Player Matchup

Nu Wa
Nu Wa
ManciMacal
Nu Wa
Level 128
God Stats
13W - 15L
1,525 SR
Queue Stats
220W - 238L
1,404 Elo+
Solo
Heimdallr
Heimdallr
Raiton-chan
Heimdallr
Level 156
God Stats
32W - 37L
1,585 SR
Queue Stats
228W - 264L
1,511 Elo+
Party 2
Cabrakan
Cabrakan
Smokage87
Cabrakan
Level 125
God Stats
1W - 0L
1,742 SR
Queue Stats
57W - 69L
1,457 Elo+
Party 2
Apollo
Apollo
TRIGGEREDnoobEU
Apollo
Level 68
God Stats
24W - 27L
1,441 SR
Queue Stats
31W - 44L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
X-Radish
Erlang Shen
Level 67
God Stats
16W - 18L
1,761 SR
Queue Stats
106W - 134L
1,456 Elo+
Party 2
Team Averages
Level 109
1,611 SR
1,439 Elo+

VS

Team Averages
Level 84
1,541 SR
1,395 Elo+
Horus
Horus
Abdallah1990
Horus
Level 76
God Stats
13W - 11L
1,585 SR
Queue Stats
31W - 19L
1,554 Elo+
Solo
Skadi
Skadi
D_Astaa
Skadi
Level 73
God Stats
2W - 8L
1,500 SR
Queue Stats
97W - 102L
1,411 Elo+
Party 1
Cabrakan
Cabrakan
Eanki
Cabrakan
Level 108
God Stats
5W - 7L
1,527 SR
Queue Stats
155W - 156L
1,222 Elo+
Solo
Nu Wa
Nu Wa
Stevk_73
Nu Wa
Level 55
God Stats
6W - 5L
1,677 SR
Queue Stats
96W - 101L
1,399 Elo+
Party 1
Loki
Loki
haze_buster1992
Loki
Level 109
God Stats
25W - 35L
1,418 SR
Queue Stats
314W - 365L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
4 / 7 / 11
11,829
563
24,523
15,366
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Raiton-chan
Heimdallr
20
6 / 2 / 8
13,578
647
9,542
15,102
6,428
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Smokage87
Cabrakan
15
5 / 1 / 13
11,489
547
8,310
18,588
24,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 7
11,196
533
4,750
13,546
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
X-Radish
Erlang Shen
20
8 / 2 / 7
13,130
625
11,437
19,137
15,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,010
477
8,440
18,799
13,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
D_Astaa
Skadi
15
2 / 9 / 4
9,011
429
7,791
13,606
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Eanki
Cabrakan
15
2 / 4 / 5
9,421
449
11,866
17,398
13,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Stevk_73
Nu Wa
17
5 / 8 / 1
10,247
488
18,864
13,954
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 4 / 3
9,346
445
4,816
15,330
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
28
Kills
14
14
Deaths
28
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
L
Skadi
D_Astaa
Skadi
2
9
4
0.44
L
Cabrakan
Eanki
Cabrakan
2
4
5
1.13
W
Nu Wa
4
7
11
1.36
W
Heimdallr
Raiton-chan
Heimdallr
6
2
8
5
W
Cabrakan
Smokage87
Cabrakan
5
1
13
11.5
L
Nu Wa
Stevk_73
Nu Wa
5
8
1
0.69
W
5
2
7
4.25
W
Erlang Shen
X-Radish
Erlang Shen
8
2
7
5.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,562
Damage
51,777
81,739
Taken
79,087
54,871
Mitigated
38,666
17,814
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,440
3,467
2,137
8,182
18,799
13,490
432
9,868
8,374
2,620
58,152
L
Skadi
D_Astaa
Skadi
7,791
3,399
0
738
13,606
3,430
485
3,428
10,007
0
53,764
L
Cabrakan
Eanki
Cabrakan
11,866
1,450
0
4,773
17,398
13,596
0
6,528
10,420
48,851
0
W
Nu Wa
24,523
4,455
140
2,743
15,366
5,203
1,920
6,346
8,858
87,237
0
W
Heimdallr
Raiton-chan
Heimdallr
9,542
3,599
0
6,890
15,102
6,428
60
5,357
9,609
0
129,338
W
Cabrakan
Smokage87
Cabrakan
8,310
841
0
2,710
18,588
24,136
0
6,656
11,618
32,905
9,062
L
Nu Wa
Stevk_73
Nu Wa
18,864
5,280
138
1,750
13,954
3,835
132
5,308
8,330
54,890
0
W
4,750
2,855
0
2,080
13,546
3,967
452
7,164
5,961
0
58,052
W
Erlang Shen
X-Radish
Erlang Shen
11,437
5,492
0
3,251
19,137
15,137
1,600
6,434
12,423
0
103,594
L
4,816
1,395
68
2,534
15,330
4,315
758
5,178
9,897
0
59,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,222
Gold Earned
48,035
588
Minions Killed
426
0
Camps Cleared
0
1,960,639
Distance Traveled
1,952,140
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,010
477
89
4
0
360,537
0
L
Skadi
9,011
429
96
5
0
349,316
2
L
Cabrakan
9,421
449
78
4
0
440,887
1
W
Nu Wa
11,829
563
129
6
0
310,045
5
W
Heimdallr
13,578
647
184
9
0
357,353
2
W
Cabrakan
11,489
547
52
2
0
401,973
13
L
Nu Wa
10,247
488
61
3
0
407,809
2
W
Apollo
11,196
533
84
4
0
437,138
5
W
Erlang Shen
13,130
625
139
7
0
454,130
4
L
Loki
9,346
445
102
5
0
393,591
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role