Player Matchup

Nu Wa
Nu Wa
DERTISUN0
Nu Wa
Level 47
God Stats
42W - 33L
1,461 SR
Queue Stats
116W - 107L
1,428 Elo+
Party 2
Ymir
Ymir
DravenClash227
Ymir
Level 124
God Stats
10W - 18L
1,888 SR
Queue Stats
663W - 604L
1,611 Elo+
Party 2
Anhur
Anhur
TSM_JHONNY28
Anhur
Level 124
God Stats
5W - 6L
1,348 SR
Queue Stats
390W - 322L
1,525 Elo+
Party 2
Nemesis
Nemesis
blackdragon9900
Nemesis
Level 109
God Stats
5W - 3L
1,395 SR
Queue Stats
243W - 248L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pedrito369
Cu Chulainn
Level 102
God Stats
15W - 4L
1,830 SR
Queue Stats
324W - 274L
1,571 Elo+
Party 2
Team Averages
Level 101
1,584 SR
1,527 Elo+

VS

Team Averages
Level 61
1,371 SR
1,409 Elo+
Erlang Shen
Erlang Shen
JordanOrJM
Erlang Shen
Level 69
God Stats
67W - 58L
1,539 SR
Queue Stats
273W - 266L
1,484 Elo+
Party 1
Charybdis
Charybdis
KusHFictioN
Charybdis
Level 82
God Stats
1W - 4L
1,194 SR
Queue Stats
92W - 99L
1,386 Elo+
Solo
Amaterasu
Amaterasu
Momah2x
Amaterasu
Level 28
God Stats
1W - 2L
1,279 SR
Queue Stats
125W - 114L
1,480 Elo+
Party 1
Nox
Nox
Monsii15
Nox
Level 38
God Stats
6W - 16L
1,195 SR
Queue Stats
22W - 36L
1,313 Elo+
Solo
Odin
Odin
fralili_91
Odin
Level 88
God Stats
1W - 5L
1,650 SR
Queue Stats
297W - 328L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DERTISUN0
Nu Wa
13
1 / 0 / 10
8,056
504
7,384
3,514
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 7
7,649
478
4,428
9,205
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 1 / 3
9,544
597
10,537
9,300
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 2
8,907
557
4,721
9,601
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Cu Chulainn
pedrito369
Cu Chulainn
14
2 / 1 / 7
8,291
518
10,525
14,078
9,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JordanOrJM
Erlang Shen
14
1 / 3 / 3
7,833
490
7,170
13,214
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
KusHFictioN
Charybdis
11
2 / 6 / 1
6,601
413
4,973
10,020
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Momah2x
Amaterasu
13
1 / 2 / 3
7,744
484
6,576
13,202
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 6 / 0
6,049
378
1,628
7,677
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,071
379
3,628
8,869
4,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
4
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DERTISUN0
Nu Wa
1
0
10
6
W
2
1
7
5.5
L
Erlang Shen
JordanOrJM
Erlang Shen
1
3
3
0.83
L
Charybdis
KusHFictioN
Charybdis
2
6
1
0.42
L
Amaterasu
Momah2x
Amaterasu
1
2
3
1.25
L
0
6
0
0
W
9
1
3
10.5
W
4
1
2
5
L
0
1
0
0
W
Cu Chulainn
pedrito369
Cu Chulainn
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,595
Damage
23,975
45,698
Taken
52,982
23,381
Mitigated
23,016
15,552
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DERTISUN0
Nu Wa
7,384
1,330
178
658
3,514
1,006
808
345
3,089
46,589
0
W
4,428
912
536
2,576
9,205
5,821
16
622
8,541
12,007
2,899
L
Erlang Shen
JordanOrJM
Erlang Shen
7,170
3,776
0
5,356
13,214
9,300
0
3,463
9,751
0
49,645
L
Charybdis
KusHFictioN
Charybdis
4,973
3,279
128
2,545
10,020
1,691
0
2,329
7,691
0
28,931
L
Amaterasu
Momah2x
Amaterasu
6,576
2,769
0
2,593
13,202
5,674
0
2,472
10,730
0
60,127
L
1,628
450
0
577
7,677
2,296
0
2,881
4,796
20,313
0
W
10,537
5,164
0
3,442
9,300
4,082
878
0
9,300
0
68,739
W
4,721
1,722
0
6,370
9,601
3,229
72
121
9,480
0
62,832
L
3,628
256
0
2,758
8,869
4,055
726
2,619
6,250
0
23,680
W
Cu Chulainn
pedrito369
Cu Chulainn
10,525
1,802
204
1,588
14,078
9,243
0
350
13,660
8,107
45,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
34,298
402
Minions Killed
340
0
Camps Cleared
0
1,633,559
Distance Traveled
1,499,423
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,056
504
76
5
0
309,235
1
W
Ymir
7,649
478
20
1
0
312,893
2
L
Erlang Shen
7,833
490
96
6
0
316,742
0
L
Charybdis
6,601
413
58
4
0
275,833
2
L
Amaterasu
7,744
484
99
6
0
356,951
4
L
Nox
6,049
378
42
3
0
262,768
1
W
Anhur
9,544
597
116
7
0
298,700
5
W
Nemesis
8,907
557
113
7
0
383,991
0
L
Odin
6,071
379
45
3
0
287,129
0
W
Cu Chulainn
8,291
518
77
5
0
328,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role