
14,585
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Wolmen27
Arachne
17
6 / 10 / 2
11,008
524
11,527
25,476
11,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
mrjulius
Chronos
14
2 / 12 / 3
9,817
467
5,508
17,868
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 9
13,377
637
30,505
11,171
4,652
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
M4tze
Nike
20
6 / 0 / 8
12,861
612
12,511
18,496
12,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Uwe666b
Sylvanus
15
5 / 5 / 11
10,459
498
7,448
16,794
21,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Worlic
Loki
20
6 / 6 / 8
12,367
589
9,762
15,937
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 4 / 4
13,594
647
20,962
13,290
6,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
18
Kills
47
47
Deaths
18
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
17
3
9
7.17
L
Fenrir
4
8
3
0.69
L
Zhong Kui
Kenkeh
Zhong Kui
3
9
5
0.61
W
Nike
M4tze
Nike
6
0
8
10
L
3
8
6
0.75
W
Sylvanus
Uwe666b
Sylvanus
5
5
11
2.1
L
Arachne
Wolmen27
Arachne
6
10
2
0.7
W
Loki
Worlic
Loki
6
6
8
1.67
L
Chronos
mrjulius
Chronos
2
12
3
0.29
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
81,188
102,481
Taken
75,688
52,460
Mitigated
50,612
18,491
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,505
1,740
0
2,144
11,171
4,652
788
4,429
6,742
103,375
0
L
Fenrir
6,545
1,449
0
1,331
18,445
16,792
0
7,932
10,230
0
34,827
L
Zhong Kui
Kenkeh
Zhong Kui
11,830
1,045
0
7,775
26,107
17,017
0
3,920
22,047
64,493
0
W
Nike
M4tze
Nike
12,511
2,615
0
1,283
18,496
12,497
1,184
6,807
11,689
2,301
93,066
L
11,934
2,707
131
1,497
14,585
2,645
844
8,308
6,037
64,484
0
W
Sylvanus
Uwe666b
Sylvanus
7,448
2,297
2,153
3,515
16,794
21,388
774
6,117
10,677
26,856
10,268
L
Arachne
Wolmen27
Arachne
11,527
6,890
0
5,504
25,476
11,164
0
11,475
13,679
0
77,978
W
Loki
Worlic
Loki
9,762
1,803
0
5,469
15,937
5,945
0
7,121
8,816
0
92,284
L
Chronos
mrjulius
Chronos
5,508
1,579
0
2,253
17,868
4,842
0
4,594
13,214
53,803
4,122
W
20,962
9,250
0
3,784
13,290
6,130
5,030
4,224
9,066
0
108,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
62,658
507
Minions Killed
721
0
Camps Cleared
0
1,774,178
Distance Traveled
2,133,163
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,377
637
179
9
0
414,566
2
L
Fenrir
10,045
478
57
3
0
370,075
10
L
Zhong Kui
10,906
519
118
6
0
310,181
5
W
Nike
12,861
612
176
8
0
468,852
5
L
Nu Wa
10,383
494
116
6
0
361,720
4
W
Sylvanus
10,459
498
53
3
0
377,189
2
L
Arachne
11,008
524
109
5
0
385,226
3
W
Loki
12,367
589
145
7
0
474,093
2
L
Chronos
9,817
467
107
5
0
346,976
1
W
Ullr
13,594
647
168
8
0
398,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role