Player Matchup

Anhur
Anhur
Cirnine
Anhur
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 57L
1,880 Elo+
Party 1
Sobek
Sobek
FireyDooDooBag
Sobek
Level 81
God Stats
5W - 2L
1,579 SR
Queue Stats
174W - 107L
1,851 Elo+
Party 1
Chang'e
Chang'e
jokedestroyer
Chang'e
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 92L
1,864 Elo+
Party 1
Team Averages
Level 117
1,526 SR
1,865 Elo+

VS

Team Averages
Level 117
1,592 SR
1,468 Elo+
Gilgamesh
Gilgamesh
CrabMango0n
Gilgamesh
Level 103
God Stats
6W - 6L
1,549 SR
Queue Stats
26W - 28L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Scruffy2012
Nu Wa
Level 129
God Stats
15W - 18L
1,547 SR
Queue Stats
28W - 31L
1,493 Elo+
Party 2
Apollo
Apollo
TheMagician2287
Apollo
Level 119
God Stats
7W - 5L
1,680 SR
Queue Stats
14W - 24L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cirnine
Anhur
13
9 / 1 / 5
8,318
832
11,392
5,930
2,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 1 / 15
7,455
746
3,658
9,241
9,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
13
8 / 1 / 10
8,878
888
10,005
7,585
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrabMango0n
Gilgamesh
9
0 / 7 / 2
6,120
612
5,520
13,875
4,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 6 / 1
6,986
699
5,768
7,608
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 1
6,101
610
2,399
6,619
1,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cirnine
Anhur
9
1
5
11.5
L
Gilgamesh
CrabMango0n
Gilgamesh
0
7
2
0.14
W
1
1
15
8.5
L
2
6
1
0.42
L
1
5
1
0.3
W
Chang'e
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
13,687
22,756
Taken
28,102
13,836
Mitigated
8,130
9,863
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cirnine
Anhur
11,392
7,129
0
1,202
5,930
2,062
1,591
1,159
4,771
0
28,103
L
Gilgamesh
CrabMango0n
Gilgamesh
5,520
1,066
182
1,782
13,875
4,578
0
6,527
7,348
0
15,803
W
3,658
198
921
2,360
9,241
9,319
360
2,777
6,464
10,302
0
L
5,768
2,308
290
215
7,608
2,130
0
4,579
3,029
23,176
0
L
2,399
924
0
810
6,619
1,422
0
2,773
3,846
0
7,513
W
Chang'e
10,005
656
2,373
3,007
7,585
2,455
784
2,214
5,371
32,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
19,207
110
Minions Killed
75
7
Camps Cleared
2
550,934
Distance Traveled
419,920
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,318
832
52
5
5
163,155
1
L
Gilgamesh
6,120
612
23
2
0
135,825
1
W
Sobek
7,455
746
9
1
1
196,275
2
L
Nu Wa
6,986
699
41
4
2
140,303
1
L
Apollo
6,101
610
11
1
0
143,792
1
W
Chang'e
8,878
888
49
5
1
191,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role