Player Matchup

Gilgamesh
Gilgamesh
ChacaPrime
Gilgamesh
Level 33
God Stats
7W - 7L
1,522 SR
Queue Stats
239W - 208L
1,495 Elo+
Party 3
Pele
Pele
ExoduKamikaze
Pele
Level 85
God Stats
9W - 8L
1,288 SR
Queue Stats
310W - 288L
1,455 Elo+
Party 3
Scylla
Scylla
Jellalxv
Scylla
Level 104
God Stats
2W - 0L
1,762 SR
Queue Stats
257W - 231L
1,528 Elo+
Party 2
Medusa
Medusa
Pooshka14
Medusa
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
326W - 292L
1,549 Elo+
Party 2
Nike
Nike
Savage_22DC
Nike
Level 65
God Stats
23W - 22L
1,596 SR
Queue Stats
524W - 540L
1,442 Elo+
Party 2
Team Averages
Level 64
1,534 SR
1,494 Elo+

VS

Team Averages
Level 86
1,557 SR
1,509 Elo+
Merlin
Merlin
Ener19
Merlin
Level 122
God Stats
6W - 6L
1,617 SR
Queue Stats
77W - 68L
1,508 Elo+
Party 1
Neith
Neith
FlickWasTaken
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
MikeGR1065
Erlang Shen
Level 43
God Stats
8W - 9L
1,316 SR
Queue Stats
71W - 67L
1,502 Elo+
Party 1
Poseidon
Poseidon
XxEnraged_WaspxX
Poseidon
Level 104
God Stats
3W - 5L
1,576 SR
Queue Stats
315W - 281L
1,535 Elo+
Party 4
Atlas
Atlas
adleonm
Atlas
Level 149
God Stats
8W - 2L
1,775 SR
Queue Stats
150W - 141L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChacaPrime
Gilgamesh
11
5 / 1 / 5
7,693
592
5,864
9,423
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 2
7,016
540
6,077
9,636
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Jellalxv
Scylla
12
2 / 2 / 3
6,883
529
1,762
4,992
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Pooshka14
Medusa
13
9 / 3 / 4
8,038
618
11,615
8,828
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 4
7,480
575
4,786
7,464
5,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ener19
Merlin
10
1 / 2 / 0
5,922
456
1,590
4,690
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 9 / 0
6,817
524
3,371
9,001
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
MikeGR1065
Erlang Shen
11
1 / 3 / 0
6,504
500
4,359
10,311
6,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 4
7,373
567
4,737
6,194
1,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
adleonm
Atlas
7
0 / 5 / 2
5,298
408
2,699
13,235
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
21
Kills
8
8
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChacaPrime
Gilgamesh
5
1
5
7.5
L
Merlin
Ener19
Merlin
1
2
0
0.5
W
4
1
2
5
L
3
9
0
0.33
W
Scylla
Jellalxv
Scylla
2
2
3
1.75
L
Erlang Shen
MikeGR1065
Erlang Shen
1
3
0
0.33
W
Medusa
Pooshka14
Medusa
9
3
4
3.67
W
1
1
4
3
L
3
2
4
2.5
L
Atlas
adleonm
Atlas
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
16,756
40,343
Taken
43,431
17,562
Mitigated
15,697
10,686
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChacaPrime
Gilgamesh
5,864
1,277
277
1,572
9,423
5,299
38
2,225
7,198
0
26,014
L
Merlin
Ener19
Merlin
1,590
43
0
1,068
4,690
1,118
78
540
4,150
24,823
0
W
6,077
1,766
0
4,242
9,636
3,001
115
1,284
8,352
0
41,102
L
3,371
1,244
0
852
9,001
626
0
0
9,001
0
17,539
W
Scylla
Jellalxv
Scylla
1,762
43
0
500
4,992
1,412
682
2,313
2,679
32,298
0
L
Erlang Shen
MikeGR1065
Erlang Shen
4,359
1,845
0
4,575
10,311
6,988
0
420
9,891
0
32,323
W
Medusa
Pooshka14
Medusa
11,615
4,339
0
2,802
8,828
2,634
2,121
2,639
6,189
0
54,103
W
4,786
528
0
1,293
7,464
5,216
0
565
6,899
0
43,235
L
4,737
603
0
1,228
6,194
1,188
0
0
6,194
41,239
0
L
Atlas
adleonm
Atlas
2,699
740
0
2,370
13,235
5,777
0
802
12,433
14,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
31,914
364
Minions Killed
237
0
Camps Cleared
0
1,259,196
Distance Traveled
1,139,232
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,693
592
45
3
0
280,914
3
L
Merlin
5,922
456
46
4
0
223,055
4
W
Pele
7,016
540
82
6
0
301,226
3
L
Neith
6,817
524
27
2
0
215,887
2
W
Scylla
6,883
529
67
5
0
227,669
0
L
Erlang Shen
6,504
500
70
5
0
252,557
3
W
Medusa
8,038
618
88
7
0
220,282
3
W
Nike
7,480
575
82
6
0
229,105
2
L
Poseidon
7,373
567
70
5
0
251,244
3
L
Atlas
5,298
408
24
2
0
196,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role