Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GebismV2
Ymir
Level 27
God Stats
27W - 20L
1,570 SR
Queue Stats
276W - 270L
1,637 Elo+
Party 2
Ne Zha
Ne Zha
GrandNagus3201
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,564 Elo+
Party 2
Rama
Rama
Levyathin
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 188L
1,549 Elo+
Party 2
Shiva
Shiva
waynewock
Shiva
Level 69
God Stats
5W - 3L
1,816 SR
Queue Stats
275W - 225L
1,629 Elo+
Party 2
Team Averages
Level 71
1,577 SR
1,576 Elo+

VS

Team Averages
Level 89
1,384 SR
1,501 Elo+
Loki
Loki
Enddless-
Loki
Level 101
God Stats
12W - 12L
1,647 SR
Queue Stats
270W - 246L
1,509 Elo+
Party 1
Medusa
Medusa
Exotiic_Prophecy
Medusa
Level 110
God Stats
8W - 13L
1,346 SR
Queue Stats
77W - 76L
1,509 Elo+
Party 1
Zeus
Zeus
MambaForever8
Zeus
Level 49
God Stats
4W - 4L
1,133 SR
Queue Stats
176W - 185L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
TubsyWubsy
Amaterasu
Level 31
God Stats
1W - 8L
1,297 SR
Queue Stats
6W - 22L
1,431 Elo+
Solo
Fafnir
Fafnir
eisai_dikos_mou
Fafnir
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 156L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 2 / 7
8,682
620
8,208
7,082
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 1 / 4
6,715
480
2,865
11,534
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 4
8,012
572
4,525
8,651
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
13
1 / 2 / 4
7,602
543
6,637
10,358
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
waynewock
Shiva
15
7 / 0 / 3
9,341
667
10,371
8,353
7,669
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 3 / 2
7,003
500
6,700
8,919
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,507
465
5,593
7,819
2,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 6 / 0
6,948
496
6,484
8,264
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TubsyWubsy
Amaterasu
12
0 / 4 / 0
6,248
446
3,036
12,055
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 7
6,986
499
3,385
13,915
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
7
7
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
7
4.75
L
Loki
3
3
2
1.33
L
0
4
1
0.13
W
Ymir
0
1
4
2
W
4
2
4
3
W
Rama
1
2
4
1.5
L
4
6
0
0.67
L
Amaterasu
TubsyWubsy
Amaterasu
0
4
0
0
L
0
2
7
1.75
W
Shiva
waynewock
Shiva
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,606
Damage
25,198
45,978
Taken
50,972
24,351
Mitigated
24,640
14,153
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,208
634
87
1,678
7,082
1,926
268
1,636
5,279
50,319
0
L
Loki
6,700
1,769
0
3,599
8,919
2,717
26
2,043
6,790
0
39,151
L
5,593
1,434
0
200
7,819
2,165
0
1,138
6,651
0
49,376
W
Ymir
2,865
472
0
2,119
11,534
8,744
140
3,262
8,052
18,673
0
W
4,525
1,662
0
3,418
8,651
3,159
0
2,265
6,268
0
40,324
W
Rama
6,637
5,747
0
6,251
10,358
2,853
1,704
1,050
9,302
0
52,758
L
6,484
539
0
1,237
8,264
2,206
387
2,700
5,364
35,565
0
L
Amaterasu
TubsyWubsy
Amaterasu
3,036
1,248
0
4,955
12,055
6,028
0
114
11,941
0
33,351
L
3,385
820
252
5,552
13,915
11,524
411
4,574
9,153
15,463
0
W
Shiva
waynewock
Shiva
10,371
2,715
0
600
8,353
7,669
179
1,134
6,846
0
59,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
33,692
421
Minions Killed
338
0
Camps Cleared
0
1,377,065
Distance Traveled
1,288,353
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,682
620
100
7
0
294,271
4
L
Loki
7,003
500
79
6
0
303,600
3
L
Medusa
6,507
465
87
6
0
248,214
4
W
Ymir
6,715
480
27
2
0
266,181
6
W
Ne Zha
8,012
572
77
6
0
306,682
0
W
Rama
7,602
543
89
6
0
234,084
5
L
Zeus
6,948
496
74
5
0
218,052
3
L
Amaterasu
6,248
446
72
5
0
271,047
3
L
Fafnir
6,986
499
26
2
0
247,440
2
W
Shiva
9,341
667
128
9
0
275,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role